Age | Commit message (Collapse) | Author | Files | Lines |
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the next step is to not use 'unsigned int' and then only store 'chars'
in it, maybe even using RGBA data instead of separated arrays for
r, g and b.
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## FbTk/ImageControl.hh:
* moved 'getSqrt()' over to TextureRender.cc because it is used only there
* removed unused members m_root_window
* use std::vector<> for colors and for the gradient buffers.
## FbTk/ImageControl.cc:
* fixed memory leak in '~ImageControl', 'pixels' where not deleted[]
at all. switched to std::vector, non-issue anymore.
* moved identical code into functions 'allocateUnallocatedColors', 'initColortables'
## FbTk/TextureRenderer:
* removed 'from', 'to', 'interlaced' from class, only used in
'renderGradient()' and are actually part of the given
texture.
* removed 'xtable', 'ytable' from class, only used in
'renderGradient()'
* removed 'colors' from the class, is part of 'control'
* moved render actions (invert, bevel1, bevel2, *gradient), they need more
love but for now this is sufficient
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a lot of the parsing-related and menu-building stuff is just plain
stupid boiler plate code. putting the data into a const array
separates the boiler plate data from the actual code.
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'tools' is transformed to lower case some lines above,
'm_tools_ is a copy of the lower cased 'tools'.
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* ClientPattern.cc: make compiler happy (complaints about XPROP not handled in switch)
* FbTk/FbPixmap.cc FbTk/StringUtil.cc: signed vs unsigned
* FbTk/FbString.cc: missing return
* WinClient.cc: create atoms only once; use helper function
* Window.cc: use a helper function
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for each window (windows, menue etc) the initCorners() function of
FbTk/Shape.cc was called (which is ok). On each call the corner pixmaps
(of the Screen the window belongs to) were created and destroyed the
formerly created pixmaps. this is not needed.
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the global 's_corners' vector was still used on an application shutdown
(including ctrl-c SIGINT). depending on when 's_corners' was created on
the stack this could lead to an exception ('pure virtual called') while
trying to free the 'FbPixmaps' without having a valid
'FbTk::Application::instance()' left.
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* use FbTk::StringUtil::number2String() to avoid 'sprintf'
* use FbTk::Util::clamp()
* use FbTk::STLUtil::destroyAndClear()
* whitespaces
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we do not need a std::map just to store an attribute on an AtomHandler,
it makes housekeeping just more annoying.
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our users should migrate seamlessly to our new windows-cycling behaviour
without losing their current way of doing things. so, 'fluxbox-update_configs'
tries its best to add '(workspace=[current])' wherever it looks like a valid
place for it. such changed lines are marked by '!! FBCV13' at the end and can
be easily spotted in case the updater got it wrong.
addtional changes:
* added '-check' to 'fluxbox-update_configs' to check the version number in
'~/.fluxbox/init' vs. the version number of 'fluxbox-update_configs'
* moved the update-code for each version into its own function, easier
housekeeping
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commit 882a50fe1d4930b156965c54d9b66ecb27b4c9b2 removed the hardcoded limit to
cycle to windows on other workspaces, though it was and IS a good default
behaviour. if users do not want this (they want to cycle to windows on other
workspaces), they should explicitly avoid '(workspace=[current])' in their
keysfile.
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these two allow 'tagging' of arbitrary windows with 'tags' (or 'labels'). such 'tagged' windows can then be used in ':NextWindow (@PROP=foo)' commands to quickly cycle through a subset of available windows.
since the 'tags' are applied as real xproperties to a window they survive a restart of fluxbox or even another windowmanager. the user can also set the tags by using xprop(1).
the next step regarding the UI should be to visualize the tags of a window.
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* moved code from public API to internals
* avoid code duplication ( while(!m_terms.empty()) ...)
* cosmetic '(*it)->' vs 'term.'
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reasons:
* fixes #1732115, allows to have chatwindows on another workspaces and reach them via :NextWindow (urgent=yes)
* old behavior can be achieve by using the (workspace=[current]) pattern
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on startup a lot of 'Fluxbox: X Error: BadDrawable (invalid Pixmap ...)' occured.
this was caused by using an empty 'Window' to create the shape.
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removed obsolete 'getuint()' function
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a 'BidiString' holds both the logical content and the visual reordered
version of the content of a string. this helps to reduce the number of
calls to reorder the string before drawing it (as introduced in the patch
from Ken Bloom) and to be more consistent in menus and textboxes (drawing
cursors and underlining text).
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