/** FadePlugin.hh file for the fluxbox compositor. */ // Copyright (c) 2011 Gediminas Liktaras (gliktaras at gmail dot com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #ifndef FBCOMPOSITOR_PLUGIN_XRENDER_FADE_FADEPLUGIN_HH #define FBCOMPOSITOR_PLUGIN_XRENDER_FADE_FADEPLUGIN_HH #include "Enumerations.hh" #include "Exceptions.hh" #include "TickTracker.hh" #include "XRenderPlugin.hh" #include "XRenderResources.hh" #include "FbTk/FbString.hh" #include #include #include #include namespace FbCompositor { class BaseScreen; class XRenderScreen; class XRenderWindow; /** * A simple plugin that provides window fades for XRender renderer. */ class FadePlugin : public XRenderPlugin { public : //--- CONSTRUCTORS AND DESTRUCTORS ------------------------------------- /** Constructor. */ FadePlugin(const BaseScreen &screen, const std::vector &args); /** Destructor. */ ~FadePlugin(); //--- ACCESSORS -------------------------------------------------------- /** \returns the name of the plugin. */ const char *pluginName() const; //--- WINDOW EVENT CALLBACKS ------------------------------------------- /** Called, whenever a window becomes ignored. */ void windowBecameIgnored(const BaseCompWindow &window); /** Called, whenever a window is mapped. */ void windowMapped(const BaseCompWindow &window); /** Called, whenever a window is unmapped. */ void windowUnmapped(const BaseCompWindow &window); //--- RENDERING ACTIONS ------------------------------------------------ /** Rectangles that the plugin wishes to damage. */ const std::vector &damagedAreas(); /** Window rendering job initialization. */ void windowRenderingJobInit(const XRenderWindow &window, XRenderRenderingJob &job); /** Extra rendering actions and jobs. */ const std::vector &extraRenderingActions(); /** Post extra rendering actions. */ void postExtraRenderingActions(); private : //--- INTERNAL FUNCTIONS ----------------------------------------------- /** \returns the faded mask picture for the given window fade. */ void createFadedMask(int alpha, XRenderPicturePtr mask, XRectangle dimensions, XRenderPicturePtr fade_picture_return); //--- GENERAL RENDERING VARIABLES -------------------------------------- /** PictFormat for fade pictures. */ XRenderPictFormat *m_fade_pict_format; /** Vector, containing the areas that the plugin wishes to paint. */ std::vector m_damaged_areas; /** Vector, containing the plugin's extra rendering jobs. */ std::vector m_extra_jobs; //--- FADE SPECIFIC ---------------------------------------------------- /** Holds the data about positive fades. */ struct PosFadeData { XRectangle dimensions; ///< Window's dimensions. int fade_alpha; ///< Window's relative fade alpha. XRenderPicturePtr fade_picture; ///< Picture of the faded window. TickTracker timer; ///< Timer that tracks the current fade. }; /** A list of appearing (positive) fades. */ std::map m_positive_fades; /** Holds the data about positive fades. */ struct NegFadeData { Window window_id; ///< ID of the window that is being faded. XRenderRenderingJob job; ///< Rendering job, associated with this fade. XRenderPicturePtr mask_picture; ///< Window's shape mask. XRectangle dimensions; ///< Window's dimensions. int fade_alpha; ///< Window's relative fade alpha. XRenderPicturePtr fade_picture; ///< Picture of the faded window. TickTracker timer; ///< Timer that tracks the current fade. }; /** A list of disappearing (negative) fades. */ std::vector m_negative_fades; }; //--- INLINE FUNCTIONS ----------------------------------------------------- // Returns the name of the plugin. inline const char *FadePlugin::pluginName() const { return "fade"; } } //--- PLUGIN MANAGER FUNCTIONS ------------------------------------------------- /** Creates a plugin object. */ extern "C" FbCompositor::BasePlugin *createPlugin(const FbCompositor::BaseScreen &screen, const std::vector &args); /** \returns the type of the plugin. */ extern "C" FbCompositor::PluginType pluginType(); #endif // FBCOMPOSITOR_PLUGIN_XRENDER_FADE_FADEPLUGIN_HH