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// Keys.hh for Fluxbox - an X11 Window manager
// Copyright (c) 2001 - 2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id$
#ifndef KEYS_HH
#define KEYS_HH
#include <string>
#include <list>
#include <map>
#include <X11/Xlib.h>
#include "FbTk/NotCopyable.hh"
#include "FbTk/RefCount.hh"
#include "FbTk/Command.hh"
#include "FbTk/KeyUtil.hh"
namespace FbTk {
class EventHandler;
}
class Keys:private FbTk::NotCopyable {
public:
// contexts for events
// it's ok if there is overlap; it will be worked out in t_key::find()
// eventHandlers should submit bitwise-or of contexts the event happened in
enum {
GLOBAL = 0x01,
ON_DESKTOP = 0x02,
ON_TOOLBAR = 0x04,
ON_ICONBUTTON = 0x08,
ON_TITLEBAR = 0x10,
ON_WINDOW = 0x20,
ON_TAB = 0x40,
ON_SLIT = 0x80
// and so on...
};
/// constructor
explicit Keys();
/// destructor
~Keys();
/**
Load configuration from file
@return true on success, else false
*/
bool load(const char *filename = 0);
/**
Save keybindings to a file
Note: the file will be overwritten
@return true on success, else false
*/
bool save(const char *filename = 0) const;
/// bind a key action from a string
/// @return false on failure
bool addBinding(const std::string &binding);
/**
do action from XKeyEvent; return false if not bound to anything
*/
bool doAction(int type, unsigned int mods, unsigned int key, int context);
/// register a window so that proper keys/buttons get grabbed on it
void registerWindow(Window win, FbTk::EventHandler &handler, int context);
/// unregister window
void unregisterWindow(Window win);
/**
Reload configuration from filename
@return true on success, else false
*/
bool reconfigure(const char *filename);
const std::string filename() const { return m_filename; }
void keyMode(std::string keyMode);
private:
void deleteTree();
void grabKey(unsigned int key, unsigned int mod);
void ungrabKeys();
void grabButton(unsigned int button, unsigned int mod, int context);
void ungrabButtons();
void grabWindow(Window win);
// Load default keybindings for when there are errors loading the initial one
void loadDefaults();
std::string m_filename;
class t_key;
typedef std::list<t_key*> keylist_t;
class t_key {
public:
t_key(int type, unsigned int mod, unsigned int key, int context,
FbTk::RefCount<FbTk::Command> command = FbTk::RefCount<FbTk::Command>(0));
t_key(t_key *k);
~t_key();
t_key *find(int type_, unsigned int mod_, unsigned int key_,
int context_) {
// t_key ctor sets context_ of 0 to GLOBAL, so we must here too
context_ = context_ ? context_ : GLOBAL;
keylist_t::iterator it = keylist.begin(), it_end = keylist.end();
for (; it != it_end; it++) {
if ((*it)->type == type_ && (*it)->key == key_ &&
((*it)->context & context_) > 0 && (*it)->mod ==
FbTk::KeyUtil::instance().isolateModifierMask(mod_))
return *it;
}
return 0;
}
FbTk::RefCount<FbTk::Command> m_command;
int context; // ON_TITLEBAR, etc.: bitwise-or of all desired contexts
int type; // KeyPress or ButtonPress
unsigned int key; // key code or button number
unsigned int mod;
keylist_t keylist;
};
void setKeyMode(t_key *keyMode);
typedef std::map<std::string, t_key *> keyspace_t;
t_key *m_keylist;
keyspace_t m_map;
Display *m_display; ///< display connection
typedef std::map<Window, int> WindowMap;
typedef std::map<Window, FbTk::EventHandler*> HandlerMap;
WindowMap m_window_map;
HandlerMap m_handler_map;
};
#endif // KEYS_HH
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