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// Keys.hh for Fluxbox - an X11 Window manager
// Copyright (c) 2001 - 2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef KEYS_HH
#define KEYS_HH
#include "FbTk/NotCopyable.hh"
#include "FbTk/RefCount.hh"
#include "FbTk/Signal.hh"
#include <X11/Xlib.h>
#include <string>
#include <map>
class WinClient;
namespace lua {
class state;
}
namespace FbTk {
class EventHandler;
class AutoReloadHelper;
class Lua;
}
class Keys: private FbTk::NotCopyable, private FbTk::SignalTracker {
public:
// contexts for events
// it's ok if there is overlap; it will be worked out in t_key::find()
// eventHandlers should submit bitwise-or of contexts the event happened in
enum {
GLOBAL = 1 << 0,
ON_DESKTOP = 1 << 1,
ON_TOOLBAR = 1 << 2,
ON_ICONBUTTON = 1 << 3,
ON_TITLEBAR = 1 << 4,
ON_WINDOW = 1 << 5,
ON_WINDOWBORDER = 1 << 6,
ON_LEFTGRIP = 1 << 7,
ON_RIGHTGRIP = 1 << 8,
ON_TAB = 1 << 9,
ON_SLIT = 1 << 10
// and so on...
};
/// constructor
explicit Keys();
/// destructor
~Keys();
/**
do action from XKeyEvent; return false if not bound to anything
*/
bool doAction(int type, unsigned int mods, unsigned int key, int context,
WinClient *current = 0, Time time = 0);
/// register a window so that proper keys/buttons get grabbed on it
void registerWindow(Window win, FbTk::EventHandler &handler, int context);
/// unregister window
void unregisterWindow(Window win);
/// grab keys again when keymap changes
void regrab();
/**
Load configuration from file
*/
void reload();
bool inKeychain() const { return saved_keymode != 0; }
private:
class t_key; // helper class to build a 'keytree'
typedef FbTk::RefCount<t_key> RefKey;
typedef std::map<Window, int> WindowMap;
typedef std::map<Window, FbTk::EventHandler*> HandlerMap;
static int setKeyModeWrapper(lua::state *l);
void deleteTree();
void grabKey(unsigned int key, unsigned int mod);
void ungrabKeys();
void grabButton(unsigned int button, unsigned int mod, int context);
void ungrabButtons();
void grabWindow(Window win);
// Load default keybindings for when there are errors loading the keys file
void loadDefaults(FbTk::Lua &l);
void setKeyMode(const FbTk::RefCount<t_key> &keyMode);
// member variables
FbTk::AutoReloadHelper* m_reloader;
RefKey m_keylist;
RefKey next_key;
RefKey saved_keymode;
WindowMap m_window_map;
HandlerMap m_handler_map;
};
#endif // KEYS_HH
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