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|
// Screen.hh for Fluxbox Window Manager
// Copyright (c) 2001 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Screen.hh for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef SCREEN_HH
#define SCREEN_HH
#include "FbWinFrame.hh"
#include "FbRootWindow.hh"
#include "RootTheme.hh"
#include "WinButtonTheme.hh"
#include "FbWinFrameTheme.hh"
#include "TooltipWindow.hh"
#include "FbTk/MenuTheme.hh"
#include "FbTk/EventHandler.hh"
#include "FbTk/Resource.hh"
#include "FbTk/Subject.hh"
#include "FbTk/MultLayers.hh"
#include "FbTk/NotCopyable.hh"
#include "FbTk/Observer.hh"
#include <X11/Xresource.h>
#ifdef HAVE_CSTDIO
#include <cstdio>
#else
#include <stdio.h>
#endif
#include <list>
#include <vector>
#include <fstream>
#include <memory>
#include <map>
class ClientPattern;
class FbMenu;
class Focusable;
class FluxboxWindow;
class WinClient;
class Workspace;
class Strut;
class Slit;
class Toolbar;
class HeadArea;
class FocusControl;
class ScreenPlacement;
class TooltipWindow;
class OSDWindow;
namespace FbTk {
class Menu;
class ImageControl;
class XLayerItem;
class FbWindow;
class Subject;
}
/// Handles screen connection, screen clients and workspaces
/**
Create workspaces, handles switching between workspaces and windows
*/
class BScreen: public FbTk::EventHandler, public FbTk::Observer,
private FbTk::NotCopyable {
public:
/// a window becomes active / focussed on a different workspace
enum FollowModel {
IGNORE_OTHER_WORKSPACES = 0, ///< who cares?
FOLLOW_ACTIVE_WINDOW, ///< go to that workspace
SEMIFOLLOW_ACTIVE_WINDOW, ///< fetch iconified windows, else follow
FETCH_ACTIVE_WINDOW ///< put that window to the current workspace
};
typedef std::list<FluxboxWindow *> Icons;
typedef std::vector<Workspace *> Workspaces;
typedef std::vector<std::string> WorkspaceNames;
typedef std::list<std::pair<FbTk::FbString, FbTk::Menu *> > ExtraMenus;
BScreen(FbTk::ResourceManager &rm,
const std::string &screenname, const std::string &altscreenname,
int scrn, int number_of_layers);
~BScreen();
void initWindows();
void initMenus();
bool isRootColormapInstalled() const { return root_colormap_installed; }
bool isScreenManaged() const { return managed; }
bool isWorkspaceWarping() const { return *resource.workspace_warping; }
bool doAutoRaise() const { return *resource.auto_raise; }
bool clickRaises() const { return *resource.click_raises; }
bool doOpaqueMove() const { return *resource.opaque_move; }
bool doFullMax() const { return *resource.full_max; }
bool getMaxIgnoreIncrement() const { return *resource.max_ignore_inc; }
bool getMaxDisableMove() const { return *resource.max_disable_move; }
bool getMaxDisableResize() const { return *resource.max_disable_resize; }
bool doShowWindowPos() const { return *resource.show_window_pos; }
const std::string &defaultDeco() const { return *resource.default_deco; }
const std::string windowMenuFilename() const;
FbTk::ImageControl &imageControl() { return *m_image_control.get(); }
// menus
const FbMenu &rootMenu() const { return *m_rootmenu.get(); }
FbMenu &rootMenu() { return *m_rootmenu.get(); }
const FbMenu &configMenu() const { return *m_configmenu.get(); }
FbMenu &configMenu() { return *m_configmenu.get(); }
const FbMenu &windowMenu() const { return *m_windowmenu.get(); }
FbMenu &windowMenu() { return *m_windowmenu.get(); }
ExtraMenus &extraWindowMenus() { return m_extramenus; }
const ExtraMenus &extraWindowMenus() const { return m_extramenus; }
FbWinFrame::TabPlacement getTabPlacement() const { return *resource.tab_placement; }
unsigned int noFocusWhileTypingDelay() const { return *resource.typing_delay; }
FollowModel getFollowModel() const { return *resource.follow_model; }
FollowModel getUserFollowModel() const { return *resource.user_follow_model; }
const std::string &getScrollAction() const { return *resource.scroll_action; }
const bool getScrollReverse() const { return *resource.scroll_reverse; }
const bool allowRemoteActions() const { return *resource.allow_remote_actions; }
const bool clientMenuUsePixmap() const { return *resource.clientmenu_use_pixmap; }
const bool getDefaultInternalTabs() const { return *resource.default_internal_tabs; }
const bool getTabsUsePixmap() const { return *resource.tabs_use_pixmap; }
const bool getMaxOverTabs() const { return *resource.max_over_tabs; }
unsigned int getTabWidth() const { return *resource.tab_width; }
/// @return the slit, @see Slit
Slit *slit() { return m_slit.get(); }
/// @return the slit, @see Slit
const Slit *slit() const { return m_slit.get(); }
/**
* @param w the workspace number
* @return workspace for the given workspace number
*/
Workspace *getWorkspace(unsigned int w) { return ( w < m_workspaces_list.size() ? m_workspaces_list[w] : 0); }
/**
* @param w the workspace number
* @return workspace for the given workspace number
*/
const Workspace *getWorkspace(unsigned int w) const {
return (w < m_workspaces_list.size() ? m_workspaces_list[w] : 0);
}
/// @return the current workspace
Workspace *currentWorkspace() { return m_current_workspace; }
const Workspace *currentWorkspace() const { return m_current_workspace; }
/// @return the workspace menu
const FbMenu &workspaceMenu() const { return *m_workspacemenu.get(); }
/// @return the workspace menu
FbMenu &workspaceMenu() { return *m_workspacemenu.get(); }
/// @return focus control handler
const FocusControl &focusControl() const { return *m_focus_control; }
/// @return focus control handler
FocusControl &focusControl() { return *m_focus_control; }
/// @return the current workspace id
unsigned int currentWorkspaceID() const;
/**
*
*/
/// @return maximum screen bound to the left for a specific xinerama head
unsigned int maxLeft(int head) const;
/// @return maximum screen bound to the right for a specific xinerama head
unsigned int maxRight(int head) const;
/// @return maximum screen bound at the top for the specified xinerama head
unsigned int maxTop(int head) const;
/// @return maximum screen bound at bottom for the specified xinerama head
unsigned int maxBottom(int head) const;
/// @return true if window is kde dock app
bool isKdeDockapp(Window win) const;
/// @return true if dock app was added, else false
bool addKdeDockapp(Window win);
/// @return screen width, @see rootWindow()
unsigned int width() const { return rootWindow().width(); }
/// @return screen height, @see rootWindow()
unsigned int height() const { return rootWindow().height(); }
/// @return number of the screen, @see rootWindow()
int screenNumber() const { return rootWindow().screenNumber(); }
/// @return number of workspaces
size_t numberOfWorkspaces() const { return m_workspaces_list.size(); }
const Icons &iconList() const { return m_icon_list; }
Icons &iconList() { return m_icon_list; }
const Workspaces &getWorkspacesList() const { return m_workspaces_list; }
Workspaces &getWorkspacesList() { return m_workspaces_list; }
const WorkspaceNames &getWorkspaceNames() const { return m_workspace_names; }
/**
@name Screen signals
*/
//@{
/// client list signal
FbTk::Subject &clientListSig() { return m_clientlist_sig; }
/// icon list sig
FbTk::Subject &iconListSig() { return m_iconlist_sig; }
/// workspace count signal
FbTk::Subject &workspaceCountSig() { return m_workspacecount_sig; }
/// workspace names signal
FbTk::Subject &workspaceNamesSig() { return m_workspacenames_sig; }
/// workspace area signal
FbTk::Subject &workspaceAreaSig() { return m_workspace_area_sig; }
/// current workspace signal
FbTk::Subject ¤tWorkspaceSig() { return m_currentworkspace_sig; }
/// focused window signal
FbTk::Subject &focusedWindowSig() { return m_focusedwindow_sig; }
/// reconfigure signal
FbTk::Subject &reconfigureSig() { return m_reconfigure_sig; }
FbTk::Subject &resizeSig() { return m_resize_sig; }
FbTk::Subject &bgChangeSig() { return m_bg_change_sig; }
//@}
/// called when the screen receives a signal from a subject
void update(FbTk::Subject *subj);
void propertyNotify(Atom atom);
void keyPressEvent(XKeyEvent &ke);
void keyReleaseEvent(XKeyEvent &ke);
void buttonPressEvent(XButtonEvent &be);
void notifyUngrabKeyboard();
/**
* Cycles focus of windows
* @param opts focus options
* @param pat specific pattern to match windows with
* @param reverse the order of cycling
*/
void cycleFocus(int opts = 0, const ClientPattern *pat = 0, bool reverse = false);
/**
* Creates an empty menu with specified label
* @param label for the menu
* @return created menu
*/
FbMenu *createMenu(const std::string &label);
/**
* Creates an empty toggle menu with a specific label
* @param label
* @return created menu
*/
FbMenu *createToggleMenu(const std::string &label);
/**
* For extras to add menus.
* These menus will be marked internal,
* and deleted when the window dies (as opposed to Screen
*/
void addExtraWindowMenu(const FbTk::FbString &label, FbTk::Menu *menu);
int getEdgeSnapThreshold() const { return *resource.edge_snap_threshold; }
void setRootColormapInstalled(bool r) { root_colormap_installed = r; }
void saveTabPlacement(FbWinFrame::TabPlacement place) { *resource.tab_placement = place; }
void saveWorkspaces(int w) { *resource.workspaces = w; }
FbTk::ThemeProxy<FbWinFrameTheme> &focusedWinFrameTheme() { return *m_focused_windowtheme.get(); }
const FbTk::ThemeProxy<FbWinFrameTheme> &focusedWinFrameTheme() const { return *m_focused_windowtheme.get(); }
FbTk::ThemeProxy<FbWinFrameTheme> &unfocusedWinFrameTheme() { return *m_unfocused_windowtheme.get(); }
const FbTk::ThemeProxy<FbWinFrameTheme> &unfocusedWinFrameTheme() const { return *m_unfocused_windowtheme.get(); }
FbTk::ThemeProxy<FbTk::MenuTheme> &menuTheme() { return *m_menutheme.get(); }
const FbTk::ThemeProxy<FbTk::MenuTheme> &menuTheme() const { return *m_menutheme.get(); }
const FbTk::ThemeProxy<RootTheme> &rootTheme() const { return *m_root_theme.get(); }
FbTk::ThemeProxy<WinButtonTheme> &focusedWinButtonTheme() { return *m_focused_winbutton_theme.get(); }
const FbTk::ThemeProxy<WinButtonTheme> &focusedWinButtonTheme() const { return *m_focused_winbutton_theme.get(); }
FbTk::ThemeProxy<WinButtonTheme> &unfocusedWinButtonTheme() { return *m_unfocused_winbutton_theme.get(); }
const FbTk::ThemeProxy<WinButtonTheme> &unfocusedWinButtonTheme() const { return *m_unfocused_winbutton_theme.get(); }
FbTk::ThemeProxy<WinButtonTheme> &pressedWinButtonTheme() { return *m_pressed_winbutton_theme.get(); }
const FbTk::ThemeProxy<WinButtonTheme> &pressedWinButtonTheme() const { return *m_pressed_winbutton_theme.get(); }
FbRootWindow &rootWindow() { return m_root_window; }
const FbRootWindow &rootWindow() const { return m_root_window; }
FbTk::FbWindow &dummyWindow() { return m_dummy_window; }
const FbTk::FbWindow &dummyWindow() const { return m_dummy_window; }
FbTk::MultLayers &layerManager() { return m_layermanager; }
const FbTk::MultLayers &layerManager() const { return m_layermanager; }
FbTk::ResourceManager &resourceManager() { return m_resource_manager; }
const FbTk::ResourceManager &resourceManager() const { return m_resource_manager; }
const std::string &name() const { return m_name; }
const std::string &altName() const { return m_altname; }
bool isShuttingdown() const { return m_shutdown; }
bool isRestart();
ScreenPlacement &placementStrategy() { return *m_placement_strategy; }
const ScreenPlacement &placementStrategy() const { return *m_placement_strategy; }
int addWorkspace();
int removeLastWorkspace();
// scroll workspaces
/// go to next workspace ( right )
void nextWorkspace() { nextWorkspace(1); }
/// go to previous workspace
void prevWorkspace() { prevWorkspace(1); }
/**
* Jump forward to a workspace
* @param delta number of steps to jump
*/
void nextWorkspace(int delta);
/**
* Jump backwards to a workspace
* @param delta number of steps to jump
*/
void prevWorkspace(int delta);
/**
* Jump right to a workspace.
* @param delta number of steps to jump
*/
void rightWorkspace(int delta);
/**
* Jump left to a workspace
* @param delta number of steps to jump
*/
void leftWorkspace(int delta);
/// update workspace name for given workspace
void updateWorkspaceName(unsigned int w);
/// remove all workspace names
void removeWorkspaceNames();
/// add a workspace name to the end of the workspace name list
void addWorkspaceName(const char *name);
/// add a window to the icon list
void addIcon(FluxboxWindow *win);
/// remove a window from the icon list
void removeIcon(FluxboxWindow *win);
/// remove a window
void removeWindow(FluxboxWindow *win);
/// remove a client
void removeClient(WinClient &client);
/**
* Gets name of a specific workspace
* @param workspace the workspace number to get the name of
* @return name of the workspace
*/
std::string getNameOfWorkspace(unsigned int workspace) const;
/// changes workspace to specified id
void changeWorkspaceID(unsigned int, bool revert = true);
/**
* Sends a window to a workspace
* @param workspace the workspace id
* @param win the window to send
* @param changeworkspace whether current workspace should change
*/
void sendToWorkspace(unsigned int workspace, FluxboxWindow *win=0,
bool changeworkspace=true);
/**
* Reassociate a window to another workspace
* @param window the window to reassociate
* @param workspace_id id of the workspace
* @param ignore_sticky ignores any sticky windows
*/
void reassociateWindow(FluxboxWindow *window, unsigned int workspace_id,
bool ignore_sticky);
void reconfigure();
void reconfigureTabs();
void rereadMenu();
void rereadWindowMenu();
void shutdown();
/// show position window centered on the screen with "X x Y" text
void showPosition(int x, int y);
void hidePosition();
/// show geomentry with "width x height"-text, not size of window
void showGeometry(unsigned int width, unsigned int height);
void hideGeometry();
/// @param text the text to be displayed in the tooltip window
void showTooltip(const std::string &text);
/// Hides the tooltip window
void hideTooltip();
TooltipWindow& tooltipWindow() { return *m_tooltip_window; }
void setLayer(FbTk::XLayerItem &item, int layernum);
// remove? no, items are never removed from their layer until they die
/// updates root window size and resizes/reconfigures screen clients
/// that depends on screen size (slit)
/// (and maximized windows?)
void updateSize();
// Xinerama-related functions
/// @return true if xinerama is available
bool hasXinerama() const { return m_xinerama_avail; }
/// @return umber of xinerama heads
int numHeads() const { return m_xinerama_num_heads; }
void initXinerama();
void clearHeads();
/// clean up xinerama
void clearXinerama();
/**
* Determines head number for a position
* @param x position in pixels on the screen
* @param y position in pixels on the screen
* @return head number at this position
*/
int getHead(int x, int y) const;
/// @return head number of window
int getHead(const FbTk::FbWindow &win) const;
/// @return the current head number
int getCurrHead() const;
/// @return head x position
int getHeadX(int head) const;
/// @return head y position
int getHeadY(int head) const;
/// @return width of the head
int getHeadWidth(int head) const;
/// @return height of the head
int getHeadHeight(int head) const;
/// @return the new (x,y) for a rectangle fitted on a head
std::pair<int,int> clampToHead(int head, int x, int y, int w, int h) const;
// magic to allow us to have "on head" placement (menu) without
// the object really knowing about it.
template <typename OnHeadObject>
int getOnHead(OnHeadObject &obj) const;
// grouping - we want ordering, so we can either search for a
// group to the left, or to the right (they'll be different if
// they exist).
WinClient *findGroupLeft(WinClient &winclient);
WinClient *findGroupRight(WinClient &winclient);
/// create window frame for client window and attach it
FluxboxWindow *createWindow(Window clientwin);
/// creates a window frame for a winclient. The client is attached to the window
FluxboxWindow *createWindow(WinClient &client);
/// request workspace space, i.e "don't maximize over this area"
Strut *requestStrut(int head, int left, int right, int top, int bottom);
/// remove requested space and destroy strut
void clearStrut(Strut *strut);
/// updates max avaible area for the workspace
void updateAvailableWorkspaceArea();
// for extras to add menus. These menus must be marked
// internal for their safety, and __the extension__ must
// delete and remove the menu itself (opposite to Window)
void addConfigMenu(const FbTk::FbString &label, FbTk::Menu &menu);
void removeConfigMenu(FbTk::Menu &menu);
/// Adds a resource to managed resource list
/// This resource is now owned by Screen and will be destroyed
/// when screen dies
void addManagedResource(FbTk::Resource_base *resource);
/**
* Used to emit different signals for the screen
*/
class ScreenSubject:public FbTk::Subject {
public:
ScreenSubject(BScreen &scr):m_scr(scr) { }
const BScreen &screen() const { return m_scr; }
BScreen &screen() { return m_scr; }
private:
BScreen &m_scr;
};
private:
void setupConfigmenu(FbTk::Menu &menu);
void renderGeomWindow();
void renderPosWindow();
const Strut* availableWorkspaceArea(int head) const;
ScreenSubject
m_clientlist_sig, ///< client signal
m_iconlist_sig, ///< notify if a window gets iconified/deiconified
m_workspacecount_sig, ///< workspace count signal
m_workspacenames_sig, ///< workspace names signal
m_workspace_area_sig, ///< workspace area changed signal
m_currentworkspace_sig, ///< current workspace signal
m_focusedwindow_sig, ///< focused window signal
m_reconfigure_sig, ///< reconfigure signal
m_resize_sig, ///< resize signal
m_bg_change_sig; ///< background change signal
FbTk::MultLayers m_layermanager;
bool root_colormap_installed, managed;
GC opGC;
std::auto_ptr<FbTk::ImageControl> m_image_control;
std::auto_ptr<FbMenu> m_configmenu, m_rootmenu, m_workspacemenu, m_windowmenu;
ExtraMenus m_extramenus;
typedef std::list<std::pair<FbTk::FbString, FbTk::Menu *> > Configmenus;
Configmenus m_configmenu_list;
Icons m_icon_list;
std::auto_ptr<Slit> m_slit;
std::auto_ptr<Toolbar> m_toolbar;
Workspace *m_current_workspace;
WorkspaceNames m_workspace_names;
Workspaces m_workspaces_list;
std::auto_ptr<FbWinFrameTheme> m_focused_windowtheme,
m_unfocused_windowtheme;
std::auto_ptr<WinButtonTheme> m_focused_winbutton_theme,
m_unfocused_winbutton_theme, m_pressed_winbutton_theme;
std::auto_ptr<FbTk::MenuTheme> m_menutheme;
std::auto_ptr<RootTheme> m_root_theme;
FbRootWindow m_root_window;
std::auto_ptr<OSDWindow> m_geom_window, m_pos_window;
std::auto_ptr<TooltipWindow> m_tooltip_window;
FbTk::FbWindow m_dummy_window;
struct ScreenResource {
ScreenResource(FbTk::ResourceManager &rm, const std::string &scrname,
const std::string &altscrname);
FbTk::Resource<bool> opaque_move, full_max,
max_ignore_inc, max_disable_move, max_disable_resize,
workspace_warping, show_window_pos, auto_raise, click_raises;
FbTk::Resource<std::string> default_deco;
FbTk::Resource<std::string> rootcommand;
FbTk::Resource<FbWinFrame::TabPlacement> tab_placement;
FbTk::Resource<std::string> windowmenufile;
FbTk::Resource<unsigned int> typing_delay;
FbTk::Resource<FollowModel> follow_model, user_follow_model;
FbTk::Resource<int> workspaces, edge_snap_threshold, focused_alpha,
unfocused_alpha, menu_alpha, menu_delay, menu_delay_close,
tab_width, tooltip_delay;
FbTk::Resource<FbTk::MenuTheme::MenuMode> menu_mode;
FbTk::Resource<int> gc_line_width;
FbTk::Resource<FbTk::GContext::LineStyle> gc_line_style;
FbTk::Resource<FbTk::GContext::JoinStyle> gc_join_style;
FbTk::Resource<FbTk::GContext::CapStyle> gc_cap_style;
FbTk::Resource<std::string> scroll_action;
FbTk::Resource<bool> scroll_reverse;
FbTk::Resource<bool> allow_remote_actions;
FbTk::Resource<bool> clientmenu_use_pixmap;
FbTk::Resource<bool> tabs_use_pixmap;
FbTk::Resource<bool> max_over_tabs;
FbTk::Resource<bool> default_internal_tabs;
} resource;
/// Holds manage resources that screen destroys
FbTk::ResourceManager::ResourceList m_managed_resources;
FbTk::ResourceManager &m_resource_manager;
const std::string m_name, m_altname;
FocusControl *m_focus_control;
ScreenPlacement *m_placement_strategy;
// This is a map of windows to clients for clients that had a left
// window set, but that window wasn't present at the time
typedef std::map<Window, WinClient *> Groupables;
Groupables m_expecting_groups;
bool m_cycling;
const ClientPattern *m_cycle_opts;
// Xinerama related private data
bool m_xinerama_avail;
int m_xinerama_num_heads;
int m_xinerama_center_x, m_xinerama_center_y;
std::vector<HeadArea *> m_head_areas;
struct XineramaHeadInfo {
int x, y, width, height;
} *m_xinerama_headinfo;
bool m_restart, m_shutdown;
};
#endif // SCREEN_HH
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