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#include "LayerMenu.hh"
#include "fluxbox.hh"
#include "FbTk/RefCount.hh"
#include "FbTk/SimpleCommand.hh"
#include "FbTk/I18n.hh"
LayerMenu::LayerMenu(MenuTheme &tm, FbTk::ImageControl &imgctrl,
FbTk::XLayer &layer, LayerObject *object, bool save_rc):
ToggleMenu(tm, imgctrl, layer) {
_FB_USES_NLS;
Fluxbox *fluxbox = Fluxbox::instance();
struct {
int set;
int base;
const char *default_str;
int layernum;
} layer_menuitems[] = {
//TODO: nls
{0, 0, _FBTEXT(Layer, AboveDock, "Above Dock", "Layer above dock"), fluxbox->getAboveDockLayer()},
{0, 0, _FBTEXT(Layer, Dock, "Dock", "Layer dock"), fluxbox->getDockLayer()},
{0, 0, _FBTEXT(Layer, Top, "Top", "Layer top"), fluxbox->getTopLayer()},
{0, 0, _FBTEXT(Layer, Normal, "Normal", "Layer normal"), fluxbox->getNormalLayer()},
{0, 0, _FBTEXT(Layer, Bottom, "Bottom", "Layer bottom"), fluxbox->getBottomLayer()},
{0, 0, _FBTEXT(Layer, Desktop, "Desktop", "Layer desktop"), fluxbox->getDesktopLayer()},
};
FbTk::RefCount<FbTk::Command> saverc_cmd(new FbTk::SimpleCommand<Fluxbox>(
*Fluxbox::instance(),
&Fluxbox::save_rc));
for (size_t i=0; i < 6; ++i) {
// TODO: fetch nls string
if (save_rc) {
insert(new LayerMenuItem(layer_menuitems[i].default_str,
object, layer_menuitems[i].layernum, saverc_cmd));
} else {
insert(new LayerMenuItem(layer_menuitems[i].default_str,
object, layer_menuitems[i].layernum));
}
}
updateMenu();
}
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