diff options
author | Paul Tagliamonte <paultag@fluxbox.org> | 2011-12-08 14:50:56 (GMT) |
---|---|---|
committer | Paul Tagliamonte <paultag@fluxbox.org> | 2011-12-08 14:51:41 (GMT) |
commit | 1311440217ca494aa2201f405745eb804a7f3112 (patch) | |
tree | b50753ed1e30b23ab14e9e00b479fe8309bb4df7 | |
parent | d619086b577c7b2a50db00a8cb3dd79a6d33d86b (diff) | |
download | fluxbox_paul-1311440217ca494aa2201f405745eb804a7f3112.zip fluxbox_paul-1311440217ca494aa2201f405745eb804a7f3112.tar.bz2 |
Fixing up the branch to use some of the changes that were made since the fork.
The operator "=" was ditched in favor of .reset(
because (I'm quoting here): "it was an accident waiting
to happen".
Well. It builds now.
-rw-r--r-- | util/fbcompose/OpenGLScreen.cc | 18 | ||||
-rw-r--r-- | util/fbcompose/OpenGLTexPartitioner.cc | 2 | ||||
-rw-r--r-- | util/fbcompose/OpenGLWindow.cc | 4 | ||||
-rw-r--r-- | util/fbcompose/XRenderScreen.cc | 7 | ||||
-rw-r--r-- | util/fbcompose/XRenderWindow.cc | 4 | ||||
-rw-r--r-- | util/fbcompose/plugins/opengl/preview/PreviewPlugin.cc | 3 | ||||
-rw-r--r-- | util/fbcompose/plugins/xrender/fade/FadePlugin.cc | 8 | ||||
-rw-r--r-- | util/fbcompose/plugins/xrender/preview/PreviewPlugin.cc | 2 |
8 files changed, 27 insertions, 21 deletions
diff --git a/util/fbcompose/OpenGLScreen.cc b/util/fbcompose/OpenGLScreen.cc index c69b4d7..fc4494a 100644 --- a/util/fbcompose/OpenGLScreen.cc +++ b/util/fbcompose/OpenGLScreen.cc | |||
@@ -299,29 +299,29 @@ void OpenGLScreen::createResources() { | |||
299 | Pixmap pixmap; | 299 | Pixmap pixmap; |
300 | 300 | ||
301 | // Default element buffer. | 301 | // Default element buffer. |
302 | m_default_element_buffer = new OpenGLBuffer(*this, GL_ELEMENT_ARRAY_BUFFER); | 302 | m_default_element_buffer.reset(new OpenGLBuffer(*this, GL_ELEMENT_ARRAY_BUFFER)); |
303 | m_default_element_buffer->bufferData(sizeof(DEFAULT_ELEMENT_ARRAY), (const GLvoid*)(DEFAULT_ELEMENT_ARRAY), GL_STATIC_DRAW); | 303 | m_default_element_buffer->bufferData(sizeof(DEFAULT_ELEMENT_ARRAY), (const GLvoid*)(DEFAULT_ELEMENT_ARRAY), GL_STATIC_DRAW); |
304 | 304 | ||
305 | // Default primitive position buffer. | 305 | // Default primitive position buffer. |
306 | m_default_prim_pos_buffer = new OpenGLBuffer(*this, GL_ARRAY_BUFFER); | 306 | m_default_prim_pos_buffer.reset(new OpenGLBuffer(*this, GL_ARRAY_BUFFER)); |
307 | m_default_prim_pos_buffer->bufferData(sizeof(DEFAULT_PRIM_POS_ARRAY), (const GLvoid*)(DEFAULT_PRIM_POS_ARRAY), GL_STATIC_DRAW); | 307 | m_default_prim_pos_buffer->bufferData(sizeof(DEFAULT_PRIM_POS_ARRAY), (const GLvoid*)(DEFAULT_PRIM_POS_ARRAY), GL_STATIC_DRAW); |
308 | 308 | ||
309 | // Default texture position buffer. | 309 | // Default texture position buffer. |
310 | m_default_tex_coord_buffer = new OpenGLBuffer(*this, GL_ARRAY_BUFFER); | 310 | m_default_tex_coord_buffer.reset(new OpenGLBuffer(*this, GL_ARRAY_BUFFER)); |
311 | m_default_tex_coord_buffer->bufferData(sizeof(DEFAULT_TEX_POS_ARRAY), (const GLvoid*)(DEFAULT_TEX_POS_ARRAY), GL_STATIC_DRAW); | 311 | m_default_tex_coord_buffer->bufferData(sizeof(DEFAULT_TEX_POS_ARRAY), (const GLvoid*)(DEFAULT_TEX_POS_ARRAY), GL_STATIC_DRAW); |
312 | 312 | ||
313 | 313 | ||
314 | // Reconfigure rectangle position buffer. | 314 | // Reconfigure rectangle position buffer. |
315 | m_rec_rect_line_pos_buffer = new OpenGLBuffer(*this, GL_ARRAY_BUFFER); | 315 | m_rec_rect_line_pos_buffer.reset( new OpenGLBuffer(*this, GL_ARRAY_BUFFER) ); |
316 | 316 | ||
317 | // Reconfigure rectangle element buffer. | 317 | // Reconfigure rectangle element buffer. |
318 | m_rec_rect_element_buffer = new OpenGLBuffer(*this, GL_ELEMENT_ARRAY_BUFFER); | 318 | m_rec_rect_element_buffer.reset(new OpenGLBuffer(*this, GL_ELEMENT_ARRAY_BUFFER)); |
319 | m_rec_rect_element_buffer->bufferData(sizeof(RECONFIGURE_RECT_ELEMENT_ARRAY), | 319 | m_rec_rect_element_buffer->bufferData(sizeof(RECONFIGURE_RECT_ELEMENT_ARRAY), |
320 | (const GLvoid*)(RECONFIGURE_RECT_ELEMENT_ARRAY), GL_STATIC_DRAW); | 320 | (const GLvoid*)(RECONFIGURE_RECT_ELEMENT_ARRAY), GL_STATIC_DRAW); |
321 | 321 | ||
322 | 322 | ||
323 | // Background texture. | 323 | // Background texture. |
324 | m_bg_texture = new OpenGL2DTexturePartition(*this, true); | 324 | m_bg_texture.reset( new OpenGL2DTexturePartition(*this, true) ); |
325 | 325 | ||
326 | // Background texture partition buffers. | 326 | // Background texture partition buffers. |
327 | m_bg_pos_buffers = partitionSpaceToBuffers(*this, 0, 0, rootWindow().width(), rootWindow().height()); | 327 | m_bg_pos_buffers = partitionSpaceToBuffers(*this, 0, 0, rootWindow().width(), rootWindow().height()); |
@@ -329,13 +329,13 @@ void OpenGLScreen::createResources() { | |||
329 | 329 | ||
330 | // Plain black texture. | 330 | // Plain black texture. |
331 | pixmap = createSolidPixmap(*this, 1, 1, 0x00000000); | 331 | pixmap = createSolidPixmap(*this, 1, 1, 0x00000000); |
332 | m_black_texture = new OpenGL2DTexture(*this, false); | 332 | m_black_texture.reset( new OpenGL2DTexture(*this, false) ); |
333 | m_black_texture->setPixmap(pixmap, false, 1, 1, true); | 333 | m_black_texture->setPixmap(pixmap, false, 1, 1, true); |
334 | XFreePixmap(display(), pixmap); | 334 | XFreePixmap(display(), pixmap); |
335 | 335 | ||
336 | // Plain white texture. | 336 | // Plain white texture. |
337 | pixmap = createSolidPixmap(*this, 1, 1, 0xffffffff); | 337 | pixmap = createSolidPixmap(*this, 1, 1, 0xffffffff); |
338 | m_white_texture = new OpenGL2DTexture(*this, false); | 338 | m_white_texture.reset( new OpenGL2DTexture(*this, false) ); |
339 | m_white_texture->setPixmap(pixmap, false, 1, 1, true); | 339 | m_white_texture->setPixmap(pixmap, false, 1, 1, true); |
340 | XFreePixmap(display(), pixmap); | 340 | XFreePixmap(display(), pixmap); |
341 | } | 341 | } |
@@ -354,7 +354,7 @@ void OpenGLScreen::initPlugins() { | |||
354 | // Initializes the screen's plugins. | 354 | // Initializes the screen's plugins. |
355 | void OpenGLScreen::initPlugins(const CompositorConfig &config) { | 355 | void OpenGLScreen::initPlugins(const CompositorConfig &config) { |
356 | BaseScreen::initPlugins(config); | 356 | BaseScreen::initPlugins(config); |
357 | m_shader_program = new OpenGLShaderProgram(pluginManager().plugins()); | 357 | m_shader_program.reset( new OpenGLShaderProgram(pluginManager().plugins()) ); |
358 | } | 358 | } |
359 | 359 | ||
360 | 360 | ||
diff --git a/util/fbcompose/OpenGLTexPartitioner.cc b/util/fbcompose/OpenGLTexPartitioner.cc index 9ff810b..6d01c9d 100644 --- a/util/fbcompose/OpenGLTexPartitioner.cc +++ b/util/fbcompose/OpenGLTexPartitioner.cc | |||
@@ -73,7 +73,7 @@ void OpenGL2DTexturePartition::setPixmap(Pixmap pixmap, bool manage_pixmap, int | |||
73 | while ((size_t)(total_units) > m_partitions.size()) { | 73 | while ((size_t)(total_units) > m_partitions.size()) { |
74 | TexturePart partition; | 74 | TexturePart partition; |
75 | partition.borders = 0; | 75 | partition.borders = 0; |
76 | partition.texture = new OpenGL2DTexture(m_screen, m_swizzle_alpha_to_one); | 76 | partition.texture.reset( new OpenGL2DTexture(m_screen, m_swizzle_alpha_to_one) ); |
77 | m_partitions.push_back(partition); | 77 | m_partitions.push_back(partition); |
78 | } | 78 | } |
79 | while ((size_t)(total_units) < m_partitions.size()) { | 79 | while ((size_t)(total_units) < m_partitions.size()) { |
diff --git a/util/fbcompose/OpenGLWindow.cc b/util/fbcompose/OpenGLWindow.cc index a0977af..070a9b8 100644 --- a/util/fbcompose/OpenGLWindow.cc +++ b/util/fbcompose/OpenGLWindow.cc | |||
@@ -43,8 +43,8 @@ using namespace FbCompositor; | |||
43 | OpenGLWindow::OpenGLWindow(const OpenGLScreen &screen, Window window_xid) : | 43 | OpenGLWindow::OpenGLWindow(const OpenGLScreen &screen, Window window_xid) : |
44 | BaseCompWindow(static_cast<const BaseScreen&>(screen), window_xid, false) { | 44 | BaseCompWindow(static_cast<const BaseScreen&>(screen), window_xid, false) { |
45 | 45 | ||
46 | m_content_tex_partition = new OpenGL2DTexturePartition(screen, true); | 46 | m_content_tex_partition.reset( new OpenGL2DTexturePartition(screen, true) ); |
47 | m_shape_tex_partition = new OpenGL2DTexturePartition(screen, false); | 47 | m_shape_tex_partition.reset( new OpenGL2DTexturePartition(screen, false) ); |
48 | 48 | ||
49 | updateWindowPos(); | 49 | updateWindowPos(); |
50 | } | 50 | } |
diff --git a/util/fbcompose/XRenderScreen.cc b/util/fbcompose/XRenderScreen.cc index 2450576..f6dea8d 100644 --- a/util/fbcompose/XRenderScreen.cc +++ b/util/fbcompose/XRenderScreen.cc | |||
@@ -116,14 +116,15 @@ void XRenderScreen::initRenderingSurface() { | |||
116 | throw InitException("Cannot find the required picture format."); | 116 | throw InitException("Cannot find the required picture format."); |
117 | } | 117 | } |
118 | 118 | ||
119 | m_rendering_picture = new XRenderPicture(*this, rendering_pict_format, m_pict_filter); | 119 | m_rendering_picture.reset( new XRenderPicture(*this, rendering_pict_format, m_pict_filter) ); |
120 | m_rendering_picture->setWindow(m_rendering_window, pa, pa_mask); | 120 | m_rendering_picture->setWindow(m_rendering_window, pa, pa_mask); |
121 | 121 | ||
122 | // Create the back buffer. | 122 | // Create the back buffer. |
123 | XRenderPictFormat *back_buffer_pict_format = XRenderFindStandardFormat(display(), PictStandardARGB32); | 123 | XRenderPictFormat *back_buffer_pict_format = XRenderFindStandardFormat(display(), PictStandardARGB32); |
124 | Pixmap back_buffer_pixmap = XCreatePixmap(display(), rootWindow().window(), rootWindow().width(), rootWindow().height(), 32); | 124 | Pixmap back_buffer_pixmap = XCreatePixmap(display(), rootWindow().window(), rootWindow().width(), rootWindow().height(), 32); |
125 | 125 | ||
126 | m_back_buffer_picture = new XRenderPicture(*this, back_buffer_pict_format, m_pict_filter); | 126 | m_back_buffer_picture.reset( |
127 | new XRenderPicture(*this, back_buffer_pict_format, m_pict_filter)); | ||
127 | m_back_buffer_picture->setPixmap(back_buffer_pixmap, true, pa, pa_mask); | 128 | m_back_buffer_picture->setPixmap(back_buffer_pixmap, true, pa, pa_mask); |
128 | } | 129 | } |
129 | 130 | ||
@@ -171,7 +172,7 @@ void XRenderScreen::updateBackgroundPicture() { | |||
171 | long pa_mask = CPSubwindowMode; | 172 | long pa_mask = CPSubwindowMode; |
172 | 173 | ||
173 | if (!m_root_picture) { | 174 | if (!m_root_picture) { |
174 | m_root_picture = new XRenderPicture(*this, pict_format, m_pict_filter); | 175 | m_root_picture.reset( new XRenderPicture(*this, pict_format, m_pict_filter) ); |
175 | } else { | 176 | } else { |
176 | m_root_picture->setPictFormat(pict_format); | 177 | m_root_picture->setPictFormat(pict_format); |
177 | } | 178 | } |
diff --git a/util/fbcompose/XRenderWindow.cc b/util/fbcompose/XRenderWindow.cc index eb4d672..499ffec 100644 --- a/util/fbcompose/XRenderWindow.cc +++ b/util/fbcompose/XRenderWindow.cc | |||
@@ -38,10 +38,10 @@ XRenderWindow::XRenderWindow(const XRenderScreen &screen, Window window_xid, con | |||
38 | m_pict_filter(pict_filter) { | 38 | m_pict_filter(pict_filter) { |
39 | 39 | ||
40 | XRenderPictFormat *content_pict_format = XRenderFindVisualFormat(display(), visual()); | 40 | XRenderPictFormat *content_pict_format = XRenderFindVisualFormat(display(), visual()); |
41 | m_content_picture = new XRenderPicture(screen, content_pict_format, m_pict_filter); | 41 | m_content_picture.reset( new XRenderPicture(screen, content_pict_format, m_pict_filter) ); |
42 | 42 | ||
43 | XRenderPictFormat *mask_pict_format = XRenderFindStandardFormat(display(), PictStandardARGB32); | 43 | XRenderPictFormat *mask_pict_format = XRenderFindStandardFormat(display(), PictStandardARGB32); |
44 | m_mask_picture = new XRenderPicture(screen, mask_pict_format, m_pict_filter); | 44 | m_mask_picture.reset( new XRenderPicture(screen, mask_pict_format, m_pict_filter) ); |
45 | } | 45 | } |
46 | 46 | ||
47 | // Destructor. | 47 | // Destructor. |
diff --git a/util/fbcompose/plugins/opengl/preview/PreviewPlugin.cc b/util/fbcompose/plugins/opengl/preview/PreviewPlugin.cc index 97faf34..6448f92 100644 --- a/util/fbcompose/plugins/opengl/preview/PreviewPlugin.cc +++ b/util/fbcompose/plugins/opengl/preview/PreviewPlugin.cc | |||
@@ -96,7 +96,8 @@ void PreviewPlugin::windowCreated(const BaseCompWindow &window) { | |||
96 | const OpenGLWindow &gl_window = dynamic_cast<const OpenGLWindow&>(window); | 96 | const OpenGLWindow &gl_window = dynamic_cast<const OpenGLWindow&>(window); |
97 | 97 | ||
98 | OpenGLRenderingJob job; | 98 | OpenGLRenderingJob job; |
99 | job.prim_pos_buffer = new OpenGLBuffer(openGLScreen(), GL_ARRAY_BUFFER); | 99 | job.prim_pos_buffer.reset( |
100 | new OpenGLBuffer(openGLScreen(), GL_ARRAY_BUFFER)); | ||
100 | job.main_tex_coord_buffer = openGLScreen().defaultTexCoordBuffer(); | 101 | job.main_tex_coord_buffer = openGLScreen().defaultTexCoordBuffer(); |
101 | job.shape_tex_coord_buffer = openGLScreen().defaultTexCoordBuffer(); | 102 | job.shape_tex_coord_buffer = openGLScreen().defaultTexCoordBuffer(); |
102 | job.alpha = PREVIEW_ALPHA / 255.0f; | 103 | job.alpha = PREVIEW_ALPHA / 255.0f; |
diff --git a/util/fbcompose/plugins/xrender/fade/FadePlugin.cc b/util/fbcompose/plugins/xrender/fade/FadePlugin.cc index ac01189..e9fd97c 100644 --- a/util/fbcompose/plugins/xrender/fade/FadePlugin.cc +++ b/util/fbcompose/plugins/xrender/fade/FadePlugin.cc | |||
@@ -74,7 +74,10 @@ void FadePlugin::windowMapped(const BaseCompWindow &window) { | |||
74 | while (true) { | 74 | while (true) { |
75 | if (it == m_negative_fades.end()) { | 75 | if (it == m_negative_fades.end()) { |
76 | fade.fade_alpha = 0; | 76 | fade.fade_alpha = 0; |
77 | fade.fade_picture = new XRenderPicture(xrenderScreen(), m_fade_pict_format, xrenderScreen().pictFilter()); | 77 | fade.fade_picture.reset( |
78 | new XRenderPicture( | ||
79 | xrenderScreen(), m_fade_pict_format, | ||
80 | xrenderScreen().pictFilter())); | ||
78 | break; | 81 | break; |
79 | } else if (it->window_id == window.window()) { | 82 | } else if (it->window_id == window.window()) { |
80 | fade.fade_alpha = it->fade_alpha; | 83 | fade.fade_alpha = it->fade_alpha; |
@@ -105,7 +108,8 @@ void FadePlugin::windowUnmapped(const BaseCompWindow &window) { | |||
105 | m_positive_fades.erase(it); | 108 | m_positive_fades.erase(it); |
106 | } else { | 109 | } else { |
107 | fade.fade_alpha = 255; | 110 | fade.fade_alpha = 255; |
108 | fade.fade_picture = new XRenderPicture(xrenderScreen(), m_fade_pict_format, xrenderScreen().pictFilter()); | 111 | fade.fade_picture.reset( new XRenderPicture(xrenderScreen(), |
112 | m_fade_pict_format, xrenderScreen().pictFilter())); | ||
109 | } | 113 | } |
110 | 114 | ||
111 | if (xr_window.contentPicture()->pictureHandle() != None) { | 115 | if (xr_window.contentPicture()->pictureHandle() != None) { |
diff --git a/util/fbcompose/plugins/xrender/preview/PreviewPlugin.cc b/util/fbcompose/plugins/xrender/preview/PreviewPlugin.cc index 14a0e61..fdc4d29 100644 --- a/util/fbcompose/plugins/xrender/preview/PreviewPlugin.cc +++ b/util/fbcompose/plugins/xrender/preview/PreviewPlugin.cc | |||
@@ -59,7 +59,7 @@ PreviewPlugin::PreviewPlugin(const BaseScreen &screen, const std::vector<FbTk::F | |||
59 | unsigned long mask_color = 0x01010101 * PREVIEW_ALPHA; | 59 | unsigned long mask_color = 0x01010101 * PREVIEW_ALPHA; |
60 | Pixmap mask_pixmap = createSolidPixmap(screen, MAX_PREVIEW_WIDTH, MAX_PREVIEW_HEIGHT, mask_color); | 60 | Pixmap mask_pixmap = createSolidPixmap(screen, MAX_PREVIEW_WIDTH, MAX_PREVIEW_HEIGHT, mask_color); |
61 | XRenderPictFormat *pict_format = XRenderFindStandardFormat(display(), PictStandardARGB32); | 61 | XRenderPictFormat *pict_format = XRenderFindStandardFormat(display(), PictStandardARGB32); |
62 | m_mask_picture = new XRenderPicture(xrenderScreen(), pict_format, FilterFast); | 62 | m_mask_picture.reset( new XRenderPicture(xrenderScreen(), pict_format, FilterFast)); |
63 | m_mask_picture->setPixmap(mask_pixmap, true); | 63 | m_mask_picture->setPixmap(mask_pixmap, true); |
64 | 64 | ||
65 | m_previous_damage.width = 0; | 65 | m_previous_damage.width = 0; |