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// XFontImp.cc for FbTk fluxbox toolkit
// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
// 
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

// $Id$

#include "XFontImp.hh"
#include "App.hh"
#include "GContext.hh"
#include "FbPixmap.hh"
#include "I18n.hh"

#include <X11/Xutil.h>

#include <iostream>
#include <new>
#ifdef HAVE_CSTDIO
  #include <cstdio>
#else
  #include <stdio.h>
#endif
using namespace std;

namespace FbTk {

XFontImp::XFontImp(const char *fontname):m_rotfont(0), m_fontstruct(0),
                                         m_angle(0), m_rotate(true) {
    if (fontname != 0)
        load(fontname);	
}

XFontImp::~XFontImp() {
    if (m_fontstruct != 0)
        XFreeFont(App::instance()->display(), m_fontstruct);
    if (m_rotfont != 0)
        freeRotFont();
}

int XFontImp::ascent() const {
    if (m_fontstruct == 0)
        return 0;
    if (m_rotfont != 0)
        return m_rotfont->max_ascent;
		
    return m_fontstruct->ascent;
}

bool XFontImp::load(const std::string &fontname) {
    XFontStruct *font = XLoadQueryFont(App::instance()->display(), fontname.c_str());
    if (font == 0)
        return false;
    if (m_fontstruct != 0) // free old font struct, if any
        XFreeFont(App::instance()->display(), m_fontstruct);

    m_fontstruct = font; //set new font

    if (m_rotfont != 0) {
        freeRotFont(); // free old rotated font
        rotate(m_angle); // allocate new rotated font and rotate it to old angle
    }

    return true;
}

void XFontImp::drawText(const FbDrawable &w, int screen, GC gc, const char *text, size_t len, int x, int y) const {
    if (m_fontstruct == 0)
        return;
    // use roated font functions?
    if (m_rotfont != 0 && m_rotate) {
        drawRotText(w.drawable(), screen, gc, text, len, x, y);
        return;
    }

    XSetFont(w.display(), gc, m_fontstruct->fid);
    XDrawString(w.display(), w.drawable(), gc, x, y, text, len);
}

unsigned int XFontImp::textWidth(const char * const text, unsigned int size) const {
    if (text == 0 || m_fontstruct == 0)
        return 0;

    // check rotated font?
    if (m_rotfont != 0)
        return rotTextWidth(text, size);

    return XTextWidth(m_fontstruct, text, size);
}

unsigned int XFontImp::height() const {
    if (m_fontstruct == 0)
        return 0;

    return m_fontstruct->ascent + m_fontstruct->descent;
}

void XFontImp::rotate(float angle) {
    //we must have a font loaded before we rotate
    if (m_fontstruct == 0 || m_fontstruct->per_char == 0)
        return;

    if (m_rotfont != 0)
        freeRotFont();

    // no need for rotating, use regular font
    if (angle == 0) {
        m_angle = 0;
        return;
    }

    _FB_USES_NLS;

    //get positive angle
    while (angle < 0)
        angle += 360;

    m_angle = angle;

    // X system default vars
    Display *dpy = App::instance()->display();
    Window rootwin = DefaultRootWindow(dpy);
    int screen = DefaultScreen(dpy);

    char text[3];
    int ichar, i, j, index, boxlen = 60;
    int vert_w, vert_h, vert_len, bit_w, bit_h, bit_len;
    int min_char, max_char;
    unsigned char *vertdata, *bitdata;
    int ascent, descent, lbearing, rbearing;

    // get nearest vertical or horizontal direction 
    int dir = (int)((angle+45.0)/90.0)%4;

    if (dir == 0) // no rotation
        return;

    // create the depth 1 canvas bitmap
    FbTk::FbPixmap canvas(rootwin, boxlen, boxlen, 1);
 
    // create graphic context for our canvas
    FbTk::GContext font_gc(canvas);
    font_gc.setBackground(None);
    font_gc.setFont(m_fontstruct->fid);

    // allocate space for rotated font
    m_rotfont = new(nothrow) XRotFontStruct;

    if (m_rotfont == 0) {
        cerr<<"RotFont: "<<_FBTKTEXT(Error, OutOfMemory, "Out of memory", "Something couldn't allocate memory")<<endl;
        return;
    }
   
    // determine which characters are defined in font
    min_char = m_fontstruct->min_char_or_byte2; 
    max_char = m_fontstruct->max_char_or_byte2;
 
    // we only want printable chars
    if (min_char<32)
        min_char = 32;
    if (max_char>126)
        max_char = 126;
     
    /* some overall font data ... */
    m_rotfont->dir = dir;
    m_rotfont->min_char = min_char;
    m_rotfont->max_char = max_char;
    m_rotfont->max_ascent = m_fontstruct->max_bounds.ascent;
    m_rotfont->max_descent = m_fontstruct->max_bounds.descent;   
    m_rotfont->height = m_rotfont->max_ascent + m_rotfont->max_descent;

    // font needs rotation
    // loop through each character
    for (ichar = min_char; ichar <= max_char; ichar++) {
        index = ichar - m_fontstruct->min_char_or_byte2;

        // per char dimensions ...
        ascent = m_rotfont->per_char[ichar-32].ascent = m_fontstruct->per_char[index].ascent;
        descent =  m_rotfont->per_char[ichar-32].descent = m_fontstruct->per_char[index].descent;
        lbearing = m_rotfont->per_char[ichar-32].lbearing = m_fontstruct->per_char[index].lbearing;
        rbearing = m_rotfont->per_char[ichar-32].rbearing = m_fontstruct->per_char[index].rbearing;
        m_rotfont->per_char[ichar-32].width = m_fontstruct->per_char[index].width;

        // some space chars have zero body, but a bitmap can't have
        if (!ascent && !descent)   
            ascent = m_rotfont->per_char[ichar-32].ascent =   1;
        if (!lbearing && !rbearing) 
            rbearing = m_rotfont->per_char[ichar-32].rbearing = 1;

        // glyph width and height when vertical
        vert_w = rbearing - lbearing;
        vert_h = ascent + descent;

        // width in bytes
        vert_len = (vert_w-1)/8+1;   

        font_gc.setForeground(None);        
        canvas.fillRectangle(font_gc.gc(),
                             0, 0,
                             boxlen, boxlen);
        // draw the character centre top right on canvas
        sprintf(text, "%c", ichar);
        font_gc.setForeground(1);
        XDrawImageString(dpy, canvas.drawable(), font_gc.gc(),
                         boxlen/2 - lbearing,
                         boxlen/2 - descent, text, 1);

        // reserve memory for first XImage
        vertdata = (unsigned char *)calloc((unsigned)(vert_len * vert_h), 1);

        XImage *I1 = XCreateImage(dpy, DefaultVisual(dpy, screen), 
                                  1, XYBitmap,
                                  0, (char *)vertdata, 
                                  vert_w, vert_h, 8, 0);

        if (I1 == None) {				
            cerr << "RotFont: " << _FBTKTEXT(Error, CreateXImage, 
                                         "Can't create XImage", 
                                         "XCreateImage failed for some reason")
                 << "." << endl;
            free(vertdata);
            delete m_rotfont;
            m_rotfont = 0;			
            return;
        }

        I1->byte_order = I1->bitmap_bit_order = MSBFirst;

        // extract character from canvas
        XGetSubImage(dpy, canvas.drawable(), 
                     boxlen/2, boxlen/2 - vert_h,
                     vert_w, vert_h, 1, XYPixmap, I1, 0, 0);

        I1->format = XYBitmap; 

        // width, height of rotated character
        if (dir == 2) { 
            bit_w = vert_w;
            bit_h = vert_h; 
        } else {
            bit_w = vert_h;
            bit_h = vert_w; 
        }

        // width in bytes
        bit_len = (bit_w-1)/8 + 1;

        m_rotfont->per_char[ichar-32].glyph.bit_w = bit_w;
        m_rotfont->per_char[ichar-32].glyph.bit_h = bit_h;

        // reserve memory for the rotated image
        bitdata = (unsigned char *)calloc((unsigned)(bit_h * bit_len), 1);

        // create the image
        XImage *I2 = XCreateImage(dpy, DefaultVisual(dpy, screen), 1, XYBitmap, 0,
                          (char *)bitdata, bit_w, bit_h, 8, 0); 

        if (I2 == None) {
            cerr << "XFontImp: " <<_FBTKTEXT(Error, CreateXImage,
                                          "Can't create XImage",
                                          "XCreateImage failed for some reason") 
                 << "." << endl;
            free(bitdata);
            delete m_rotfont;
            m_rotfont = 0;
            return;
        }

        I2->byte_order = I2->bitmap_bit_order = MSBFirst;

        // map vertical data to rotated character
        for (j = 0; j < bit_h; j++) {
            for (i = 0; i < bit_w; i++) {
                char val = 0;
                if (dir == 1) {
                    val = vertdata[i*vert_len + (vert_w-j-1)/8] &
                        (128>>((vert_w-j-1)%8));
                } else if (dir == 2) {
                    val = vertdata[(vert_h-j-1)*vert_len +
                                   (vert_w-i-1)/8] & (128>>((vert_w-i-1)%8));
                } else {
                    val = vertdata[(vert_h-i-1)*vert_len + j/8] & 
                        (128>>(j%8));
                } 
                if (val) {
                    bitdata[j*bit_len + i/8] = bitdata[j*bit_len + i/8] |
                        (128>>(i%8));
                }
            }
        }

        // create this character's bitmap 
        m_rotfont->per_char[ichar-32].glyph.bm = 
            XCreatePixmap(dpy, rootwin, bit_w, bit_h, 1);
 
        // put the image into the bitmap 
        XPutImage(dpy, m_rotfont->per_char[ichar-32].glyph.bm, 
                  font_gc.gc(), I2, 0, 0, 0, 0, bit_w, bit_h);

        // free the image and data
        XDestroyImage(I1);
        XDestroyImage(I2);
    }

}

void XFontImp::freeRotFont() {
    if (m_rotfont == 0)
        return;
    // loop through each character and free its pixmap
    for (int ichar = m_rotfont->min_char - 32; 
         ichar <= m_rotfont->max_char - 32; ++ichar) {
        XFreePixmap(App::instance()->display(), m_rotfont->per_char[ichar].glyph.bm);
    }

    delete m_rotfont;
    m_rotfont = 0;
}

void XFontImp::drawRotText(Drawable w, int screen, GC gc, const char *text, size_t len, int x, int y) const {            

    Display *dpy = App::instance()->display();
    static GC my_gc = 0;
    int xp, yp, dir, ichar;

    if (text == NULL || len<1)
        return;

    dir = m_rotfont->dir;
    if (my_gc == 0)
        my_gc = XCreateGC(dpy, w, 0, 0);

    XCopyGC(dpy, gc, GCForeground|GCBackground, my_gc);

    // vertical or upside down

    XSetFillStyle(dpy, my_gc, FillStippled);

    // loop through each character in texting
    for (size_t i = 0; i<len; i++) {
        ichar = text[i]-32;

        // make sure it's a printing character
        if (ichar >= 0 && ichar<95) {
            // suitable offset
            if (dir == 1) {
                xp = x-m_rotfont->per_char[ichar].ascent;
                yp = y-m_rotfont->per_char[ichar].rbearing; 
            } else if (dir == 2) {
                xp = x-m_rotfont->per_char[ichar].rbearing;
                yp = y-m_rotfont->per_char[ichar].descent+1; 
            } else {
                xp = x-m_rotfont->per_char[ichar].descent+1;  
                yp = y+m_rotfont->per_char[ichar].lbearing; 
            }
                   
            // draw the glyph
            XSetStipple(dpy, my_gc, m_rotfont->per_char[ichar].glyph.bm);
    
            XSetTSOrigin(dpy, my_gc, xp, yp);
      
            XFillRectangle(dpy, w, my_gc, xp, yp,
                           m_rotfont->per_char[ichar].glyph.bit_w,
                           m_rotfont->per_char[ichar].glyph.bit_h);
    
            // advance position
            if (dir == 1)
                y -= m_rotfont->per_char[ichar].width;
            else if (dir == 2)
                x -= m_rotfont->per_char[ichar].width;
            else 
                y += m_rotfont->per_char[ichar].width;
        }
    }
}


unsigned int XFontImp::rotTextWidth(const char * const text, unsigned int size) const {

    if (text == 0)
        return 0;

    unsigned int width = 0;	
    for (size_t i = 0; i<size; i++) {
        int ichar = text[i] - 32;  
        // make sure it's a printing character
        if (ichar >= 0 && ichar < 95) 
            width += m_rotfont->per_char[ichar].width;
    }

    return width;
}

};