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-rw-r--r--src/FbWinFrame.hh19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/FbWinFrame.hh b/src/FbWinFrame.hh
index 241b435..d128f23 100644
--- a/src/FbWinFrame.hh
+++ b/src/FbWinFrame.hh
@@ -96,20 +96,20 @@ public:
96 inline bool isVisible() const { return m_visible; } 96 inline bool isVisible() const { return m_visible; }
97 /// shade frame (ie resize to titlebar size) 97 /// shade frame (ie resize to titlebar size)
98 void shade(); 98 void shade();
99 void move(int x, int y, int win_gravity=ForgetGravity); 99 void move(int x, int y);
100 void resize(unsigned int width, unsigned int height, int win_gravity=ForgetGravity); 100 void resize(unsigned int width, unsigned int height);
101 /// resize client to specified size and resize frame to it 101 /// resize client to specified size and resize frame to it
102 void resizeForClient(unsigned int width, unsigned int height, int win_gravity=ForgetGravity); 102 void resizeForClient(unsigned int width, unsigned int height, int win_gravity=ForgetGravity, unsigned int client_bw = 0);
103 103
104 // for when there needs to be an atomic move+resize operation 104 // for when there needs to be an atomic move+resize operation
105 void moveResizeForClient(int x, int y, 105 void moveResizeForClient(int x, int y,
106 unsigned int width, unsigned int height, 106 unsigned int width, unsigned int height,
107 bool move = true, bool resize = true, int win_gravity=ForgetGravity); 107 bool move = true, bool resize = true, int win_gravity=ForgetGravity, unsigned int client_bw = 0);
108 108
109 // can elect to ignore move or resize (mainly for use of move/resize individual functions 109 // can elect to ignore move or resize (mainly for use of move/resize individual functions
110 void moveResize(int x, int y, 110 void moveResize(int x, int y,
111 unsigned int width, unsigned int height, 111 unsigned int width, unsigned int height,
112 bool move = true, bool resize = true, int win_gravity=ForgetGravity); 112 bool move = true, bool resize = true);
113 113
114 // move without transparency or special effects (generally when dragging) 114 // move without transparency or special effects (generally when dragging)
115 void quietMoveResize(int x, int y, 115 void quietMoveResize(int x, int y,
@@ -173,9 +173,8 @@ public:
173 173
174 // this function translates its arguments according to win_gravity 174 // this function translates its arguments according to win_gravity
175 // if win_gravity is negative, it does an inverse translation 175 // if win_gravity is negative, it does an inverse translation
176 void gravityTranslate(int &x, int &y, int win_gravity, bool move_frame = false); 176 void gravityTranslate(int &x, int &y, int win_gravity, unsigned int client_bw, bool move_frame = false);
177 //use width and height given instead of the real values, allows figuring out where to place a window before doing a moveResize 177 void setActiveGravity(int gravity, unsigned int orig_client_bw) { m_active_gravity = gravity; m_active_orig_client_bw = orig_client_bw; }
178 void gravityTranslate(int &x, int &y, unsigned int width, unsigned int height, int win_gravity, bool move_frame = false);
179 void setBorderWidth(unsigned int borderW); 178 void setBorderWidth(unsigned int borderW);
180 179
181 /** 180 /**
@@ -369,6 +368,10 @@ private:
369 368
370 TabMode m_tabmode; 369 TabMode m_tabmode;
371 370
371 // last gravity that this window was *actively* placed with
372 int m_active_gravity;
373 unsigned int m_active_orig_client_bw;
374
372 bool m_need_render; 375 bool m_need_render;
373 int m_button_size; ///< size for all titlebar buttons 376 int m_button_size; ///< size for all titlebar buttons
374 unsigned int m_width_before_shade, ///< width before shade, so we can restore it when we unshade 377 unsigned int m_width_before_shade, ///< width before shade, so we can restore it when we unshade