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// Remember.cc for Fluxbox Window Manager
// Copyright (c) 2002 Xavier Brouckaert
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
// and Simon Bowden (rathnor at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Remember.cc,v 1.15 2003/05/15 12:00:43 fluxgen Exp $
#include "Remember.hh"
#include "StringUtil.hh"
#include "Screen.hh"
#include "Window.hh"
#include "WinClient.hh"
#include "FbMenu.hh"
#include "MenuItem.hh"
#include "App.hh"
// TODO get rid of these
#define RC_PATH "fluxbox"
#define RC_INIT_FILE "init"
#include <X11/Xlib.h>
//use GNU extensions
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif // _GNU_SOURCE
#include <iostream>
#include <sstream>
#include <fstream>
#include <string>
#include <memory>
using namespace std;
#ifndef MAXPATHLEN
#define MAXPATHLEN 255
#endif // MAXPATHLEN
namespace {
class RememberMenuItem : public FbTk::MenuItem {
public:
RememberMenuItem(const char *label, Remember &remember,
FluxboxWindow &fbwin,
Remember::Attribute attrib) :
FbTk::MenuItem(label), m_remember(remember),
m_win(fbwin), m_attrib(attrib) {}
bool isSelected() const {
return m_remember.isRemembered(m_win.winClient(), m_attrib);
}
bool isEnabled() const {
if (m_attrib != Remember::REM_JUMPWORKSPACE)
return true;
else
return (m_remember.isRemembered(m_win.winClient(), Remember::REM_WORKSPACE));
}
void click(int button, int time) {
if (isSelected()) {
m_remember.forgetAttrib(m_win.winClient(), m_attrib);
} else {
m_remember.rememberAttrib(m_win.winClient(), m_attrib);
}
m_remember.save();
FbTk::MenuItem::click(button, time);
}
private:
// my remember manager
Remember &m_remember;
FluxboxWindow &m_win;
Remember::Attribute m_attrib;
};
FbTk::Menu *createRememberMenu(Remember &remember, FluxboxWindow &win) {
// each fluxboxwindow has its own windowmenu
// so we also create a remember menu just for it...
BScreen &screen = win.screen();
FbTk::Menu *menu = new FbMenu(*screen.menuTheme(),
screen.screenNumber(),
*screen.getImageControl(),
*screen.layerManager().getLayer(Fluxbox::instance()->getMenuLayer()));
menu->disableTitle();
// TODO: nls
menu->insert(new RememberMenuItem("Workspace", remember, win,
Remember::REM_WORKSPACE));
menu->insert(new RememberMenuItem("Jump to workspace", remember, win,
Remember::REM_JUMPWORKSPACE));
menu->insert(new RememberMenuItem("Dimensions", remember, win,
Remember::REM_DIMENSIONS));
menu->insert(new RememberMenuItem("Position", remember, win,
Remember::REM_POSITION));
menu->insert(new RememberMenuItem("Sticky", remember, win,
Remember::REM_STUCKSTATE));
menu->insert(new RememberMenuItem("Decorations", remember, win,
Remember::REM_DECOSTATE));
menu->insert(new RememberMenuItem("Shaded", remember, win,
Remember::REM_SHADEDSTATE));
menu->insert(new RememberMenuItem("Layer", remember, win,
Remember::REM_LAYER));
// menu->insert(new RememberMenuItem("Tab", remember, win,
// Remember::REM_TABSTATE));
menu->insert(new RememberMenuItem("Save on close", remember, win,
Remember::REM_SAVEONCLOSE));
menu->update();
return menu;
};
const char * getWMClass(Window w) {
XClassHint ch;
if (XGetClassHint(FbTk::App::instance()->display(), w, &ch) == 0) {
cerr<<"Failed to read class hint!"<<endl;
return 0;
} else {
string m_instance_name;
if (ch.res_name != 0) {
m_instance_name = const_cast<char *>(ch.res_name);
XFree(ch.res_name);
} else
m_instance_name = "";
if (ch.res_class != 0) {
//m_class_name = const_cast<char *>(ch.res_class);
XFree(ch.res_class);
} else {
//m_class_name = "";
}
return m_instance_name.c_str();
}
}
};
Application::Application() {
workspace_remember =
dimensions_remember =
position_remember =
stuckstate_remember =
decostate_remember =
shadedstate_remember =
tabstate_remember =
jumpworkspace_remember =
layer_remember =
save_on_close_remember = false;
}
Remember::Remember() {
load();
}
Application* Remember::add(const char* app_name) {
if (!app_name)
return 0;
Application* a = new Application();
apps[app_name] = a;
return a;
}
Application* Remember::find(WinClient &winclient) {
return find(getWMClass(winclient.window()));
}
Application* Remember::add(WinClient &winclient) {
return add(getWMClass(winclient.window()));
}
Application* Remember::find(const char* app_name) {
if (!app_name)
return 0;
Apps::iterator i = apps.find(app_name);
if (i != apps.end())
return i->second;
else
return 0;
}
int Remember::parseApp(ifstream &file, Application &app) {
string line;
int row = 0;
while (! file.eof()) {
if (getline(file, line)) {
row++;
if (line[0] != '#') { //the line is commented
int parse_pos = 0, err = 0;
string str_key, str_label;
err = FbTk::StringUtil::getStringBetween(str_key,
line.c_str(),
'[', ']');
if (err > 0 ) {
parse_pos += err;
err = FbTk::StringUtil::getStringBetween(str_label,
line.c_str() + parse_pos,
'{', '}');
if (err>0) {
parse_pos += err;
}
} else
continue; //read next line
if (!str_key.size())
continue; //read next line
if (str_key == "Workspace") {
unsigned int w;
istringstream iss(str_label.c_str());
iss >> w;
app.rememberWorkspace(w);
} else if (str_key == "Layer") {
unsigned int l;
istringstream iss(str_label.c_str());
iss >> l;
app.rememberLayer(l);
} else if (str_key == "Dimensions") {
unsigned int h,w;
istringstream iss(str_label.c_str());
iss >> w >> h;
app.rememberDimensions(w,h);
} else if (str_key == "Position") {
unsigned int x,y;
istringstream iss(str_label);
iss >> x >> y;
app.rememberPosition(x,y);
} else if (str_key == "Shaded") {
app.rememberShadedstate((str_label=="yes"));
} else if (str_key == "Tab") {
app.rememberTabstate((str_label=="yes"));
} else if (str_key == "Deco") {
if (str_label == "NONE") {
app.rememberDecostate((unsigned int) 0);
} else if (str_label == "NORMAL") {
app.rememberDecostate((unsigned int) 0xfffffff);
} else if (str_label == "TINY") {
app.rememberDecostate((unsigned int)
FluxboxWindow::DECORM_TITLEBAR
| FluxboxWindow::DECORM_ICONIFY
| FluxboxWindow::DECORM_MENU
);
} else if (str_label == "TOOL") {
app.rememberDecostate((unsigned int)
FluxboxWindow::DECORM_TITLEBAR
| FluxboxWindow::DECORM_MENU
);
} else {
unsigned int mask;
const char * str = str_label.c_str();
// it'll have at least one char and \0, so this is safe
istringstream iss(str);
// check for hex
if (str[0] == '0' && str[1] == 'x') {
iss.seekg(2);
iss >> hex;
}
iss >> mask ;
app.rememberDecostate(mask);
}
} else if (str_key == "Sticky") {
app.rememberStuckstate((str_label=="yes"));
} else if (str_key == "Jump") {
app.rememberJumpworkspace((str_label=="yes"));
} else if (str_key == "Close") {
app.rememberSaveOnClose((str_label=="yes"));
} else if (str_key == "end") {
return row;
} else {
cerr << "Unsupported apps key = " << str_key << endl;
}
}
}
}
return row;
}
void Remember::load() {
string apps_string = getenv("HOME")+string("/.")+RC_PATH+string("/")+"apps";
#ifdef DEBUG
cerr<<__FILE__<<"("<<__FUNCTION__<<"): Loading apps file ["<<apps_string<<"]"<<endl;
#endif // DEBUG
ifstream apps_file(apps_string.c_str());
if (!apps_file.fail()) {
if (!apps_file.eof()) {
string line;
int row = 0;
while (getline(apps_file, line) && ! apps_file.eof()) {
row++;
if (line[0] == '#')
continue;
string key;
int pos=0;
int err = FbTk::StringUtil::getStringBetween(key,
line.c_str(),
'[', ']');
if (err > 0 && key == "app") {
pos += err;
string label;
err = FbTk::StringUtil::getStringBetween(label,
line.c_str()+pos,
'(', ')');
if (err>0) {
Application *app = 0;
Apps::iterator i = apps.find(label);
if (i == apps.end()) {
app = new Application();
apps[label] = app;
} else
app = i->second;
row += parseApp(apps_file, *app);
} else
cerr<<"Error1 in apps file. Line("<<row<<")"<<endl;
} else
cerr<<"Error2 in apps file. Line("<<row<<")"<<endl;
}
} else {
#ifdef DEBUG
cerr<<__FILE__<<"("<<__FUNCTION__<< ") Empty apps file" << endl;
#endif
}
} else {
cerr << "apps file failure" << endl;
}
}
void Remember::save() {
#ifdef DEBUG
cerr<<__FILE__<<"("<<__FUNCTION__<<"): Saving apps file..."<<endl;
#endif // DEBUG
string apps_string = getenv("HOME")+string("/.")+RC_PATH+string("/")+"apps";
ofstream apps_file(apps_string.c_str());
Apps::iterator it = apps.begin();
Apps::iterator it_end = apps.end();
for (; it != it_end; ++it) {
apps_file << "[app] (" << it->first << ")" << endl;
Application *a = it->second;
if (a->workspace_remember) {
apps_file << " [Workspace]\t{" << a->workspace << "}" << endl;
}
if (a->dimensions_remember) {
apps_file << " [Dimensions]\t{" << a->w << " " << a->h << "}" << endl;
}
if (a->position_remember) {
apps_file << " [Position]\t{" << a->x << " " << a->y << "}" << endl;
}
if (a->shadedstate_remember) {
apps_file << " [Shaded]\t{" << ((a->shadedstate)?"yes":"no") << "}" << endl;
}
if (a->tabstate_remember) {
apps_file << " [Tab]\t\t{" << ((a->tabstate)?"yes":"no") << "}" << endl;
}
if (a->decostate_remember) {
switch (a->decostate) {
case (0) :
apps_file << " [Deco]\t{NONE}" << endl;
break;
case (0xffffffff):
case (FluxboxWindow::DECORM_LAST - 1):
apps_file << " [Deco]\t{NORMAL}" << endl;
break;
case (FluxboxWindow::DECORM_TITLEBAR
| FluxboxWindow::DECORM_ICONIFY
| FluxboxWindow::DECORM_MENU):
apps_file << " [Deco]\t{TOOL}" << endl;
break;
case (FluxboxWindow::DECORM_TITLEBAR
| FluxboxWindow::DECORM_MENU):
apps_file << " [Deco]\t{TINY}" << endl;
break;
default:
apps_file << " [Deco]\t{0x"<<hex<<a->decostate<<dec<<"}"<<endl;
break;
}
}
if (a->stuckstate_remember) {
apps_file << " [Sticky]\t{" << ((a->stuckstate)?"yes":"no") << "}" << endl;
}
if (a->jumpworkspace_remember) {
apps_file << " [Jump]\t{" << ((a->jumpworkspace)?"yes":"no") << "}" << endl;
}
if (a->layer_remember) {
apps_file << " [Layer]\t{" << a->layer << "}" << endl;
}
if (a->save_on_close_remember) {
apps_file << " [Close]\t{" << ((a->save_on_close)?"yes":"no") << "}" << endl;
}
apps_file << "[end]" << endl;
}
}
bool Remember::isRemembered(WinClient &winclient, Attribute attrib) {
Application *app = find(winclient);
if (!app) return false;
switch (attrib) {
case REM_WORKSPACE:
return app->workspace_remember;
break;
case REM_DIMENSIONS:
return app->dimensions_remember;
break;
case REM_POSITION:
return app->position_remember;
break;
case REM_STUCKSTATE:
return app->stuckstate_remember;
break;
case REM_DECOSTATE:
return app->decostate_remember;
break;
case REM_SHADEDSTATE:
return app->shadedstate_remember;
break;
// case REM_TABSTATE:
// return app->tabstate_remember;
// break;
case REM_JUMPWORKSPACE:
return app->jumpworkspace_remember;
break;
case REM_LAYER:
return app->layer_remember;
break;
case REM_SAVEONCLOSE:
return app->save_on_close_remember;
break;
case REM_LASTATTRIB:
default:
return false; // should never get here
}
}
void Remember::rememberAttrib(WinClient &winclient, Attribute attrib) {
FluxboxWindow *win = winclient.fbwindow();
if (!win) return;
Application *app = find(winclient);
if (!app) {
app = add(winclient);
if (!app) return;
}
switch (attrib) {
case REM_WORKSPACE:
app->rememberWorkspace(win->workspaceNumber());
break;
case REM_DIMENSIONS:
app->rememberDimensions(win->width(), win->height());
break;
case REM_POSITION:
app->rememberPosition(win->x(), win->y());
break;
case REM_STUCKSTATE:
app->rememberShadedstate(win->isShaded());
break;
case REM_DECOSTATE:
app->rememberDecostate(win->decorationMask());
break;
case REM_SHADEDSTATE:
app->rememberStuckstate(win->isStuck());
break;
// case REM_TABSTATE:
// break;
case REM_JUMPWORKSPACE:
app->rememberJumpworkspace(true);
break;
case REM_LAYER:
app->rememberLayer(win->layerNum());
break;
case REM_SAVEONCLOSE:
app->rememberSaveOnClose(true);
break;
case REM_LASTATTRIB:
default:
// nothing
break;
}
}
void Remember::forgetAttrib(WinClient &winclient, Attribute attrib) {
FluxboxWindow *win = winclient.fbwindow();
if (!win) return;
Application *app = find(winclient);
if (!app) {
app = add(winclient);
if (!app) return;
}
switch (attrib) {
case REM_WORKSPACE:
app->forgetWorkspace();
break;
case REM_DIMENSIONS:
app->forgetDimensions();
break;
case REM_POSITION:
app->forgetPosition();
break;
case REM_STUCKSTATE:
app->forgetStuckstate();
break;
case REM_DECOSTATE:
app->forgetDecostate();
break;
case REM_SHADEDSTATE:
app->forgetShadedstate();
break;
// case REM_TABSTATE:
// break;
case REM_JUMPWORKSPACE:
app->forgetJumpworkspace();
break;
case REM_LAYER:
app->forgetLayer();
break;
case REM_SAVEONCLOSE:
app->forgetSaveOnClose();
break;
case REM_LASTATTRIB:
default:
// nothing
break;
}
}
void Remember::setupWindow(FluxboxWindow &win) {
WinClient &winclient = win.winClient();
// we don't touch the window if it is a transient
// of something else
int menupos = win.menu().numberOfItems()-2;
if (menupos < -1)
menupos = -1;
if (winclient.transientFor()) {
// still put something in the menu so people don't get confused
// so, we add a disabled item...
FbTk::MenuItem *item = new FbTk::MenuItem("Remember...");
item->setEnabled(false);
win.menu().insert(item, menupos);
win.menu().update();
return;
}
// add the menu, this -2 is somewhat dodgy... :-/
// All windows get the remember menu.
// TODO: nls
win.menu().insert("Remember...",
createRememberMenu(*this, win),
menupos);
win.menu().reconfigure();
Application *app = find(winclient);
if (app == 0)
return; // nothing to do
BScreen &screen = win.screen();
if (app->workspace_remember) {
// TODO: fix placement to initialise properly
screen.reassociateWindow(&win, app->workspace, true);
if (app->jumpworkspace_remember)
screen.changeWorkspaceID(app->workspace);
}
if (app->dimensions_remember)
win.resize(app->w, app->h);
if (app->position_remember)
win.move(app->x, app->y);
if (app->shadedstate_remember)
// if inconsistent...
if (win.isShaded() && !app->shadedstate ||
!win.isShaded() && app->shadedstate)
win.shade(); // toggles
// external tabs aren't available atm...
//if (app->tabstate_remember) ...
if (app->decostate_remember)
win.setDecorationMask(app->decostate);
if (app->stuckstate_remember)
// if inconsistent...
if (win.isStuck() && !app->stuckstate ||
!win.isStuck() && app->stuckstate)
win.stick(); // toggles
if (app->layer_remember)
win.moveToLayer(app->layer);
}
void Remember::updateWindowClose(FluxboxWindow &win) {
// This doesn't work at present since fluxbox.cc is missing the windowclose stuff.
// I don't trust it (particularly winClient()) while this is the case
return;
WinClient &winclient = win.winClient();
Application *app = find(winclient);
if (!app || !(app->save_on_close_remember && app->save_on_close))
return;
for (int attrib = 0; attrib <= REM_LASTATTRIB; attrib++) {
if (isRemembered(winclient, (Attribute) attrib)) {
rememberAttrib(winclient, (Attribute) attrib);
}
}
/*
if (app->workspace_remember)
app->rememberWorkspace(win.workspaceNumber());
if (app->dimensions_remember)
app->rememberDimensions(win.width(), win.height());
if (app->position_remember)
app->rememberPosition(win.x(), win.y());
if (app->shadedstate_remember)
app->rememberShadedstate(win.isShaded());
// external tabs off atm
//if (app->tabstate_remember) ...
if (app->decostate_remember)
app->rememberDecostate(win.decorationMask());
if (app->stuckstate_remember)
app->rememberStuckstate(win.isStuck());
if (app->jumpworkspace_remember)
app->rememberJumpworkspace(true);
*/
save();
}
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