1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
// Button.hh for FbTk - Fluxbox Toolkit
// Copyright (c) 2002 Henrik Kinnunen (fluxgen at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Button.hh,v 1.3 2002/12/25 11:28:43 fluxgen Exp $
#ifndef FBTK_BUTTON_HH
#define FBTK_BUTTON_HH
#include "EventHandler.hh"
#include "NotCopyable.hh"
#include "RefCount.hh"
#include "FbWindow.hh"
#include "Command.hh"
#include "Color.hh"
#include <X11/Xlib.h>
#include <memory>
namespace FbTk {
class Button:public EventHandler,
private NotCopyable {
public:
Button(int screen_num, int x, int y, unsigned int width, unsigned int height);
Button(const FbWindow &parent, int x, int y, unsigned int width, unsigned int height);
virtual ~Button();
/// sets action when the button is clicked with #button mouse btn
void setOnClick(RefCount<Command> &com, int button = 1);
void move(int x, int y);
void resize(unsigned int width, unsigned int height);
void moveResize(int x, int y, unsigned int width, unsigned int height);
/// sets foreground pixmap
void setPixmap(Pixmap pm);
/// sets the pixmap to be viewed when the button is pressed
void setPressedPixmap(Pixmap pm);
/// sets graphic context for drawing
void setGC(GC gc) { m_gc = gc; }
/// sets background pixmap, this will override background color
void setBackgroundPixmap(Pixmap pm);
/// sets background color
void setBackgroundColor(const Color &color);
/// show button
void show();
/// hide button
void hide();
virtual void clear() { m_win.clear(); }
/**
@name eventhandlers
*/
//@{
virtual void buttonPressEvent(XButtonEvent &event);
virtual void buttonReleaseEvent(XButtonEvent &event);
virtual void exposeEvent(XExposeEvent &event);
//@}
/// @return true if the button is pressed, else false
bool pressed() const { return m_pressed; }
/**
@name position and size of the button
*/
//@{
int x() const { return m_win.x(); }
int y() const { return m_win.y(); }
unsigned int width() const { return m_win.width(); }
unsigned int height() const { return m_win.height(); }
//@}
FbWindow &window() { return m_win; }
const FbWindow &window() const { return m_win; }
GC gc() const { return m_gc; }
private:
FbTk::FbWindow m_win; ///< window for button
Pixmap m_foreground_pm; ///< foreground pixmap
Pixmap m_background_pm; ///< background pixmap
Color m_background_color; ///< background color
Pixmap m_pressed_pm; ///< pressed pixmap
GC m_gc; ///< graphic context for button
bool m_pressed; ///< if the button is pressed
RefCount<Command> m_onclick[5]; ///< what to do when this button is clicked with button num
};
};
#endif // FBTK_BUTTON_HH
|