aboutsummaryrefslogtreecommitdiff
path: root/src/FbTk/MultLayers.hh
blob: 2d48a9d3cc3950273b2c420a10b5cf0c21fdc0bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
// MultLayers.hh for FbTk - fluxbox toolkit
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
//                and Simon Bowden    (rathnor at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

// $Id: MultLayers.hh,v 1.3 2003/02/02 16:32:41 rathnor Exp $

#ifndef FBTK_MULTLAYERS_HH
#define FBTK_MULTLAYERS_HH

#include <vector>

namespace FbTk {

class XLayerItem;
class XLayer;

class MultLayers {
public:
    MultLayers(int numlayers);
    ~MultLayers();
    XLayerItem *getLowestItemAboveLayer(int layernum);

    // if there are none below, it will return null
    XLayerItem *getItemBelow(XLayerItem &item);
    XLayerItem *getItemAbove(XLayerItem &item);
    void addToTop(XLayerItem &item, int layernum);
    void remove(XLayerItem &item);

    // raise/lower the item a whole layer, not just to top of current layer
    void raise(XLayerItem &item);
    void lower(XLayerItem &item);

    void moveToLayer(XLayerItem &item, int layernum);
    int  size();
    void restack();

private:
    int m_numlayers;
    std::vector<XLayer *> m_layers;

};

};
#endif // FBTK_MULTLAYERS_HH