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authorMathias Gumz <akira at fluxbox dot org>2013-01-12 08:24:11 (GMT)
committerMathias Gumz <akira at fluxbox dot org>2013-01-12 08:24:11 (GMT)
commit4d307dcd10af9d817ff5c05fc40ae7487564cb31 (patch)
tree97d4e32d99c90ee5fe1e5036ad15dedd280a09b4 /src/FbTk
parent06655f6d7ff2af0626d37f083b927af2af1be529 (diff)
downloadfluxbox-4d307dcd10af9d817ff5c05fc40ae7487564cb31.zip
fluxbox-4d307dcd10af9d817ff5c05fc40ae7487564cb31.tar.bz2
Fix bug: handle the list of Timers not in-place
With commit 541c8c4 we switched from an (manually) ordered list to a std::set<> to handle the active timers. The code which checks for overdue timers now traverses and modifies the std::set<> in place. This might lead to an infinite loop. Examples of such bad behavior are "flickering of the tooltip" (bug #3590078) or crashes (bug #3600143) or just insanely high cpu load when autoraising windows or submenus. We now make a copy of the std::set<> traverse this instead of the original.
Diffstat (limited to 'src/FbTk')
-rw-r--r--src/FbTk/Timer.cc32
1 files changed, 18 insertions, 14 deletions
diff --git a/src/FbTk/Timer.cc b/src/FbTk/Timer.cc
index f63ea38..dd736dd 100644
--- a/src/FbTk/Timer.cc
+++ b/src/FbTk/Timer.cc
@@ -52,6 +52,7 @@
52#endif 52#endif
53 53
54#include <cstdio> 54#include <cstdio>
55#include <vector>
55#include <set> 56#include <set>
56 57
57 58
@@ -195,32 +196,35 @@ void Timer::updateTimers(int fd) {
195 return; 196 return;
196 } 197 }
197 198
199 // stoping / restarting the timers modifies the list in an upredictable
200 // way. to avoid problems such as infinite loops we save the current
201 // (ordered) list of timers into a list and work on it.
202
203 ssize_t i;
204 const ssize_t ts = s_timerlist.size();
205 std::vector<FbTk::Timer*> timers;
206
207 timers.reserve(ts);
208 for (it = s_timerlist.begin(); it != s_timerlist.end(); ++it ) {
209 timers.push_back(*it);
210 }
211
198 now = FbTime::now(); 212 now = FbTime::now();
199 for (it = s_timerlist.begin(); it != s_timerlist.end(); ) { 213 for (i = 0; i < ts; ++i) {
214
215 FbTk::Timer* t = timers[i];
200 216
201 // t->fireTimeout() might add timers to the list
202 // this invalidates 'it'. thus we store the current timer
203 Timer* t = *it;
204 if (now < t->getEndTime()) { 217 if (now < t->getEndTime()) {
205 break; 218 break;
206 } 219 }
207 220
208 t->fireTimeout(); 221 t->fireTimeout();
209 222 t->stop();
210 // find the iterator to the timer again
211 // and continue working on the list
212 it = s_timerlist.find(t);
213 it++;
214 s_timerlist.erase(t);
215 223
216 if (! t->doOnce()) { // restart the current timer 224 if (! t->doOnce()) { // restart the current timer
217 t->m_timing = false;
218 t->start(); 225 t->start();
219 } else {
220 t->stop();
221 } 226 }
222 } 227 }
223
224} 228}
225 229
226 230