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authorMathias Gumz <akira at fluxbox dot org>2011-02-22 14:53:18 (GMT)
committerMathias Gumz <akira at fluxbox dot org>2011-02-22 14:53:18 (GMT)
commitb7e84104a695bb3628e482c4be93f6f516e46e7d (patch)
tree4bc731f7d65291c1b38e077feba5379f53ce8a66 /src
parent3c7407beb4cca20392107545c5bc055c48f55ba8 (diff)
downloadfluxbox_pavel-b7e84104a695bb3628e482c4be93f6f516e46e7d.zip
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bugfix: render 'sunken' gradients correctly
Diffstat (limited to 'src')
-rw-r--r--src/FbTk/TextureRender.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/FbTk/TextureRender.cc b/src/FbTk/TextureRender.cc
index c66dfa7..89a88ea 100644
--- a/src/FbTk/TextureRender.cc
+++ b/src/FbTk/TextureRender.cc
@@ -1457,7 +1457,7 @@ Pixmap TextureRender::renderGradient(const FbTk::Texture &texture) {
1457 // invert our width and height if necessary 1457 // invert our width and height if necessary
1458 translateSize(orientation, width, height); 1458 translateSize(orientation, width, height);
1459 1459
1460 bool inverted = texture.type() & Texture::SUNKEN; 1460 bool inverted = texture.type() & Texture::INVERT;
1461 const Color* from = &(texture.color()); 1461 const Color* from = &(texture.color());
1462 const Color* to = &(texture.colorTo()); 1462 const Color* to = &(texture.colorTo());
1463 1463