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authorMathias Gumz <akira at fluxbox dot org>2009-09-12 14:19:46 (GMT)
committerMathias Gumz <akira at fluxbox dot org>2009-09-12 14:19:46 (GMT)
commit5a3f25cda17d5381873431a5404944b63176c966 (patch)
tree955300b6f9e11aa43834c72cefd73804df2bb0e5
parent5f958b3bd5c33282ab5b772854d96d4d2a6b72e6 (diff)
downloadfluxbox_lack-5a3f25cda17d5381873431a5404944b63176c966.zip
fluxbox_lack-5a3f25cda17d5381873431a5404944b63176c966.tar.bz2
implemented visibility of titlebar buttons via the apps file
-rw-r--r--ChangeLog5
-rw-r--r--src/Window.cc41
2 files changed, 28 insertions, 18 deletions
diff --git a/ChangeLog b/ChangeLog
index 30cef63..bb758e8 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,5 +1,9 @@
1 (Format: Year/Month/Day) 1 (Format: Year/Month/Day)
2Changes for 1.1.2 2Changes for 1.1.2
3*09/09/12:
4 * Implemented visibility of titlebar buttons via the apps file (Mathias)
5 Window.cc
6
3*09/06/28: 7*09/06/28:
4 * Allow matching screen number in ClientPattern (thanks Peter Hercek) 8 * Allow matching screen number in ClientPattern (thanks Peter Hercek)
5 ClientPattern.cc 9 ClientPattern.cc
@@ -13,6 +17,7 @@ Changes for 1.1.2
13 Keys.cc 17 Keys.cc
14 * Revert to relative iconbar alignment when too many windows are open (Mark) 18 * Revert to relative iconbar alignment when too many windows are open (Mark)
15 FbTk/Container.cc 19 FbTk/Container.cc
20
16*09/05/26: 21*09/05/26:
17 * Fixed unexpected window focus changes under "focus follows mouse" (Jim) 22 * Fixed unexpected window focus changes under "focus follows mouse" (Jim)
18 FocusControl.cc/hh Window.cc fluxbox.cc Screen.cc 23 FocusControl.cc/hh Window.cc fluxbox.cc Screen.cc
diff --git a/src/Window.cc b/src/Window.cc
index d38fb8a..cb86723 100644
--- a/src/Window.cc
+++ b/src/Window.cc
@@ -2810,6 +2810,7 @@ void FluxboxWindow::setDecorationMask(unsigned int mask, bool apply) {
2810 decorations.shade = mask & WindowState::DECORM_SHADE; 2810 decorations.shade = mask & WindowState::DECORM_SHADE;
2811 decorations.tab = mask & WindowState::DECORM_TAB; 2811 decorations.tab = mask & WindowState::DECORM_TAB;
2812 decorations.enabled = mask & WindowState::DECORM_ENABLED; 2812 decorations.enabled = mask & WindowState::DECORM_ENABLED;
2813
2813 // we don't want to do this during initialization 2814 // we don't want to do this during initialization
2814 if (apply) 2815 if (apply)
2815 applyDecorations(); 2816 applyDecorations();
@@ -3574,7 +3575,7 @@ void FluxboxWindow::updateButtons() {
3574 3575
3575 switch (dir[i]) { 3576 switch (dir[i]) {
3576 case WinButton::MINIMIZE: 3577 case WinButton::MINIMIZE:
3577 if (isIconifiable()) { 3578 if (isIconifiable() && (m_state.deco_mask & WindowState::DECORM_ICONIFY)) {
3578 winbtn = new WinButton(*this, m_button_theme, 3579 winbtn = new WinButton(*this, m_button_theme,
3579 screen().pressedWinButtonTheme(), 3580 screen().pressedWinButtonTheme(),
3580 WinButton::MINIMIZE, 3581 WinButton::MINIMIZE,
@@ -3584,7 +3585,7 @@ void FluxboxWindow::updateButtons() {
3584 } 3585 }
3585 break; 3586 break;
3586 case WinButton::MAXIMIZE: 3587 case WinButton::MAXIMIZE:
3587 if (isMaximizable()) { 3588 if (isMaximizable() && (m_state.deco_mask & WindowState::DECORM_MAXIMIZE) ) {
3588 winbtn = new WinButton(*this, m_button_theme, 3589 winbtn = new WinButton(*this, m_button_theme,
3589 screen().pressedWinButtonTheme(), 3590 screen().pressedWinButtonTheme(),
3590 dir[i], 3591 dir[i],
@@ -3597,7 +3598,7 @@ void FluxboxWindow::updateButtons() {
3597 } 3598 }
3598 break; 3599 break;
3599 case WinButton::CLOSE: 3600 case WinButton::CLOSE:
3600 if (m_client->isClosable()) { 3601 if (m_client->isClosable() && (m_state.deco_mask & WindowState::DECORM_CLOSE)) {
3601 winbtn = new WinButton(*this, m_button_theme, 3602 winbtn = new WinButton(*this, m_button_theme,
3602 screen().pressedWinButtonTheme(), 3603 screen().pressedWinButtonTheme(),
3603 dir[i], 3604 dir[i],
@@ -3609,23 +3610,27 @@ void FluxboxWindow::updateButtons() {
3609 } 3610 }
3610 break; 3611 break;
3611 case WinButton::STICK: 3612 case WinButton::STICK:
3612 winbtn = new WinButton(*this, m_button_theme, 3613 if (m_state.deco_mask & WindowState::DECORM_STICKY) {
3613 screen().pressedWinButtonTheme(), 3614 winbtn = new WinButton(*this, m_button_theme,
3614 dir[i], 3615 screen().pressedWinButtonTheme(),
3615 frame().titlebar(), 3616 dir[i],
3616 0, 0, 10, 10); 3617 frame().titlebar(),
3617 3618 0, 0, 10, 10);
3618 stateSig().attach(winbtn); 3619
3619 winbtn->setOnClick(stick_cmd); 3620 stateSig().attach(winbtn);
3621 winbtn->setOnClick(stick_cmd);
3622 }
3620 break; 3623 break;
3621 case WinButton::SHADE: 3624 case WinButton::SHADE:
3622 winbtn = new WinButton(*this, m_button_theme, 3625 if (m_state.deco_mask & WindowState::DECORM_SHADE) {
3623 screen().pressedWinButtonTheme(), 3626 winbtn = new WinButton(*this, m_button_theme,
3624 dir[i], 3627 screen().pressedWinButtonTheme(),
3625 frame().titlebar(), 3628 dir[i],
3626 0, 0, 10, 10); 3629 frame().titlebar(),
3627 stateSig().attach(winbtn); 3630 0, 0, 10, 10);
3628 winbtn->setOnClick(shade_cmd); 3631 stateSig().attach(winbtn);
3632 winbtn->setOnClick(shade_cmd);
3633 }
3629 break; 3634 break;
3630 case WinButton::MENUICON: 3635 case WinButton::MENUICON:
3631 winbtn = new WinButton(*this, m_button_theme, 3636 winbtn = new WinButton(*this, m_button_theme,