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// PlacementStrategy.hh
// Copyright (c) 2006 Fluxbox Team (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id$
#ifndef PLACEMENTSTRATEGY_HH
#define PLACEMENTSTRATEGY_HH
#include <vector>
class FluxboxWindow;
struct PlacementStrategy {
/**
* Calculates a placement for @win and returns suggested placement in @place_x and @place_y
* @param windowlist the windows that are on the same workspace
* @param win the window that needs to be placed
* @param place_x x placement of specific strategy
* @param place_y y placement of specific strategy
* @return true if the strategy found a placement for the window
*/
virtual bool placeWindow(const std::vector<FluxboxWindow *> &windowlist,
const FluxboxWindow &win,
int &place_x, int &place_y) = 0;
virtual ~PlacementStrategy() { }
};
#endif // PLACEMENTSTRATEGY_HH
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