// Resources.cc for Fluxbox Window Manager // Copyright (c) 2004 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // holds main resource functions #include "Resources.hh" #include "FbTk/Container.hh" #include "FbTk/StringUtil.hh" #include "FbTk/Resource.hh" #include "FbTk/Luamm.hh" #include #include #include #ifdef HAVE_CSTRING #include #else #include #endif using std::string; using std::vector; //-------------------------------------------------- //---- accessors for some enums with Resource ------ //-------------------------------------------------- namespace FbTk { template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "Shade", SHADEBUTTON }, { "Minimize", MINIMIZEBUTTON }, { "Maximize", MAXIMIZEBUTTON }, { "Close", CLOSEBUTTON }, { "Stick", STICKBUTTON }, { "MenuIcon", MENUICONBUTTON }, { NULL, MENUICONBUTTON } }; template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "Titlebar", ATTACH_AREA_TITLEBAR }, { "Window", ATTACH_AREA_WINDOW }, { NULL, ATTACH_AREA_WINDOW } }; template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "Menu", LAYERMENU }, { "1", LAYER1 }, { "AboveDock",LAYERABOVE_DOCK }, { "3", LAYER3 }, { "Dock", LAYERDOCK }, { "5", LAYER5 }, { "Top", LAYERTOP }, { "7", LAYER7 }, { "Normal", LAYERNORMAL }, { "9", LAYER9 }, { "Bottom", LAYERBOTTOM }, { "11", LAYER11 }, { "Desktop", LAYERDESKTOP }, { NULL, LAYERDESKTOP } }; template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "Left", Container::LEFT }, { "Right", Container::RIGHT }, { "Relative", Container::RELATIVE }, { NULL, Container::RELATIVE } }; template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "TopLeft", TOPLEFT }, { "TopCenter", TOPCENTER }, { "TopRight", TOPRIGHT }, { "BottomLeft", BOTTOMLEFT }, { "BottomCenter", BOTTOMCENTER }, { "BottomRight", BOTTOMRIGHT }, { "LeftBottom", LEFTBOTTOM }, { "LeftCenter", LEFTCENTER }, { "LeftTop", LEFTTOP }, { "RightBottom", RIGHTBOTTOM }, { "RightCenter", RIGHTCENTER }, { "RightTop", RIGHTTOP }, { "Top", TOPCENTER }, { "Bottom", BOTTOMCENTER }, { "Left", LEFTCENTER }, { "Right", RIGHTCENTER }, { NULL, RIGHTTOP } }; template <> const EnumTraits::Pair EnumTraits::s_map[] = { { "RowSmartPlacement", ROWSMARTPLACEMENT }, { "ColSmartPlacement", COLSMARTPLACEMENT }, { "RowMinOverlapPlacement", ROWMINOVERLAPPLACEMENT }, { "ColMinOverlapPlacement", COLMINOVERLAPPLACEMENT }, { "UnderMousePlacement", UNDERMOUSEPLACEMENT }, { "CascadePlacement", CASCADEPLACEMENT }, { NULL, CASCADEPLACEMENT } }; template <> const EnumTraits::Pair EnumTraits::s_map[] = { { "LeftToRight", LEFTRIGHTDIRECTION }, { "RightToLeft", RIGHTLEFTDIRECTION }, { NULL, RIGHTLEFTDIRECTION }, }; template <> const EnumTraits::Pair EnumTraits::s_map[] = { { "TopToBottom", TOPBOTTOMDIRECTION }, { "BottomToTop", BOTTOMTOPDIRECTION }, { NULL, BOTTOMTOPDIRECTION }, }; template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "MouseFocus", MOUSEFOCUS }, { "StrictMouseFocus", STRICTMOUSEFOCUS }, { "ClickFocus", CLICKFOCUS }, { NULL, CLICKFOCUS } }; template<> const EnumTraits::Pair EnumTraits::s_map[] = { { "SloppyTabFocus", MOUSETABFOCUS }, { "ClickToTabFocus", CLICKTABFOCUS }, { NULL, CLICKTABFOCUS } }; } // end namespace FbTk