// Workspace.cc for Fluxbox // Copyright (c) 2001 - 2003 Henrik Kinnunen (fluxgen[at]users.sourceforge.net) // // Workspace.cc for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Workspace.cc,v 1.53 2003/04/16 14:43:06 rathnor Exp $ #include "Workspace.hh" #include "i18n.hh" #include "fluxbox.hh" #include "Screen.hh" #include "Window.hh" #include "StringUtil.hh" #include "SimpleCommand.hh" #include "WinClient.hh" // use GNU extensions #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif // _GNU_SOURCE #ifdef HAVE_CONFIG_H #include "config.h" #endif // HAVE_CONFIG_H #include #include #include #include #include #include #include using namespace std; namespace { // anonymous int countTransients(const FluxboxWindow &win) { if (win.getTransients().size() == 0) return 0; // now go throu the entire tree and count transients size_t ret = win.getTransients().size(); std::list::const_iterator it = win.getTransients().begin(); std::list::const_iterator it_end = win.getTransients().end(); for (; it != it_end; ++it) ret += countTransients(*(*it)); return ret; } class ClientMenuItem:public FbTk::MenuItem { public: ClientMenuItem(WinClient &client, Workspace &space): FbTk::MenuItem(client.title().c_str()), m_client(client), m_space(space) { } void click(int button, int time) { if (m_client.fbwindow() == 0) return; FluxboxWindow &win = *m_client.fbwindow(); BScreen &scr = win.getScreen(); // determine workspace change for (size_t i=0; iisFocused() == false) return false; return (&(m_client.fbwindow()->winClient()) == &m_client); } private: WinClient &m_client; Workspace &m_space; }; }; Workspace::GroupList Workspace::m_groups; Workspace::Workspace(BScreen &scrn, FbTk::MultLayers &layermanager, unsigned int i): screen(scrn), lastfocus(0), m_clientmenu(*scrn.menuTheme(), scrn.getScreenNumber(), *scrn.getImageControl()), m_layermanager(layermanager), m_name(""), m_id(i), cascade_x(32), cascade_y(32) { m_clientmenu.setInternalMenu(); setName(screen.getNameOfWorkspace(m_id)); } Workspace::~Workspace() { } void Workspace::setLastFocusedWindow(FluxboxWindow *win) { // make sure we have this window in the list if (std::find(m_windowlist.begin(), m_windowlist.end(), win) != m_windowlist.end()) lastfocus = win; else lastfocus = 0; } int Workspace::addWindow(FluxboxWindow &w, bool place) { // we don't need to add a window that already exist in our list if (find(m_windowlist.begin(), m_windowlist.end(), &w) != m_windowlist.end()) return -1; w.setWorkspace(m_id); w.setWindowNumber(m_windowlist.size()); if (place) placeWindow(w); //insert window after the currently focused window //FluxboxWindow *focused = Fluxbox::instance()->getFocusedWindow(); //if there isn't any window that's focused, just add it to the end of the list /* if (focused == 0) { m_windowlist.push_back(w); //Add client to clientmenu m_clientmenu.insert(w->getTitle().c_str()); } else { Windows::iterator it = m_windowlist.begin(); size_t client_insertpoint=0; for (; it != m_windowlist.end(); ++it, ++client_insertpoint) { if (*it == focused) { ++it; break; } } m_windowlist.insert(it, w); //Add client to clientmenu m_clientmenu.insert(w->getTitle().c_str(), client_insertpoint); } */ // find focused window position /* Windows::iterator insert_point_it = m_windowlist.begin(); for (;insert_point_it != m_windowlist.end(); ++insert_point_it) { if ((*insert_point_it)->isFocused()) { break; } } // if we found focused window, insert our window directly after it if (insert_point_it != m_windowlist.end()) m_windowlist.insert(insert_point_it, w); else // we didn't find it, so we just add it to stack */ m_windowlist.push_back(&w); updateClientmenu(); if (!w.isStuck()) { FluxboxWindow::ClientList::iterator client_it = w.clientList().begin(); FluxboxWindow::ClientList::iterator client_it_end = w.clientList().end(); for (; client_it != client_it_end; ++client_it) screen.updateNetizenWindowAdd((*client_it)->window(), m_id); } return w.getWindowNumber(); } int Workspace::removeWindow(FluxboxWindow *w) { if (w == 0) return -1; if (lastfocus == w) { lastfocus = 0; } if (w->isFocused()) { if (screen.isSloppyFocus()) { Fluxbox::instance()->setFocusedWindow(0); // set focused window to none } else if (w->isTransient() && w->getTransientFor() && w->getTransientFor()->isVisible()) { w->getTransientFor()->setInputFocus(); } else { FluxboxWindow *top = 0; // this bit is pretty dodgy at present // it gets the next item down, then scans through our windowlist to see if it is // in this workspace. If not, goes down more /* //!! TODO! FbTk::XLayerItem *item = 0, *lastitem = w->getLayerItem(); do { item = m_layermanager.getItemBelow(*lastitem); Windows::iterator it = m_windowlist.begin(); Windows::iterator it_end = m_windowlist.end(); for (; it != it_end; ++it) { if ((*it)->getLayerItem() == item) { // found one! top = *it; } } lastitem = item; } while (item && !top); if (!top) { // look upwards lastitem = w->getLayerItem(); do { item = m_layermanager.getItemAbove(*lastitem); Windows::iterator it = m_windowlist.begin(); Windows::iterator it_end = m_windowlist.end(); for (; it != it_end; ++it) { if ((*it)->getLayerItem() == item) { // found one! top = *it; } } lastitem = item; } while (item && !top); } */ if (top == 0|| !top->setInputFocus()) { Fluxbox::instance()->setFocusedWindow(0); // set focused window to none } } } // we don't remove it from the layermanager, as it may be being moved Windows::iterator erase_it = remove(m_windowlist.begin(), m_windowlist.end(), w); if (erase_it != m_windowlist.end()) m_windowlist.erase(erase_it); updateClientmenu(); if (lastfocus == w || m_windowlist.empty()) lastfocus = 0; if (!w->isStuck()) { FluxboxWindow::ClientList::iterator client_it = w->clientList().begin(); FluxboxWindow::ClientList::iterator client_it_end = w->clientList().end(); for (; client_it != client_it_end; ++client_it) screen.updateNetizenWindowDel((*client_it)->window()); } return m_windowlist.size(); } void Workspace::removeWindow(WinClient &client) { if (client.m_win == 0) return; if (client.m_win->numClients() == 0) { Windows::iterator erase_it = remove(m_windowlist.begin(), m_windowlist.end(), client.m_win); if (erase_it != m_windowlist.end()) m_windowlist.erase(erase_it); } updateClientmenu(); } void Workspace::showAll() { Windows::iterator it = m_windowlist.begin(); Windows::iterator it_end = m_windowlist.end(); for (; it != it_end; ++it) { (*it)->deiconify(false, false); } } void Workspace::hideAll() { Windows::reverse_iterator it = m_windowlist.rbegin(); Windows::reverse_iterator it_end = m_windowlist.rend(); for (; it != it_end; ++it) { if (! (*it)->isStuck()) (*it)->withdraw(); } } void Workspace::removeAll() { Windows::iterator it = m_windowlist.begin(); Windows::const_iterator it_end = m_windowlist.end(); for (; it != it_end; ++it) { (*it)->iconify(); } } void Workspace::reconfigure() { m_clientmenu.reconfigure(); Windows::iterator it = m_windowlist.begin(); Windows::iterator it_end = m_windowlist.end(); for (; it != it_end; ++it) { if ((*it)->validateClient()) (*it)->reconfigure(); } } const FluxboxWindow *Workspace::getWindow(unsigned int index) const { if (index < m_windowlist.size()) return m_windowlist[index]; return 0; } FluxboxWindow *Workspace::getWindow(unsigned int index) { if (index < m_windowlist.size()) return m_windowlist[index]; return 0; } int Workspace::getCount() const { return m_windowlist.size(); } namespace { // helper class for checkGrouping class FindInGroup { public: FindInGroup(const FluxboxWindow &w):m_w(w) { } bool operator ()(const string &name) { return (name == m_w.instanceName()); } private: const FluxboxWindow &m_w; }; }; //Note: this function doesn't check if the window is groupable void Workspace::checkGrouping(FluxboxWindow &win) { #ifdef DEBUG cerr<<__FILE__<<"("<<__LINE__<<"): Checking grouping. ("<instanceName()<isGroupable()) break; // try next name cerr<<__FILE__<<"("<<__FUNCTION__<<") TODO attach client here!"< names; getline(infile, line); StringUtil::stringtok(names, line); m_groups.push_back(names); } return true; } void Workspace::update() { m_clientmenu.update(); } bool Workspace::isCurrent() const{ return (m_id == screen.getCurrentWorkspaceID()); } bool Workspace::isLastWindow(FluxboxWindow *w) const{ return (w == m_windowlist.back()); } void Workspace::setCurrent() { screen.changeWorkspaceID(m_id); } void Workspace::setName(const std::string &name) { if (name.size() != 0) { m_name = name; } else { //if name == 0 then set default name from nls char tname[128]; sprintf(tname, I18n::instance()-> getMessage( FBNLS::WorkspaceSet, FBNLS::WorkspaceDefaultNameFormat, "Workspace %d"), m_id + 1); //m_id starts at 0 m_name = tname; } screen.updateWorkspaceNamesAtom(); m_clientmenu.setLabel(m_name.c_str()); m_clientmenu.update(); } /** Calls restore on all windows on the workspace and then clears the m_windowlist */ void Workspace::shutdown() { #ifdef DEBUG cerr<<__FILE__<<"("<<__FUNCTION__<<"): windowlist:"<(cerr, " \n")); cerr<restore(true); //delete window (the window removes it self from m_windowlist) delete m_windowlist.back(); } } void Workspace::updateClientmenu() { // remove all items and then add them again m_clientmenu.removeAll(); // for each fluxboxwindow add every client in them to our clientlist Windows::iterator win_it = m_windowlist.begin(); Windows::iterator win_it_end = m_windowlist.end(); for (; win_it != win_it_end; ++win_it) { // add every client in this fluxboxwindow to menu FluxboxWindow::ClientList::iterator client_it = (*win_it)->clientList().begin(); FluxboxWindow::ClientList::iterator client_it_end = (*win_it)->clientList().end(); for (; client_it != client_it_end; ++client_it) m_clientmenu.insert(new ClientMenuItem(*(*client_it), *this)); } m_clientmenu.update(); } void Workspace::placeWindow(FluxboxWindow &win) { bool placed = false; int place_x = 0, place_y = 0, change_x = 1, change_y = 1; if (screen.getColPlacementDirection() == BScreen::BOTTOMTOP) change_y = -1; if (screen.getRowPlacementDirection() == BScreen::RIGHTLEFT) change_x = -1; int win_w = win.getWidth() + screen.getBorderWidth2x(), win_h = win.getHeight() + screen.getBorderWidth2x(); int test_x, test_y, curr_x, curr_y, curr_w, curr_h; switch (screen.getPlacementPolicy()) { case BScreen::ROWSMARTPLACEMENT: { test_y = 0; if (screen.getColPlacementDirection() == BScreen::BOTTOMTOP) test_y = screen.getHeight() - win_h - test_y; while (((screen.getColPlacementDirection() == BScreen::BOTTOMTOP) ? test_y > 0 : test_y + win_h < (signed) screen.getHeight()) && ! placed) { test_x = 0; if (screen.getRowPlacementDirection() == BScreen::RIGHTLEFT) test_x = screen.getWidth() - win_w - test_x; while (((screen.getRowPlacementDirection() == BScreen::RIGHTLEFT) ? test_x > 0 : test_x + win_w < (signed) screen.getWidth()) && ! placed) { placed = true; Windows::iterator win_it = m_windowlist.begin(); const Windows::iterator win_it_end = m_windowlist.end(); for (; win_it != win_it_end && placed; ++win_it) { FluxboxWindow &window = **win_it; curr_x = window.getXFrame(); curr_y = window.getYFrame(); curr_w = window.getWidth() + screen.getBorderWidth2x(); curr_h = window.isShaded() ? window.getTitleHeight() : window.getHeight() + screen.getBorderWidth2x(); if (curr_x < test_x + win_w && curr_x + curr_w > test_x && curr_y < test_y + win_h && curr_y + curr_h > test_y) { placed = false; } } if (placed) { place_x = test_x; place_y = test_y; break; } test_x += change_x; } // end while test_y += change_y; } // end while break; } // end case ROWSMARTPLACEMENT case BScreen::COLSMARTPLACEMENT: { test_x = 0; if (screen.getRowPlacementDirection() == BScreen::RIGHTLEFT) test_x = screen.getWidth() - win_w - test_x; while (((screen.getRowPlacementDirection() == BScreen::RIGHTLEFT) ? test_x > 0 : test_x + win_w < (signed) screen.getWidth()) && !placed) { test_y = 0; if (screen.getColPlacementDirection() == BScreen::BOTTOMTOP) test_y = screen.getHeight() - win_h - test_y; while (((screen.getColPlacementDirection() == BScreen::BOTTOMTOP) ? test_y > 0 : test_y + win_h < (signed) screen.getHeight()) && !placed) { placed = True; Windows::iterator it = m_windowlist.begin(); Windows::iterator it_end = m_windowlist.end(); for (; it != it_end && placed; ++it) { curr_x = (*it)->getXFrame(); curr_y = (*it)->getYFrame(); curr_w = (*it)->getWidth() + screen.getBorderWidth2x(); curr_h = (((*it)->isShaded()) ? (*it)->getTitleHeight() : (*it)->getHeight()) + screen.getBorderWidth2x();; if (curr_x < test_x + win_w && curr_x + curr_w > test_x && curr_y < test_y + win_h && curr_y + curr_h > test_y) { placed = False; } } if (placed) { place_x = test_x; place_y = test_y; } test_y += change_y; } // end while test_x += change_x; } // end while break; } // end COLSMARTPLACEMENT } // cascade placement or smart placement failed if (! placed) { if (((unsigned) cascade_x > (screen.getWidth() / 2)) || ((unsigned) cascade_y > (screen.getHeight() / 2))) cascade_x = cascade_y = 32; place_x = cascade_x; place_y = cascade_y; cascade_x += win.getTitleHeight(); cascade_y += win.getTitleHeight(); } if (place_x + win_w > (signed) screen.getWidth()) place_x = (((signed) screen.getWidth()) - win_w) / 2; if (place_y + win_h > (signed) screen.getHeight()) place_y = (((signed) screen.getHeight()) - win_h) / 2; win.moveResize(place_x, place_y, win.getWidth(), win.getHeight()); }