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2011-07-24luamm: add lua_isuserdata C++ bindingPavel Labath1-0/+1
2011-07-22Remove the assignment operator from a regular pointer to a RefCountPavel Labath3-9/+7
it is too easy too shoot yourself in the foot with it, other smart pointers also don't allow such assignments. If you do want to assign to a RefCount pointer, use reset(). ps: assignment between two RefCounts remains possible, of course.
2011-07-15Attach a modifiedSig handler to the session.cacheMax resourcePavel Labath2-5/+10
2011-07-14Attach a modifiedSig handler to the session.cacheLife resourcePavel Labath2-8/+14
2011-07-14Fix a small leak in FbTk::LuaPavel Labath1-1/+7
2011-07-13Emit the "modified" signal when a resource value is changed through C++ codePavel Labath1-2/+6
2011-07-12Add RangeTraits class which automatically clamps the value of resourcesPavel Labath2-0/+39
and start using it.
2011-07-12Enable the resource traits classes to hold non-static membersPavel Labath2-11/+19
ps: the Resource class inherits from the Traits class instead of holding it as a member because it's more size-efficient (base classes can have zero size, members cannot).
2011-07-10add FbTk::makeRef function, for easier construction of RefCount pointersPavel Labath1-0/+20
2011-07-10FbTk::Timer accepts Slots instead of Commands as the former are more generalPavel Labath2-8/+8
2011-07-10Signal::connect now also accepts an already-constructed SlotPavel Labath1-3/+27
This way we can use Commands as signal handlers out-of-the-box.
2011-07-10Make FbTk::Command inherit from FbTk::SlotPavel Labath1-3/+8
Command offers a subset of functionality and could be completely removed at some point.
2011-07-10Add a "modified" signal to resourcesPavel Labath1-2/+12
This way, an object can be informed when a resource changes (e.g. by a lua function).
2011-07-08Lua: Make global variables read-onlyPavel Labath3-19/+20
This prevents the user from inadvertently overwriting e.g. the session table and then wondering why it does not work. I'm still not sure about this approach, as it's not 100% secure (the script can still use raw access to mess with it) and it adds some overhead to any operation referencing a global variable.
2011-07-08Small optimization of the newindexDeny{Write,Modify} functionsPavel Labath1-3/+20
2011-07-08use Lua::registerInitFunction to simplify some parts of codePavel Labath2-32/+26
2011-07-08A lightweight version of lua::state::pushclosure which handles the simple casesPavel Labath2-3/+12
2011-07-07FbTk::Lua - a class which augments lua::state with additional featuresPavel Labath3-0/+183
2011-07-02Luamm: add lua_istable C++ wrapperPavel Labath1-0/+1
2011-07-02Add a version of lua::state::loadstring which accepts std::stringPavel Labath1-0/+1
2011-07-02Store menus if smart pointers (RefCount)Pavel Labath7-31/+15
This was originally intended to be a bugfix for an memory error reported by valgrind (accessing freed memory). While debugging it, I found the menu ownership semantics confusing (setInternalMenu() et al.), so I decided to get rid of it and store it in smart pointers everywhere. Looking back, I'm not sure if this was worth all the trouble, but the good news is that the valgrind error disappeared. :)
2011-07-02Add a reset() function to FbTk::RefCountPavel Labath1-0/+1
to make it's interface more compatible with other smart pointers.
2011-06-27A veeeery rough implementation of lua menu parsersPavel Labath3-4/+4
2011-06-26Mark FbTk::StringConvertor as NotCopyablePavel Labath1-1/+3
2011-06-19Fix saving of resources.Pavel Labath1-29/+66
2011-06-16Vector resources can now specify which char to use as delimitersPavel Labath1-2/+2
when saving/loading to/from string representation. This is needed for the next commit.
2011-06-16Add LocaleStringTraits resource classPavel Labath1-2/+19
for resources which need to work with localised strings.
2011-06-16Replace ResourceManager with the lua versionPavel Labath1-0/+8
Loading of an init file with the new manager works ok. Saving and restarting is still not completed. This touches many files because i removed the alternative name of resources. Unlike Xrm, lua does not have native support for alt names. It should be fairly easy to add them, but I think that is unnecessary and would be confusing.
2011-06-16Fix bug in LResources: they were unable to handle resources with numbers in ↵Pavel Labath1-6/+6
names
2011-06-15Make lua resource manager automatically initialize lua state if neededPavel Labath1-0/+5
2011-06-15Add a function for converting from XResources to lua onesPavel Labath3-0/+21
2011-06-15Lua resources: Add support for saving of boolean valuesPavel Labath1-6/+15
2011-06-15Factor out "session." from resource namesPavel Labath4-13/+19
this reduces typing and it makes more sense in lua, since there the resources are implemented as hierarchical tables and the topmost table has to be handled a bit specially.
2011-06-15Move more common stuff of (L)ResourceManagers to their base classPavel Labath4-80/+41
2011-06-15Avoid a "converting to int from foo" compiler warningPavel Labath1-1/+1
2011-06-15Add support for array lua resourcesPavel Labath2-33/+48
2011-06-15Simplify FbTk::Resource template classPavel Labath2-24/+244
by outsourcing the conversion from string/lua to the specific type (and back) to a separate class. This change touches a lot of files because the interface of FbTk::Resource changed slightly. However, the changes are minor.
2011-06-15A rough version of resource implementation in luaPavel Labath6-35/+443
I added a new class, LResourceManager, which should handle loading and saving of resources like the old ResourceManager, only it does that with the help of lua. I moved the common features of the two managers (interface + a few functions) to a common base class ResourceManager_base. I augmented the Resource_base class with two new functions (setFromLua and pushToLua) which are used by the lua RM instead of getString and setFromString. Parts of the new RM are written in lua. To avoid loading scripts from a file at runtime I decided to link compiled lua code straight into the executable. For this purpose I created a small script which converts a binary file into a declaration of a C array of bytes.
2011-06-15convert ResourceManager::{add,remove}Resource from template to a regular ↵Pavel Labath2-34/+31
function
2011-06-15Lua exceptions can now outlive thier lua contextPavel Labath2-5/+18
2011-06-15Luamm: add lua_createtable bindingPavel Labath1-0/+1
2011-06-15luamm: add a version of loadstring which also takes the string length as a ↵Pavel Labath2-3/+22
parameter
2011-06-15Add lua_rawgeti wrapper to luammPavel Labath1-0/+1
2011-06-15Remove the possibility to transport exceptions through lua codePavel Labath2-54/+9
It's impossible to do this without C++0x features (we need std::exception_ptr).
2011-06-15c++ lua binding: get rid of variadic templatesPavel Labath1-5/+44
See how variadic templates are good. They enabled me to write those four functions as one.
2011-06-15c++ lua binding: get rid of shared_ptrPavel Labath2-102/+108
It was pretty underused anyway. I was just lazy to write a proper destructor.
2011-06-15c++ lua binding: get rid of deleted functions and rvalue referencesPavel Labath2-48/+25
2011-06-15c++ lua binding: replace std::function with FbTk::SlotPavel Labath2-24/+36
std::function is superior, but not supported on old compilers
2011-06-15Prepare the Slot classes to be used as lua callbacksPavel Labath2-64/+117
Added some polish around them and, to mark this special occasion, moved them out of the SigImpl namespace. PS: This partially reverts commit 0775350fee345e37fb59835dda4d85664346b606, since I had to reintroduce ReturnType template parameter, because it will be used in lua. But Signal classes remain without the ReturnType, because I still cannot imagine how would it be used.
2011-06-15C++ binding for luaPavel Labath3-0/+810
copied from conky (http://conky.sf.net) and relicensed. Since I am the person who wrote it in the first place there should not be a problem with licence conversion.