// Slit.hh for Fluxbox // Copyright (c) 2002 Henrik Kinnunen (fluxgen@linuxmail.org) // // Slit.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef SLIT_HH #define SLIT_HH #include "Basemenu.hh" #include #include #include #include #include // forward declaration class Slit; class Slitmenu : public Basemenu { public: explicit Slitmenu(Slit &theslist); virtual ~Slitmenu(); const Basemenu &getDirectionmenu() const { return m_directionmenu; } const Basemenu &getPlacementmenu() const { return m_placementmenu; } #ifdef XINERAMA const Basemenu *getHeadmenu() const { return m_headmenu.get(); } #endif // XINERAMA void reconfigure(); protected: virtual void itemSelected(int button, unsigned int index); virtual void internal_hide(); private: class Directionmenu : public Basemenu { public: Directionmenu(Slitmenu &sm); protected: virtual void itemSelected(int button, unsigned int index); private: Slitmenu &slitmenu; }; class Placementmenu : public Basemenu { public: Placementmenu(Slitmenu &sm); protected: virtual void itemSelected(int button, unsigned int index); private: Slitmenu &slitmenu; }; Slit &slit; #ifdef XINERAMA class Headmenu : public Basemenu { public: Headmenu(Slitmenu &sm); protected: virtual void itemSelected(int button, unsigned int index); private: Slitmenu &slitmenu; }; friend class Headmenu; std::auto_ptr m_headmenu; #endif // XINERAMA Placementmenu m_placementmenu; Directionmenu m_directionmenu; friend class Directionmenu; friend class Placementmenu; }; class Slit : public TimeoutHandler { public: explicit Slit(BScreen *screen); virtual ~Slit(); inline bool isOnTop() const { return on_top; } inline bool isHidden() const { return hidden; } inline bool doAutoHide() const { return do_auto_hide; } Slitmenu &menu() { return slitmenu; } inline const Window &getWindowID() const { return frame.window; } inline int x() const { return ((hidden) ? frame.x_hidden : frame.x); } inline int y() const { return ((hidden) ? frame.y_hidden : frame.y); } inline unsigned int width() const { return frame.width; } inline unsigned int height() const { return frame.height; } void setOnTop(bool val); void setAutoHide(bool val); void addClient(Window clientwin); void removeClient(Window clientwin, bool = true); void reconfigure(); void reposition(); void shutdown(); void saveClientList(); BScreen *screen() { return m_screen; } const BScreen *screen() const { return m_screen; } /** @name eventhandlers */ //@{ void buttonPressEvent(XButtonEvent *bp); void enterNotifyEvent(XCrossingEvent *en); void leaveNotifyEvent(XCrossingEvent *ln); void configureRequestEvent(XConfigureRequestEvent *cr); //@} virtual void timeout(); /** Client alignment */ enum { VERTICAL = 1, HORIZONTAL }; /** Screen placement */ enum { TOPLEFT = 1, CENTERLEFT, BOTTOMLEFT, TOPCENTER, BOTTOMCENTER, TOPRIGHT, CENTERRIGHT, BOTTOMRIGHT }; private: class SlitClient { public: SlitClient(BScreen *screen, Window client_window); // For adding an actual window SlitClient(const char *name); // For adding a placeholder // Now we pre-initialize a list of slit clients with names for // comparison with incoming client windows. This allows the slit // to maintain a sorted order based on a saved window name list. // Incoming windows not found in the list are appended. Matching // duplicates are inserted after the last found instance of the // matching name. std::string match_name; Window window, client_window, icon_window; int x, y; unsigned int width, height; void initialize(BScreen *screen = 0, Window client_window= None); }; void removeClient(SlitClient *client, bool remap, bool destroy); void loadClientList(); bool on_top, hidden, do_auto_hide; BScreen *m_screen; BTimer timer; typedef std::list SlitClients; SlitClients clientList; Slitmenu slitmenu; std::string clientListPath; struct frame { Pixmap pixmap; Window window; int x, y, x_hidden, y_hidden; unsigned int width, height; } frame; }; #endif // SLIT_HH