aboutsummaryrefslogtreecommitdiff
path: root/src/Window.hh
blob: 05c4342d3ff81fb9a20ec2cca0fc6c4d87f8d868 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
// Window.hh for Fluxbox Window Manager
// Copyright (c) 2001 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Window.hh for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

#ifndef WINDOW_HH
#define WINDOW_HH

#include "FbTk/DefaultValue.hh"
#include "FbTk/Timer.hh"
#include "FbTk/Subject.hh"
#include "FbTk/Observer.hh"
#include "FbTk/EventHandler.hh"
#include "FbTk/XLayerItem.hh"
#include "FbWinFrame.hh"
#include "Focusable.hh"
#include "FocusableTheme.hh"
#include "WinButton.hh"

#include <sys/time.h>
#include <vector>
#include <string>
#include <memory>
#include <map>

class WinClient;
class FbWinFrameTheme;
class BScreen;
class FbWinFrame;
class FocusControl;
class FbMenu;

namespace FbTk {
class TextButton;
class MenuTheme;
class ImageControl;
class XLayer;
}

/// Creates the window frame and handles any window event for it
class FluxboxWindow: public Focusable, public FbTk::Observer,
        public FbTk::EventHandler {
public:
    /// Motif wm Hints
    enum {
        MwmHintsFunctions   = (1l << 0), ///< use motif wm functions
        MwmHintsDecorations = (1l << 1) ///< use motif wm decorations
    };

    /// Motif wm functions
    enum MwmFunc{
        MwmFuncAll          = (1l << 0), ///< all motif wm functions
        MwmFuncResize       = (1l << 1), ///< resize
        MwmFuncMove         = (1l << 2), ///< move
        MwmFuncIconify      = (1l << 3), ///< iconify
        MwmFuncMaximize     = (1l << 4), ///< maximize
        MwmFuncClose        = (1l << 5)  ///< close
    };

    /// Motif wm decorations
    enum MwmDecor {
        MwmDecorAll         = (1l << 0), /// all decorations
        MwmDecorBorder      = (1l << 1), /// border
        MwmDecorHandle      = (1l << 2), /// handle
        MwmDecorTitle       = (1l << 3), /// title
        MwmDecorMenu        = (1l << 4), /// menu
        MwmDecorIconify     = (1l << 5), /// iconify
        MwmDecorMaximize    = (1l << 6)  /// maximize
    };

    /// attributes for BlackboxHints
    enum Attrib {
        ATTRIB_SHADED = 0x01,      ///< shaded
        ATTRIB_MAXHORIZ = 0x02,    ///< maximized horizontal
        ATTRIB_MAXVERT = 0x04,     ///< maximized vertical
        ATTRIB_OMNIPRESENT = 0x08, ///< omnipresent (sticky)
        ATTRIB_WORKSPACE = 0x10,   ///< workspace
        ATTRIB_STACK = 0x20,       ///< stack
        ATTRIB_DECORATION = 0x40,  ///< decorations
        ATTRIB_HIDDEN = 0x80       ///< hidden
    };

    /**
     * Types of maximization
     */
    enum MaximizeMode {
        MAX_NONE = 0, ///< normal state
        MAX_HORZ = 1, ///< maximize horizontal
        MAX_VERT = 2, ///< maximize vertical
        MAX_FULL = 3  ///< maximize full
    };

    /// Different resize modes when resizing a window
    enum ResizeModel {
        QUADRANTRESIZE,                   ///< resizes from one quadrant
        CENTERRESIZE,                     ///< resizes from center
        NEARESTEDGERESIZE,                ///< resizes the nearest edge
        TOPLEFTRESIZE,                    ///< resizes top left corner
        TOPRESIZE,                        ///< resizes top edge
        TOPRIGHTRESIZE,                   ///< resizes top right corner
        LEFTRESIZE,                       ///< resizes left edge
        RIGHTRESIZE,                      ///< resizes right edge
        BOTTOMLEFTRESIZE,                 ///< resizes bottom left corner
        BOTTOMRESIZE,                     ///< resizes bottom edge
        BOTTOMRIGHTRESIZE,                ///< resizes bottom right corner
        DEFAULTRESIZE = BOTTOMRIGHTRESIZE ///< default resize mode
    };

    /**
     * Resize direction while resizing
     */
     enum ResizeDirection {
         NOCORNER = -1,
         LEFTTOP  = 0,
         TOP      = 1,
         RIGHTTOP = 2,
         RIGHT    = 3,
         RIGHTBOTTOM  = 4,
         BOTTOM       = 5,
         LEFTBOTTOM   = 6,
         LEFT         = 7,
         ALLCORNERS   = 8
    };

    /// holds old blackbox attributes
    typedef struct _blackbox_attributes {
        unsigned long flags, attrib, workspace, stack;
        long premax_x, premax_y;
        unsigned long premax_w, premax_h;
    } BlackboxAttributes;

    typedef std::list<WinClient *> ClientList;

    /// create a window from a client
    FluxboxWindow(WinClient &client, FbTk::XLayer &layer);

    virtual ~FluxboxWindow();

    /// attach client to our client list and remove it from old window
    void attachClient(WinClient &client, int x=-1, int y=-1);
    /// detach client (remove it from list) and create a new window for it
    bool detachClient(WinClient &client);
    /// detach current working client if we have more than one
    void detachCurrentClient();
    /// remove client from client list
    bool removeClient(WinClient &client);
    /// set new current client and raise it
    bool setCurrentClient(WinClient &client, bool setinput = true);
    /**
     * Searches for a client
     * @param win the client X window
     * @return pointer to client matching the window or NULL
     */
    WinClient *findClient(Window win);
    /// select next client
    void nextClient();
    /// select previous client
    void prevClient();
    /// move the current client to the left
    void moveClientLeft();
    /// move the current client to the right
    void moveClientRight();
    /**
     * Move a client to the right of dest.
     * @param win the client to move
     * @param dest the left-of-client
     */
    void moveClientRightOf(WinClient &win, WinClient &dest);
    /**
     * Move a client to the right of dest.
     * @param win the client to move
     * @param dest the left-of-client
     */
    void moveClientLeftOf(WinClient &win, WinClient &dest);
    /**
     * Move client to place specified by pixel position
     * @param win the client to move
     * @param x position
     * @param y position
     */
    void moveClientTo(WinClient &win, int x, int y);
    /**
     * Calculates insertition position in the list by
     * using pixel position x and y.
     * @param x position
     * @param y position
     * @return iterator position for insertion
     */
    ClientList::iterator getClientInsertPosition(int x, int y);
    /**
     * Take focus.
     * @see Focusable
     * @return true if it took focus.
     */
    bool focus();
    bool focusRequestFromClient(WinClient &from);

    /// Raises the window and takes focus (if possible).
    void raiseAndFocus() { raise(); focus(); }
    /// sets the internal focus flag
    void setFocusFlag(bool flag);
    /// make this window visible
    void show();
    /// hide window
    void hide(bool interrupt_moving = true);
    /// iconify window
    void iconify();
    /**
     * Deiconify window
     * @param do_raise raise the window when its been deiconfied
     */
    void deiconify(bool do_raise = true);

    // ------------------
    // Per window transparency addons
    unsigned char getFocusedAlpha() const { return frame().getAlpha(true); }
    unsigned char getUnfocusedAlpha() const { return frame().getAlpha(false); }
    void setFocusedAlpha(unsigned char alpha) { frame().setAlpha(true, alpha); }
    void setUnfocusedAlpha(unsigned char alpha) { frame().setAlpha(false, alpha); }
    void updateAlpha(bool focused, unsigned char alpha)  { frame().setAlpha(focused, alpha); }

    bool getUseDefaultAlpha() const { return frame().getUseDefaultAlpha(); }
    void setDefaultAlpha() { frame().setDefaultAlpha(); }
    // ------------------

    /// close current client
    void close();
    /// kill current client
    void kill();
    /// set fullscreen
    void setFullscreen(bool flag);
    /// toggle maximize
    void maximize(int type = MAX_FULL);
    /// sets the maximized state
    void setMaximizedState(int type);
    /// maximizes the window horizontal
    void maximizeHorizontal();
    /// maximizes the window vertical
    void maximizeVertical();
    /// maximizes the window fully
    void maximizeFull();
    /// toggles shade
    void shade();
    /// shades window
    void shadeOn();
    /// unshades window
    void shadeOff();
    /// sets shaded state
    void setShaded(bool val);
    /// toggles sticky
    void stick();
    /// sets stuck state
    void setStuck(bool val);
    /// toggles iconic
    void toggleIconic();
    /// sets iconic state
    void setIconic(bool val);
    void raise();
    void lower();
    void tempRaise();
    void raiseLayer();
    void lowerLayer();
    /// moves the window to a new layer
    void moveToLayer(int layernum, bool force = false);
    int getOnHead() const;
    void setOnHead(int head);
    /// sets the window focus hidden state
    void placeWindow(int head);
    void setFocusHidden(bool value);
    /// sets the window icon hidden state
    void setIconHidden(bool value);
    /// sets whether or not the window normally gets focus when mapped
    void setFocusNew(bool value) { m_focus_new = value; }
    /// sets whether or not the window gets focused with mouse
    void setMouseFocus(bool value) { m_mouse_focus = value; }
    /// sets whether or not the window gets focused with click
    void setClickFocus(bool value) { m_click_focus = value; }
    void reconfigure();


    void installColormap(bool);
    void restore(WinClient *client, bool remap);
    void restore(bool remap);
    /// move frame to x, y
    void move(int x, int y);
    /// resize frame to width, height
    void resize(unsigned int width, unsigned int height);
    /// move and resize frame to pox x,y and size width, height
    void moveResize(int x, int y, unsigned int width, unsigned int height, bool send_event = false);
    /// move to pos x,y and resize client window to size width, height
    void moveResizeForClient(int x, int y, unsigned int width, unsigned int height, int gravity = ForgetGravity, unsigned int client_bw = 0);
    /**
     * Determines maximum size using all clients that this window can have.
     * @param width will be filled in with maximum width
     * @param height will be filled in with maximum height
     */
    void maxSize(unsigned int &width, unsigned int &height);
    void setWorkspace(int n);
    void updateFunctions();
    void restoreAttributes();
    /**
     * Show window meny at at given position
     * @param mx position
     * @param my position
     */
    void showMenu(int mx, int my);

    /** popup window menu at specific location
     * @param x 
     * @param y
     */
    void popupMenu(int x, int y);
    // popup menu on last button press position
    void popupMenu();

    void pauseMoving();
    void resumeMoving();
    /**
       @name event handlers
    */
    //@{
    void handleEvent(XEvent &event);
    void keyPressEvent(XKeyEvent &ke);
    void buttonPressEvent(XButtonEvent &be);
    void buttonReleaseEvent(XButtonEvent &be);
    void motionNotifyEvent(XMotionEvent &me);
    void destroyNotifyEvent(XDestroyWindowEvent &dwe);
    void mapRequestEvent(XMapRequestEvent &mre);
    void mapNotifyEvent(XMapEvent &mapev);
    void unmapNotifyEvent(XUnmapEvent &unmapev);
    void exposeEvent(XExposeEvent &ee);
    void configureRequestEvent(XConfigureRequestEvent &ce);
    void propertyNotifyEvent(WinClient &client, Atom a);
    void enterNotifyEvent(XCrossingEvent &ev);
    void leaveNotifyEvent(XCrossingEvent &ev);
    //@}

    /// handle Subject notifications
    void update(FbTk::Subject *subj);

    void applyDecorations();
    void toggleDecoration();

    unsigned int decorationMask() const;
    void setDecorationMask(unsigned int mask, bool apply = true);
    /**
     * Start moving process, grabs the pointer and draws move rectangle
     * @param x position of pointer
     * @param y position of pointer
     */
    void startMoving(int x, int y);
    /**
     * Stop moving process
     * @param interrupted whether the move was interrupted by hide or destroy
     */
    void stopMoving(bool interrupted = false);
    /**
     * Starts resizing process
     * @param x start position
     * @param y start position
     * @param dir the resize direction
     */
    void startResizing(int x, int y, ResizeDirection dir);
    /// determine which edge or corner to resize
    ResizeDirection getResizeDirection(int x, int y, ResizeModel model);
    /// stops the resizing
    void stopResizing(bool interrupted = false);
    /// starts tabbing
    void startTabbing(const XButtonEvent &be);

    /**
       @name accessors
    */
    //@{

    // whether this window can be tabbed with other windows,
    // and others tabbed with it
    void setTabable(bool tabable) { functions.tabable = tabable; }
    bool isTabable() { return functions.tabable; }
    void setMovable(bool movable) { functions.move = movable; }
    void setResizable(bool resizable) { functions.resize = resizable; }

    bool isFocusHidden() const { return m_focus_hidden; }
    bool isIconHidden() const { return m_icon_hidden; }
    bool isManaged() const { return m_initialized; }
    bool isVisible() const;
    bool isIconic() { return iconic; }
    bool isIconic() const { return iconic; }
    bool isShaded() { return shaded; }
    bool isShaded() const { return shaded; }
    bool isFullscreen() const { return fullscreen; }
    bool isMaximized() const { return maximized == MAX_FULL; }
    bool isMaximizedVert() const { return (bool)(maximized & MAX_VERT); }
    bool isMaximizedHorz() const { return (bool)(maximized & MAX_HORZ); }
    int maximizedState() const { return maximized; }
    bool isIconifiable() const { return functions.iconify; }
    bool isMaximizable() const { return functions.maximize; }
    bool isResizable() const { return functions.resize; }
    bool isClosable() const { return functions.close; }
    bool isMoveable() const { return functions.move; }
    bool isStuck() const { return stuck; }
    bool hasTitlebar() const { return decorations.titlebar; }
    bool isMoving() const { return moving; }
    bool isResizing() const { return resizing; }
    bool isGroupable() const;
    int numClients() const { return m_clientlist.size(); }
    bool empty() const { return m_clientlist.empty(); }
    ClientList &clientList() { return m_clientlist; }
    const ClientList &clientList() const { return m_clientlist; }
    WinClient &winClient() { return *m_client; }
    const WinClient &winClient() const { return *m_client; }

    bool isTyping();

    const FbTk::XLayerItem &layerItem() const { return m_frame.layerItem(); }
    FbTk::XLayerItem &layerItem() { return m_frame.layerItem(); }

    Window clientWindow() const;

    FbTk::FbWindow &fbWindow();
    const FbTk::FbWindow &fbWindow() const;

    FbMenu &menu();
    const FbMenu &menu() const;

    const FbTk::FbWindow &parent() const { return m_parent; }
    FbTk::FbWindow &parent() { return m_parent; }

    bool acceptsFocus() const;
    const FbTk::PixmapWithMask &icon() const;
    const std::string &title() const;
    const std::string &getWMClassName() const;
    const std::string &getWMClassClass() const;
    std::string getWMRole() const;
    Focusable::WindowType getWindowType() const;
    void setWindowType(Focusable::WindowType type);
    bool isTransient() const;

    int x() const { return frame().x(); }
    int y() const { return frame().y(); }
    unsigned int width() const { return frame().width(); }
    unsigned int height() const { return frame().height(); }

    int normalX() const;
    int normalY() const;
    unsigned int normalWidth() const;
    unsigned int normalHeight() const;

    int xOffset() const { return frame().xOffset(); }
    int yOffset() const { return frame().yOffset(); }
    int widthOffset() const { return frame().widthOffset(); }
    int heightOffset() const { return frame().heightOffset(); }

    unsigned int workspaceNumber() const { return m_workspace_number; }

    int layerNum() const { return m_layernum; }
    void setLayerNum(int layernum);

    static int getDecoMaskFromString(const std::string &str);

    unsigned int titlebarHeight() const;

    int initialState() const;

    FbWinFrame &frame() { return m_frame; }
    const FbWinFrame &frame() const { return m_frame; }

    /**
       @name signals
       @{
    */
    FbTk::Subject &stateSig() { return m_statesig; }
    const FbTk::Subject &stateSig() const { return m_statesig; }
    FbTk::Subject &layerSig() { return m_layersig; }
    const FbTk::Subject &layerSig() const { return m_layersig; }
    FbTk::Subject &hintSig() { return m_hintsig; }
    const FbTk::Subject &hintSig() const { return m_hintsig; }
    FbTk::Subject &workspaceSig() { return m_workspacesig; }
    const FbTk::Subject &workspaceSig() const { return m_workspacesig; }
    /** @} */ // end group signals

    void reconfigTheme();

    //@}

    class WinSubject: public FbTk::Subject {
    public:
        WinSubject(FluxboxWindow &w):m_win(w) { }
        FluxboxWindow &win() { return m_win; }
        const FluxboxWindow &win() const { return m_win; }
    private:
        FluxboxWindow &m_win;
    };

    bool oplock; ///< Used to help stop transient loops occurring by locking a window during certain operations

private:
    static const int PropBlackboxAttributesElements = 8;

    void setupWindow();
    void updateButtons();

    void init();
    void updateClientLeftWindow();
    void grabButtons();

    /// try to attach current attaching client to a window at pos x, y
    void attachTo(int x, int y, bool interrupted = false);

    bool getState();
    void updateMWMHintsFromClient(WinClient &client);
    void saveBlackboxAttribs();
    void associateClientWindow(bool use_attrs = false, int x = 0, int y = 0, unsigned int width = 1, unsigned int height = 1, int gravity = ForgetGravity, unsigned int client_bw = 0);

    void setState(unsigned long stateval, bool setting_up);
    /// set the layer of a fullscreen window
    void setFullscreenLayer();

    // modifies left and top if snap is necessary
    void doSnapping(int &left, int &top);
    // user_w/h return the values that should be shown to the user
    void fixsize();
    void moveResizeClient(WinClient &client, int x, int y, unsigned int width, unsigned int height);
    /// sends configurenotify to all clients
    void sendConfigureNotify();

    static void grabPointer(Window grab_window,
                     Bool owner_events,
                     unsigned int event_mask,
                     int pointer_mode, int keyboard_mode,
                     Window confine_to,
                     Cursor cursor,
                     Time time);
    static void ungrabPointer(Time time);

    void associateClient(WinClient &client);

    // state and hint signals
    WinSubject m_hintsig,
        m_statesig,
        m_layersig,
        m_workspacesig;

    time_t m_creation_time;

    // Window states
    bool moving, resizing, shaded, iconic,
        stuck, m_initialized, fullscreen;

    int maximized;

    WinClient *m_attaching_tab;

    FbTk::Timer m_timer;
    Display *display; /// display connection
    BlackboxAttributes m_blackbox_attrib;

    int m_button_grab_x, m_button_grab_y; // handles last button press event for move
    int m_last_resize_x, m_last_resize_y; // handles last button press event for resize
    int m_last_move_x, m_last_move_y; // handles last pos for non opaque moving
    unsigned int m_last_resize_h, m_last_resize_w; // handles height/width for resize "window"

    timeval m_last_keypress_time;

    unsigned int m_workspace_number;
    unsigned long m_current_state; // NormalState | IconicState | Withdrawn

    unsigned int m_old_decoration_mask;

    ClientList m_clientlist;
    WinClient *m_client; ///< current client
    typedef std::map<WinClient *, IconButton *> Client2ButtonMap;
    Client2ButtonMap m_labelbuttons;

    struct _decorations {
        bool titlebar, handle, border, iconify,
            maximize, close, menu, sticky, shade, tab, enabled;
    } decorations;

    std::vector<WinButton::Type> m_titlebar_buttons[2];
    bool m_toggled_decos;

    struct _functions {
        bool resize, move, iconify, maximize, close, tabable;
    } functions;

    bool m_icon_hidden;  ///< if the window is in the iconbar
    bool m_focus_hidden; ///< if the window is in the NextWindow list
    typedef FbTk::ConstObjectAccessor<bool, FocusControl> BoolAcc;
    /// if the window is normally focused when mapped
    FbTk::DefaultValue<bool, BoolAcc> m_focus_new;
    /// if the window is focused with EnterNotify
    FbTk::DefaultValue<bool, BoolAcc> m_mouse_focus;
    bool m_click_focus;  ///< if the window is focused by clicking
    int m_old_pos_x, m_old_pos_y; ///< old position so we can restore from maximized
    unsigned int m_old_width, m_old_height; ///< old size so we can restore from maximized state
    int m_last_button_x, ///< last known x position of the mouse button
        m_last_button_y; ///< last known y position of the mouse button

    FocusableTheme<WinButtonTheme> m_button_theme;
    FocusableTheme<FbWinFrameTheme> m_theme;
    FbWinFrame m_frame;  ///< the actuall window frame

    bool m_placed; ///< determine whether or not we should place the window

    int m_layernum;
    int m_old_layernum;

    FbTk::FbWindow &m_parent; ///< window on which we draw move/resize rectangle  (the "root window")

    ResizeDirection m_resize_corner; //< the current resize corner used while resizing

    static int s_num_grabs; ///< number of XGrabPointer's
};


#endif // WINDOW_HH