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buttonpress
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the current head
that way, the windows don't get misplaced when the window is on second head, or when not using the head anymore
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the screen
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also, do a proper revert focus when closing a transient, rather than focusing transient_for
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upcoming features
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also fixed some latent bugs and compiler warnings
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mainly, using a non-zero menuDelayClose allowed you to have multiple submenus open
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