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authormathias <mathias>2005-06-30 08:38:53 (GMT)
committermathias <mathias>2005-06-30 08:38:53 (GMT)
commit66a241cc43b53c8a3e7d70b0c929c0d672bd65c7 (patch)
tree02f1f512420ebe21cfd030d4998e3a8bc3399660 /src/ClockTool.cc
parenta5310fae340126b1e98a874067f5eec7ddd025be (diff)
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if we check the time only ever second we can get into trouble, eg:
assume its 12:34:56.99, displaying 12:34:56 takes some time and so its already 12:34:57 when we display 12:34:56. to fix that i set the time to check the clock to 0.01 seconds. that shouldnt hurt much since we only redraw the clock when the string has changed. a more complex approach would be to analyze the strftime-string and set the timeout accordingly. but i dont know if its really worth the effort and beeing a bit off schedule can happen too, just not as often as if you are in seconds mode.
Diffstat (limited to 'src/ClockTool.cc')
-rw-r--r--src/ClockTool.cc7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/ClockTool.cc b/src/ClockTool.cc
index 709abd8..cf56da7 100644
--- a/src/ClockTool.cc
+++ b/src/ClockTool.cc
@@ -148,10 +148,11 @@ ClockTool::ClockTool(const FbTk::FbWindow &parent,
148 148
149 _FB_USES_NLS; 149 _FB_USES_NLS;
150 150
151 // setup timer to update the graphics each second 151 // setup timer to check the clock every 0.01 second
152 // if nothing has changed, it wont update the graphics
152 timeval delay; 153 timeval delay;
153 delay.tv_sec = 1; 154 delay.tv_sec = 0;
154 delay.tv_usec = 0; 155 delay.tv_usec = 100000;
155 m_timer.setTimeout(delay); 156 m_timer.setTimeout(delay);
156 FbTk::RefCount<FbTk::Command> update_graphic(new FbTk::SimpleCommand<ClockTool>(*this, 157 FbTk::RefCount<FbTk::Command> update_graphic(new FbTk::SimpleCommand<ClockTool>(*this,
157 &ClockTool::updateTime)); 158 &ClockTool::updateTime));