1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
|
// Toolbar.hh for Fluxbox
// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Toolbar.hh for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id$
#ifndef TOOLBAR_HH
#define TOOLBAR_HH
#include "ToolbarTheme.hh"
#include "LayerMenu.hh"
#include "ToolFactory.hh"
#include "ToolTheme.hh"
#include "Layer.hh"
#include "FbTk/Timer.hh"
#include "FbTk/Resource.hh"
#include "FbTk/Observer.hh"
#include "FbTk/XLayer.hh"
#include "FbTk/XLayerItem.hh"
#include "FbTk/EventHandler.hh"
#include "FbTk/FbWindow.hh"
#include <memory>
class BScreen;
class Strut;
class FbMenu;
class Shape;
class ToolbarItem;
namespace FbTk {
class ImageControl;
}
/// The toolbar.
/// Handles iconbar, workspace name view and clock view
class Toolbar: public FbTk::EventHandler, public FbTk::Observer, public LayerObject {
public:
/// Toolbar placement on the screen
enum Placement{
// top and bottom placement
TOPLEFT = 1, BOTTOMLEFT, TOPCENTER,
BOTTOMCENTER, TOPRIGHT, BOTTOMRIGHT,
// left and right placement
LEFTCENTER, LEFTBOTTOM, LEFTTOP,
RIGHTCENTER, RIGHTBOTTOM, RIGHTTOP
};
/// Create a toolbar on the screen with specific width
Toolbar(BScreen &screen, FbTk::XLayer &layer, size_t width = 200);
virtual ~Toolbar();
void raise();
void lower();
void updateVisibleState();
void toggleHidden();
void moveToLayer(int layernum);
void saveOnHead(int head);
/**
@name eventhandlers
*/
//@{
void buttonPressEvent(XButtonEvent &be);
void buttonReleaseEvent(XButtonEvent &be);
void enterNotifyEvent(XCrossingEvent &ce);
void leaveNotifyEvent(XCrossingEvent &ce);
void exposeEvent(XExposeEvent &ee);
void handleEvent(XEvent &event);
//@}
void reconfigure();
void setPlacement(Placement where);
void update(FbTk::Subject *subj);
int layerNumber() const { return const_cast<FbTk::XLayerItem &>(m_layeritem).getLayerNum(); }
inline const FbTk::Menu &menu() const { return m_toolbarmenu; }
inline FbTk::Menu &menu() { return m_toolbarmenu; }
inline FbTk::Menu &placementMenu() { return m_placementmenu; }
inline const FbTk::Menu &placementMenu() const { return m_placementmenu; }
inline FbTk::Menu &layerMenu() { return m_layermenu; }
inline const FbTk::Menu &layerMenu() const { return m_layermenu; }
/// are we hidden?
inline bool isHidden() const { return m_hidden; }
/// do we auto hide the toolbar?
inline bool doAutoHide() const { return *m_rc_auto_hide; }
/// @return X window of the toolbar
inline const FbTk::FbWindow &window() const { return frame.window; }
inline BScreen &screen() { return m_screen; }
inline const BScreen &screen() const { return m_screen; }
inline unsigned int width() const { return frame.window.width(); }
inline unsigned int height() const { return frame.window.height(); }
inline unsigned int exposedHeight() const { return doAutoHide() ? frame.bevel_w : frame.height; }
inline int x() const { return isHidden() ? frame.x_hidden : frame.x; }
inline int y() const { return isHidden() ? frame.y_hidden : frame.y; }
inline Placement placement() const { return *m_rc_placement; }
/// @return pointer to iconbar if it got one, else 0
inline const ToolbarTheme &theme() const { return m_theme; }
inline ToolbarTheme &theme() { return m_theme; }
bool isVertical() const;
inline int getOnHead() const { return *m_rc_on_head; }
inline unsigned char alpha() const { return *m_rc_alpha; }
private:
void rearrangeItems();
void deleteItems();
void setupMenus();
void clearStrut();
void updateStrut();
void updateAlpha();
bool m_hidden; ///< hidden state
/// Toolbar frame
struct Frame {
Frame(FbTk::EventHandler &evh, int screen_num);
~Frame();
FbTk::FbWindow window;
int x, y, x_hidden, y_hidden, grab_x, grab_y;
unsigned int width, height, bevel_w;
} frame;
// background pixmap
Pixmap m_window_pm;
BScreen &m_screen; ///< screen connection
FbTk::Timer m_hide_timer; ///< timer to for auto hide toolbar
FbTk::XLayerItem m_layeritem; ///< layer item, must be declared before layermenu
LayerMenu m_layermenu;
FbMenu m_placementmenu, m_toolbarmenu;
// themes
ToolbarTheme m_theme;
typedef std::list<ToolbarItem *> ItemList;
ItemList m_item_list;
ToolFactory m_tool_factory;
Strut *m_strut; ///< created and destroyed by BScreen
// resources
FbTk::Resource<bool> m_rc_auto_hide, m_rc_maximize_over, m_rc_visible;
FbTk::Resource<int> m_rc_width_percent;
FbTk::Resource<int> m_rc_alpha;
FbTk::Resource<Layer> m_rc_layernum;
FbTk::Resource<int> m_rc_on_head;
FbTk::Resource<Placement> m_rc_placement;
FbTk::Resource<int> m_rc_height;
FbTk::Resource<std::string> m_rc_tools;
std::auto_ptr<Shape> m_shape;
typedef std::list<std::string> StringList;
StringList m_tools;
bool m_resize_lock; ///< to lock rearrangeItems or not
};
#endif // TOOLBAR_HH
|