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// Layer.hh for Fluxbox Window Manager
// Copyright (c) 2006 Fluxbox Team (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef LAYER_HH
#define LAYER_HH
#include <string>
#include <stdio.h>
using std::string;
/**
* (This is not the layer->raise/lower handling stuff, @see FbTk::Layer)
* Class to store layer numbers (special Resource type)
* we have a special resource type because we need to be able to name certain layers
* a Resource<int> wouldn't allow this
*/
class Layer {
public:
enum {
MENU = 0,
ABOVE_DOCK = 2,
DOCK = 4,
TOP = 6,
NORMAL = 8,
BOTTOM = 10,
DESKTOP = 12,
NUM_LAYERS = 13
};
explicit Layer(int i) : m_num(i) {};
static int getNumFromString(string &str) {
int tempnum = 0;
if (sscanf(str.c_str(), "%d", &tempnum) == 1)
return tempnum;
if (strcasecmp(str.c_str(), "Menu") == 0)
return ::Layer::MENU;
if (strcasecmp(str.c_str(), "AboveDock") == 0)
return ::Layer::ABOVE_DOCK;
if (strcasecmp(str.c_str(), "Dock") == 0)
return ::Layer::DOCK;
if (strcasecmp(str.c_str(), "Top") == 0)
return ::Layer::TOP;
if (strcasecmp(str.c_str(), "Normal") == 0)
return ::Layer::NORMAL;
if (strcasecmp(str.c_str(), "Bottom") == 0)
return ::Layer::BOTTOM;
if (strcasecmp(str.c_str(), "Desktop") == 0)
return ::Layer::DESKTOP;
return -1;
}
static string getString(int num) {
switch (num) {
case ::Layer::MENU:
return string("Menu");
case ::Layer::ABOVE_DOCK:
return string("AboveDock");
case ::Layer::DOCK:
return string("Dock");
case ::Layer::TOP:
return string("Top");
case ::Layer::NORMAL:
return string("Normal");
case ::Layer::BOTTOM:
return string("Bottom");
case ::Layer::DESKTOP:
return string("Desktop");
default:
char tmpstr[128];
sprintf(tmpstr, "%d", num);
return string(tmpstr);
}
}
int getNum() const { return m_num; }
string getString() const { return getString(m_num); }
Layer &operator=(int num) { m_num = num; return *this; }
private:
int m_num;
};
#endif // LAYER_HH
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