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authorGediminas Liktaras <gliktaras@gmail.com>2011-12-08 13:34:09 (GMT)
committerPaul Tagliamonte <paultag@fluxbox.org>2011-12-10 16:13:19 (GMT)
commitcd339169d1961eb508ea89cee2609ec6d0fc0c15 (patch)
tree01acd158a03fb17a72e067ff0b36701da75e49dc /util/fbcompose/OpenGLWindow.cc
parent85ac5c4b2c6a526992f483a6e91867dc2f82a19e (diff)
downloadfluxbox_paul-cd339169d1961eb508ea89cee2609ec6d0fc0c15.zip
fluxbox_paul-cd339169d1961eb508ea89cee2609ec6d0fc0c15.tar.bz2
fbcompose - A compositing addon for fluxbox window manager.
fbcompose(1) is an optional compositing addon for fluxbox window manager. It augments fluxbox with a number of graphical features. Most notably, fbcompose allows fluxbox to properly display applications that require compositing (docky, for example), adds support for true window transparency (as opposed to fluxbox's pseudo transparency) and provides a plugin framework to extend the compositor's functionality. As this is still a beta version of the compositor, the bugs are likely.
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1/** OpenGLWindow.cc file for the fluxbox compositor. */
2
3// Copyright (c) 2011 Gediminas Liktaras (gliktaras at gmail dot com)
4//
5// Permission is hereby granted, free of charge, to any person obtaining a copy
6// of this software and associated documentation files (the "Software"), to deal
7// in the Software without restriction, including without limitation the rights
8// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9// copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21// THE SOFTWARE.
22
23
24#include "OpenGLWindow.hh"
25
26#include "BaseScreen.hh"
27#include "Logging.hh"
28#include "OpenGLScreen.hh"
29#include "OpenGLUtility.hh"
30#include "Utility.hh"
31
32#include <X11/Xutil.h>
33
34#include <algorithm>
35#include <iostream>
36
37using namespace FbCompositor;
38
39
40//--- CONSTRUCTORS AND DESTRUCTORS ---------------------------------------------
41
42// Constructor.
43OpenGLWindow::OpenGLWindow(const OpenGLScreen &screen, Window window_xid) :
44 BaseCompWindow(static_cast<const BaseScreen&>(screen), window_xid, false) {
45
46 m_content_tex_partition = new OpenGL2DTexturePartition(screen, true);
47 m_shape_tex_partition = new OpenGL2DTexturePartition(screen, false);
48
49 updateWindowPos();
50}
51
52// Destructor.
53OpenGLWindow::~OpenGLWindow() { }
54
55
56//--- ACCESSORS ----------------------------------------------------------------
57
58// Returns the window's screen, cast into the correct class.
59const OpenGLScreen &OpenGLWindow::openGLScreen() const {
60 static const OpenGLScreen &s = dynamic_cast<const OpenGLScreen&>(screen());
61 return s;
62}
63
64
65//--- WINDOW UPDATE FUNCTIONS --------------------------------------------------
66
67// Updates the window's contents.
68void OpenGLWindow::updateContents() {
69 updateContentPixmap();
70 if (contentPixmap()) {
71 m_content_tex_partition->setPixmap(contentPixmap(), false, realWidth(), realHeight(), depth());
72 }
73
74 if (clipShapeChanged()) {
75 updateShape();
76 }
77
78 clearDamage();
79}
80
81// Updates window's geometry.
82void OpenGLWindow::updateGeometry() {
83 BaseCompWindow::updateGeometry();
84 updateWindowPos();
85}
86
87// Updates the window's shape.
88void OpenGLWindow::updateShape() {
89 BaseCompWindow::updateShape();
90
91 Pixmap shape_pixmap = XCreatePixmap(display(), window(), realWidth(), realHeight(), depth());
92
93 GC gc = XCreateGC(display(), shape_pixmap, 0, 0);
94 XSetGraphicsExposures(display(), gc, False);
95 XSetPlaneMask(display(), gc, 0xffffffff);
96
97 XSetForeground(display(), gc, 0x00000000);
98 XFillRectangle(display(), shape_pixmap, gc, 0, 0, realWidth(), realHeight());
99
100 XSetForeground(display(), gc, 0xffffffff);
101 XSetClipRectangles(display(), gc, 0, 0, clipShapeRects(), clipShapeRectCount(), Unsorted);
102 XFillRectangle(display(), shape_pixmap, gc, 0, 0, realWidth(), realHeight());
103
104 XFreeGC(display(), gc);
105
106 m_shape_tex_partition->setPixmap(shape_pixmap, true, realWidth(), realHeight(), depth());
107}
108
109// Updates the window position vertex array.
110void OpenGLWindow::updateWindowPos() {
111 m_window_pos_buffers = partitionSpaceToBuffers(openGLScreen(), x(), y(), realWidth(), realHeight());
112}