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2011-11-01Refactoring: move details if init file loading into LResourceManagerPavel Labath2-0/+36
2011-11-01Create a completely new lua state upon USR2 reconfigurePavel Labath2-15/+40
This way, global variables set by the scripts don't persist between hard reconfigures. I also cleaned up the reconfig-handling code in fluxbox.cc. Instead of three reconfig functions (real_reconfig, timed_reconfig, reconfig) we have just one.
2011-11-01Add checkstring() to lua::statePavel Labath2-4/+21
2011-11-01Add checkudata and checkargno functions to lua::statePavel Labath2-0/+43
These can be used by functions to check the saneness of arguments. They throw an exception on error. In the future, I might add more informative error messages.
2011-11-01Add readOnlySetField to FbTk::LuaPavel Labath2-0/+10
an equivalent of rawsetfield, but for "read only" tables.
2011-11-01luamm: add lua_isuserdata C++ bindingPavel Labath1-0/+1
2011-11-01Attach a modifiedSig handler to the session.cacheMax resourcePavel Labath2-5/+10
2011-11-01Attach a modifiedSig handler to the session.cacheLife resourcePavel Labath2-8/+14
2011-11-01Fix a small leak in FbTk::LuaPavel Labath1-1/+7
2011-11-01Emit the "modified" signal when a resource value is changed through C++ codePavel Labath1-2/+6
2011-11-01Add RangeTraits class which automatically clamps the value of resourcesPavel Labath2-0/+39
and start using it.
2011-11-01Enable the resource traits classes to hold non-static membersPavel Labath2-11/+19
ps: the Resource class inherits from the Traits class instead of holding it as a member because it's more size-efficient (base classes can have zero size, members cannot).
2011-11-01Add a "modified" signal to resourcesPavel Labath1-2/+12
This way, an object can be informed when a resource changes (e.g. by a lua function).
2011-11-01Lua: Make global variables read-onlyPavel Labath3-19/+20
This prevents the user from inadvertently overwriting e.g. the session table and then wondering why it does not work. I'm still not sure about this approach, as it's not 100% secure (the script can still use raw access to mess with it) and it adds some overhead to any operation referencing a global variable.
2011-11-01Small optimization of the newindexDeny{Write,Modify} functionsPavel Labath1-3/+20
2011-11-01use Lua::registerInitFunction to simplify some parts of codePavel Labath2-32/+26
2011-11-01A lightweight version of lua::state::pushclosure which handles the simple casesPavel Labath2-3/+12
2011-11-01FbTk::Lua - a class which augments lua::state with additional featuresPavel Labath3-0/+183
2011-11-01Luamm: add lua_istable C++ wrapperPavel Labath1-0/+1
2011-11-01Add a version of lua::state::loadstring which accepts std::stringPavel Labath1-0/+1
2011-11-01Store menus if smart pointers (RefCount)Pavel Labath7-31/+15
This was originally intended to be a bugfix for an memory error reported by valgrind (accessing freed memory). While debugging it, I found the menu ownership semantics confusing (setInternalMenu() et al.), so I decided to get rid of it and store it in smart pointers everywhere. Looking back, I'm not sure if this was worth all the trouble, but the good news is that the valgrind error disappeared. :)
2011-11-01A veeeery rough implementation of lua menu parsersPavel Labath3-4/+4
2011-11-01Fix saving of resources.Pavel Labath1-29/+66
2011-11-01Vector resources can now specify which char to use as delimitersPavel Labath1-2/+2
when saving/loading to/from string representation. This is needed for the next commit.
2011-11-01Add LocaleStringTraits resource classPavel Labath1-2/+19
for resources which need to work with localised strings.
2011-11-01Replace ResourceManager with the lua versionPavel Labath1-0/+8
Loading of an init file with the new manager works ok. Saving and restarting is still not completed. This touches many files because i removed the alternative name of resources. Unlike Xrm, lua does not have native support for alt names. It should be fairly easy to add them, but I think that is unnecessary and would be confusing.
2011-11-01Fix bug in LResources: they were unable to handle resources with numbers in ↵Pavel Labath1-6/+6
names
2011-11-01Make lua resource manager automatically initialize lua state if neededPavel Labath1-0/+5
2011-11-01Add a function for converting from XResources to lua onesPavel Labath3-0/+21
2011-11-01Lua resources: Add support for saving of boolean valuesPavel Labath1-6/+15
2011-11-01Factor out "session." from resource namesPavel Labath4-13/+19
this reduces typing and it makes more sense in lua, since there the resources are implemented as hierarchical tables and the topmost table has to be handled a bit specially.
2011-11-01Move more common stuff of (L)ResourceManagers to their base classPavel Labath4-80/+41
2011-11-01Avoid a "converting to int from foo" compiler warningPavel Labath1-1/+1
2011-11-01Add support for array lua resourcesPavel Labath2-33/+48
2011-11-01Simplify FbTk::Resource template classPavel Labath2-24/+244
by outsourcing the conversion from string/lua to the specific type (and back) to a separate class. This change touches a lot of files because the interface of FbTk::Resource changed slightly. However, the changes are minor.
2011-11-01A rough version of resource implementation in luaPavel Labath6-35/+443
I added a new class, LResourceManager, which should handle loading and saving of resources like the old ResourceManager, only it does that with the help of lua. I moved the common features of the two managers (interface + a few functions) to a common base class ResourceManager_base. I augmented the Resource_base class with two new functions (setFromLua and pushToLua) which are used by the lua RM instead of getString and setFromString. Parts of the new RM are written in lua. To avoid loading scripts from a file at runtime I decided to link compiled lua code straight into the executable. For this purpose I created a small script which converts a binary file into a declaration of a C array of bytes.
2011-11-01convert ResourceManager::{add,remove}Resource from template to a regular ↵Pavel Labath2-34/+31
function
2011-11-01Lua exceptions can now outlive thier lua contextPavel Labath2-5/+18
2011-11-01Luamm: add lua_createtable bindingPavel Labath1-0/+1
2011-11-01luamm: add a version of loadstring which also takes the string length as a ↵Pavel Labath2-3/+22
parameter
2011-11-01Add lua_rawgeti wrapper to luammPavel Labath1-0/+1
2011-11-01Remove the possibility to transport exceptions through lua codePavel Labath2-54/+9
It's impossible to do this without C++0x features (we need std::exception_ptr).
2011-11-01c++ lua binding: get rid of variadic templatesPavel Labath1-5/+44
See how variadic templates are good. They enabled me to write those four functions as one.
2011-11-01c++ lua binding: get rid of shared_ptrPavel Labath2-102/+108
It was pretty underused anyway. I was just lazy to write a proper destructor.
2011-11-01c++ lua binding: get rid of deleted functions and rvalue referencesPavel Labath2-48/+25
2011-11-01c++ lua binding: replace std::function with FbTk::SlotPavel Labath2-24/+36
std::function is superior, but not supported on old compilers
2011-11-01C++ binding for luaPavel Labath3-0/+810
copied from conky (http://conky.sf.net) and relicensed. Since I am the person who wrote it in the first place there should not be a problem with licence conversion.
2011-11-01Integrate the lua build system into oursPavel Labath1-0/+1
2011-10-31src/Makefile.am,FbTk/StringUtil.cc: Search relative to the executable.Ryan Pavlik1-0/+65
On Windows, prepend /DUMMYPREFIX to default paths, and replace it at runtime with the prefix relative to the exe directory.
2011-10-31FbTk/StringUtil.cc: Don't return mid-routine.Ryan Pavlik1-2/+3
Prep for Windows dummy prefix code.