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// Shape.cc
// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include "Shape.hh"
#include "FbWindow.hh"
#include "App.hh"
#include "GContext.hh"
#include "FbPixmap.hh"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H
#ifdef HAVE_CSTRING
#include <cstring>
#else
#include <string.h>
#endif
#ifdef HAVE_CSTDLIB
#include <cstdlib>
#else
#include <stdlib.h>
#endif
#include <X11/Xutil.h>
#ifdef SHAPE
#include <X11/extensions/shape.h>
#endif // SHAPE
#include <algorithm>
#include <vector>
#include <iostream>
using std::min;
namespace FbTk {
namespace {
/* rows is an array of 8 bytes, i.e. 8x8 bits */
Pixmap makePixmap(Display* disp, int screen_nr, Window parent, const unsigned char rows[]) {
const size_t data_size = 8 * 8;
// we use malloc here so we get consistent C alloc/free with XDestroyImage
// and no warnings in valgrind :)
char *data = (char *)malloc(data_size * sizeof (char));
if (data == 0)
return 0;
memset(data, 0xFF, data_size);
XImage *ximage = XCreateImage(disp,
DefaultVisual(disp, screen_nr),
1,
XYPixmap, 0,
data,
8, 8,
32, 0);
if (ximage == 0) {
free(data);
return 0;
}
XInitImage(ximage);
for (int y=0; y<8; y++) {
for (int x=0; x<8; x++) {
XPutPixel(ximage, x, y, (rows[y] & (0x01 << x)) ? 0 : 1); // inverted, it is subtracted
}
}
FbPixmap pm(parent, 8, 8, 1);
GContext gc(pm);
XPutImage(disp, pm.drawable(), gc.gc(), ximage, 0, 0, 0, 0,
8, 8);
XDestroyImage(ximage);
return pm.release();
}
struct CornerPixmaps {
CornerPixmaps() : do_create(true) { }
FbPixmap topleft;
FbPixmap topright;
FbPixmap botleft;
FbPixmap botright;
bool do_create;
};
// unfortunately, we need a separate pixmap per screen
std::vector<CornerPixmaps> s_corners;
unsigned long nr_shapes = 0;
void initCorners(int screen) {
Display* disp = App::instance()->display();
if (s_corners.empty())
s_corners.resize(ScreenCount(disp));
if (screen < 0 || screen > static_cast<int>(s_corners.size())) {
std::cerr << "FbTk/Shape.cc:initCorners(), invalid argument: " << screen << "\n";
return;
}
static const unsigned char left_bits[] = { 0xc0, 0xf8, 0xfc, 0xfe, 0xfe, 0xfe, 0xff, 0xff };
static const unsigned char right_bits[] = { 0x03, 0x1f, 0x3f, 0x7f, 0x7f, 0x7f, 0xff, 0xff};
static const unsigned char bottom_left_bits[] = { 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xfc, 0xf8, 0xc0 };
static const unsigned char bottom_right_bits[] = { 0xff, 0xff, 0x7f, 0x7f, 0x7f, 0x3f, 0x1f, 0x03 };
CornerPixmaps& corners = s_corners[screen];
if (corners.do_create) {
Window root = RootWindow(disp, screen);
corners.topleft = makePixmap(disp, screen, root, left_bits);
corners.topright = makePixmap(disp, screen, root, right_bits);
corners.botleft = makePixmap(disp, screen, root, bottom_left_bits);
corners.botright = makePixmap(disp, screen, root, bottom_right_bits);
corners.do_create = false;
}
nr_shapes++; // refcounting
}
void cleanCorners() {
if (nr_shapes == 1) {
s_corners.clear();
}
if (nr_shapes > 0) {
nr_shapes--; // refcounting
}
}
} // end of anonymous namespace
Shape::Shape(FbWindow &win, int shapeplaces):
m_win(&win),
m_shapesource(0),
m_shapesource_xoff(0),
m_shapesource_yoff(0),
m_shapeplaces(shapeplaces) {
#ifdef SHAPE
initCorners(win.screenNumber());
#endif
update();
}
Shape::~Shape() {
#ifdef SHAPE
if (m_win != 0 && m_win->window()) {
// Reset shape of window
XShapeCombineMask(App::instance()->display(),
m_win->window(),
ShapeClip,
0, 0,
0,
ShapeSet);
XShapeCombineMask(App::instance()->display(),
m_win->window(),
ShapeBounding,
0, 0,
0,
ShapeSet);
}
cleanCorners();
#endif // SHAPE
}
void Shape::setPlaces(int shapeplaces) {
m_shapeplaces = shapeplaces;
}
void Shape::update() {
if (m_win == 0 || m_win->window() == 0)
return;
#ifdef SHAPE
/**
* Set the client's shape in position,
* or wipe the shape and return.
*/
Display *display = App::instance()->display();
int bw = m_win->borderWidth();
int width = m_win->width();
int height = m_win->height();
if (m_shapesource == 0 && m_shapeplaces == 0) {
/* clear the shape and return */
XShapeCombineMask(display,
m_win->window(), ShapeClip,
0, 0,
None, ShapeSet);
XShapeCombineMask(display,
m_win->window(), ShapeBounding,
0, 0,
None, ShapeSet);
return;
}
Region clip = XCreateRegion();
Region bound = XCreateRegion();
XRectangle rect;
rect.x = 0;
rect.y = 0;
rect.width = width;
rect.height = height;
XUnionRectWithRegion(&rect, clip, clip);
rect.x = -bw;
rect.y = -bw;
rect.width = width+2*bw;
rect.height = height+2*bw;
XUnionRectWithRegion(&rect, bound, bound);
if (m_shapesource != 0) {
/*
Copy the shape from the source.
We achieve this by subtracting the client-area size from the shape, and then
unioning in the client's mask.
*/
rect.x = m_shapesource_xoff;
rect.y = m_shapesource_yoff;
rect.width = m_shapesource->width();
rect.height = m_shapesource->height();
Region clientarea = XCreateRegion();
XUnionRectWithRegion(&rect, clientarea, clientarea);
XSubtractRegion(clip, clientarea, clip);
XSubtractRegion(bound, clientarea, bound);
XDestroyRegion(clientarea);
XShapeCombineShape(display,
m_win->window(), ShapeClip,
rect.x, rect.y, // xOff, yOff
m_shapesource->window(),
ShapeClip, ShapeSet);
XShapeCombineRegion(display,
m_win->window(), ShapeClip,
0, 0, // offsets
clip, ShapeUnion);
/*
Now the bounding rectangle. Note that the frame has a shared border with the region above the
client (i.e. titlebar), so we don't want to wipe the shared border, hence the adjustments.
*/
XShapeCombineShape(display,
m_win->window(), ShapeBounding,
rect.x, rect.y, // xOff, yOff
m_shapesource->window(),
ShapeBounding, ShapeSet);
XShapeCombineRegion(display,
m_win->window(), ShapeBounding,
0, 0, // offsets
bound, ShapeUnion);
} else {
XShapeCombineRegion(display,
m_win->window(), ShapeClip,
0, 0, // offsets
clip, ShapeSet);
XShapeCombineRegion(display,
m_win->window(), ShapeBounding,
0, 0, // offsets
bound, ShapeSet);
}
XDestroyRegion(clip);
XDestroyRegion(bound);
const CornerPixmaps &corners = s_corners[m_win->screenNumber()];
#define SHAPECORNER(corner, x, y, shapekind) \
XShapeCombineMask(App::instance()->display(), \
m_win->window(), \
shapekind, \
x, y, \
corners.corner.drawable(), \
ShapeSubtract);
/**
* Set the top corners if the y offset is nonzero.
*/
if (m_shapesource == 0 || m_shapesource_yoff != 0) {
if (m_shapeplaces & TOPLEFT) {
SHAPECORNER(topleft, 0, 0, ShapeClip);
SHAPECORNER(topleft, -bw, -bw, ShapeBounding);
}
if (m_shapeplaces & TOPRIGHT) {
SHAPECORNER(topright, width-8, 0, ShapeClip);
SHAPECORNER(topright, width+bw-8, -bw, ShapeBounding);
}
}
// note that the bottom corners y-vals are offset by 8 (the height of the corner pixmaps)
if (m_shapesource == 0 || (m_shapesource_yoff+(signed) m_shapesource->height()) < height
|| m_shapesource_yoff >= height /* shaded */) {
if (m_shapeplaces & BOTTOMLEFT) {
SHAPECORNER(botleft, 0, height-8, ShapeClip);
SHAPECORNER(botleft, -bw, height+bw-8, ShapeBounding);
}
if (m_shapeplaces & BOTTOMRIGHT) {
SHAPECORNER(botright, width-8, height-8, ShapeClip);
SHAPECORNER(botright, width+bw-8, height+bw-8, ShapeBounding);
}
}
#endif // SHAPE
}
void Shape::setWindow(FbWindow &win) {
m_win = &win;
update();
}
/**
* set the shape source to the given window.
* This is purely for client windows at the moment, where the offsets and height/width of the
* target window and the source window are used to determine whether to shape a given corner.
*
* (note: xoffset will always be zero, and widths always match, so we ignore those)
*
* i.e. if the yoffset is not zero, then the top corners are shaped.
* if the target height is bigger than the source plus yoffset, then the bottom corners are
* shaped.
*
* If *either* the top or bottom corners are not shaped due to this, but a shape source window
* is given, then the bounding shape has the borders alongside the source window deleted, otherwise
* they are left hanging outside the client's shape.
*/
void Shape::setShapeSource(FbWindow *win, int xoff, int yoff, bool always_update) {
if (win != 0 && !isShaped(*win)) {
win = 0;
if (m_shapesource == 0 && !always_update)
return;
}
// even if source is same, want to update the shape on it
m_shapesource = win;
m_shapesource_xoff = xoff;
m_shapesource_yoff = yoff;
update();
}
void Shape::setShapeOffsets(int xoff, int yoff) {
m_shapesource_xoff = xoff;
m_shapesource_yoff = yoff;
update();
}
void Shape::setShapeNotify(const FbWindow &win) {
#ifdef SHAPE
XShapeSelectInput(App::instance()->display(),
win.window(), ShapeNotifyMask);
#endif // SHAPE
}
bool Shape::isShaped(const FbWindow &win) {
int shaped = 0;
#ifdef SHAPE
int not_used;
unsigned int not_used2;
XShapeQueryExtents(App::instance()->display(),
win.window(),
&shaped, /// bShaped
¬_used, ¬_used, // xbs, ybs
¬_used2, ¬_used2, // wbs, hbs
¬_used, // cShaped
¬_used, ¬_used, // xcs, ycs
¬_used2, ¬_used2); // wcs, hcs
#endif // SHAPE
return (shaped != 0 ? true : false);
}
} // end namespace FbTk
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