// Window.hh for Fluxbox Window Manager // Copyright (c) 2001-2002 Henrik Kinnunen (fluxgen@linuxmail.org) // // Window.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Window.hh,v 1.21 2002/05/21 21:25:10 fluxgen Exp $ #ifndef WINDOW_HH #define WINDOW_HH #include #include #ifdef SHAPE # include #endif // SHAPE #include "BaseDisplay.hh" #include "Timer.hh" #include "Windowmenu.hh" #include #include #define MwmHintsFunctions (1l << 0) #define MwmHintsDecorations (1l << 1) #define MwmFuncAll (1l << 0) #define MwmFuncResize (1l << 1) #define MwmFuncMove (1l << 2) #define MwmFuncIconify (1l << 3) #define MwmFuncMaximize (1l << 4) #define MwmFuncClose (1l << 5) #define MwmDecorAll (1l << 0) #define MwmDecorBorder (1l << 1) #define MwmDecorHandle (1l << 2) #define MwmDecorTitle (1l << 3) #define MwmDecorMenu (1l << 4) #define MwmDecorIconify (1l << 5) #define MwmDecorMaximize (1l << 6) //names for buttons #define NAME_STICKY "sticky" #define NAME_MAXIMIZE "maximize" #define NAME_MINIMIZE "minimize" #define NAME_SHADE "shade" #define NAME_CLOSE "close" #define NAME_ICONIFY "iconify" #define NAME_MENU "menu" #define NAME_NONE "none" #define PropMwmHintsElements 3 class Tab; class FluxboxWindow : public TimeoutHandler { public: enum Error{NOERROR=0, XGETWINDOWATTRIB, CANTFINDSCREEN}; #ifdef GNOME enum GnomeLayer { WIN_LAYER_DESKTOP = 0, WIN_LAYER_BELOW = 2, WIN_LAYER_NORMAL = 4, WIN_LAYER_ONTOP = 6, WIN_LAYER_DOCK = 8, WIN_LAYER_ABOVE_DOCK = 10, WIN_LAYER_MENU = 12 }; enum GnomeState { WIN_STATE_STICKY = (1<<0), // everyone knows sticky WIN_STATE_MINIMIZED = (1<<1), // Reserved - definition is unclear WIN_STATE_MAXIMIZED_VERT = (1<<2), // window in maximized V state WIN_STATE_MAXIMIZED_HORIZ = (1<<3), // window in maximized H state WIN_STATE_HIDDEN = (1<<4), // not on taskbar but window visible WIN_STATE_SHADED = (1<<5), // shaded (MacOS / Afterstep style) WIN_STATE_HID_WORKSPACE = (1<<6), // not on current desktop WIN_STATE_HID_TRANSIENT = (1<<7), // owner of transient is hidden WIN_STATE_FIXED_POSITION = (1<<8), // window is fixed in position even WIN_STATE_ARRANGE_IGNORE = (1<<9) // ignore for auto arranging }; enum GnomeHints { WIN_HINTS_SKIP_FOCUS = (1<<0), // "alt-tab" skips this win WIN_HINTS_SKIP_WINLIST = (1<<1), // do not show in window list WIN_HINTS_SKIP_TASKBAR = (1<<2), // do not show on taskbar WIN_HINTS_GROUP_TRANSIENT = (1<<3), //Reserved - definition is unclear WIN_HINTS_FOCUS_ON_CLICK = (1<<4) // app only accepts focus if clicked }; #endif enum WinLayer { LAYER_BOTTOM = 0x01, LAYER_BELOW = 0x02, LAYER_NORMAL = 0x04, LAYER_TOP = 0x08 }; enum Decoration {DECOR_NONE=0, DECOR_NORMAL, DECOR_TINY, DECOR_TOOL}; FluxboxWindow(Window, BScreen * = 0); virtual ~FluxboxWindow(void); inline bool isTransient(void) const { return ((transient) ? true : false); } inline bool hasTransient(void) const { return ((client.transient) ? true : false); } inline bool isManaged() const { return managed; } inline bool isFocused(void) const { return focused; } inline bool isVisible(void) const { return visible; } inline bool isIconic(void) const { return iconic; } inline bool isShaded(void) const { return shaded; } inline bool isMaximized(void) const { return maximized; } inline bool isIconifiable(void) const { return functions.iconify; } inline bool isMaximizable(void) const { return functions.maximize; } inline bool isResizable(void) const { return functions.resize; } inline bool isClosable(void) const { return functions.close; } inline bool isStuck(void) const { return stuck; } inline bool hasTitlebar(void) const { return decorations.titlebar; } inline bool hasTab(void) const { return (tab!=0 ? true : false); } inline bool isMoving(void) const { return moving; } inline bool isResizing(void) const { return resizing; } inline BScreen *getScreen(void) const { return screen; } inline Tab *getTab(void) const { return tab; } inline FluxboxWindow *getTransient(void) const { return client.transient; } inline FluxboxWindow *getTransientFor(void) const { return client.transient_for; } inline const Window &getFrameWindow(void) const { return frame.window; } inline const Window &getClientWindow(void) const { return client.window; } inline Windowmenu *getWindowmenu(void) { return windowmenu; } inline const std::string &getTitle(void) const { return client.title; } inline const std::string &getIconTitle(void) const { return client.icon_title; } inline int getXFrame(void) const { return frame.x; } inline int getYFrame(void) const { return frame.y; } inline int getXClient(void) const { return client.x; } inline int getYClient(void) const { return client.y; } inline unsigned int getWorkspaceNumber(void) const { return workspace_number; } inline int getWindowNumber(void) const { return window_number; } inline WinLayer getLayer(void) const { return m_layer; } inline unsigned int getWidth(void) const { return frame.width; } inline unsigned int getHeight(void) const { return frame.height; } inline unsigned int getClientHeight(void) const { return client.height; } inline unsigned int getClientWidth(void) const { return client.width; } inline unsigned int getTitleHeight(void) const { return frame.title_h; } inline void setWindowNumber(int n) { window_number = n; } inline const timeval &getLastFocusTime() const {return lastFocusTime;} bool validateClient(void); bool setInputFocus(void); void setTab(bool flag); void setFocusFlag(bool); void iconify(void); void deiconify(bool = true, bool = true); void close(void); void withdraw(void); void maximize(unsigned int); void shade(void); void stick(void); void unstick(void); void reconfigure(void); void installColormap(bool); void restore(void); void configure(int dx, int dy, unsigned int dw, unsigned int dh); void setWorkspace(int n); void changeBlackboxHints(BaseDisplay::BlackboxHints *); void restoreAttributes(void); bool isLowerTab(void) const; void buttonPressEvent(XButtonEvent *); void buttonReleaseEvent(XButtonEvent *); void motionNotifyEvent(XMotionEvent *); bool destroyNotifyEvent(XDestroyWindowEvent *); void mapRequestEvent(XMapRequestEvent *); void mapNotifyEvent(XMapEvent *); bool unmapNotifyEvent(XUnmapEvent *); void propertyNotifyEvent(Atom); void exposeEvent(XExposeEvent *); void configureRequestEvent(XConfigureRequestEvent *); void setDecoration(Decoration decoration); void toggleDecoration(); static void showError(FluxboxWindow::Error error); #ifdef SHAPE void shapeEvent(XShapeEvent *); #endif // SHAPE virtual void timeout(void); // this structure only contains 3 elements... the Motif 2.0 structure contains // 5... we only need the first 3... so that is all we will define typedef struct MwmHints { unsigned long flags, functions, decorations; } MwmHints; #ifdef GNOME void setGnomeState(int state); inline int getGnomeHints() const { return gnome_hints; } #endif private: BImageControl *image_ctrl; bool moving, resizing, shaded, maximized, visible, iconic, transient, focused, stuck, modal, send_focus_message, managed; BScreen *screen; BTimer timer; Display *display; BaseDisplay::BlackboxAttributes blackbox_attrib; Time lastButtonPressTime; Windowmenu *windowmenu; timeval lastFocusTime; int focus_mode, window_number; unsigned int workspace_number; unsigned long current_state; WinLayer m_layer; Decoration old_decoration; struct _client { FluxboxWindow *transient_for, // which window are we a transient for? *transient; // which window is our transient? Window window, window_group; std::string title, icon_title; int x, y, old_bw; unsigned int width, height, title_text_w, min_width, min_height, max_width, max_height, width_inc, height_inc, min_aspect_x, min_aspect_y, max_aspect_x, max_aspect_y, base_width, base_height, win_gravity; unsigned long initial_state, normal_hint_flags, wm_hint_flags; MwmHints *mwm_hint; BaseDisplay::BlackboxHints *blackbox_hint; } client; struct _decorations { bool titlebar, handle, border, iconify, maximize, close, menu, sticky, shade, tab; } decorations; struct _functions { bool resize, move, iconify, maximize, close; } functions; bool usetab; Tab *tab; friend class Tab; typedef void (*ButtonDrawProc)(FluxboxWindow *, Window, bool); typedef void (*ButtonEventProc)(FluxboxWindow *, XButtonEvent *); struct Button { int type; Window win; bool used; ButtonEventProc pressed; ButtonEventProc released; ButtonDrawProc draw; }; std::vector