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|
// Keys.cc for Fluxbox - an X11 Window manager
// Copyright (c) 2001 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include "Keys.hh"
#include "fluxbox.hh"
#include "Screen.hh"
#include "WinClient.hh"
#include "WindowCmd.hh"
#include "Debug.hh"
#include "FbTk/EventManager.hh"
#include "FbTk/StringUtil.hh"
#include "FbTk/FileUtil.hh"
#include "FbTk/App.hh"
#include "FbTk/Command.hh"
#include "FbTk/RefCount.hh"
#include "FbTk/KeyUtil.hh"
#include "FbTk/CommandParser.hh"
#include "FbTk/LogicCommands.hh"
#include "FbTk/I18n.hh"
#include "FbTk/AutoReloadHelper.hh"
#include "FbTk/STLUtil.hh"
#ifdef HAVE_CCTYPE
#include <cctype>
#else
#include <ctype.h>
#endif // HAVE_CCTYPE
#ifdef HAVE_CSTDIO
#include <cstdio>
#else
#include <stdio.h>
#endif
#ifdef HAVE_CSTDLIB
#include <cstdlib>
#else
#include <stdlib.h>
#endif
#ifdef HAVE_CERRNO
#include <cerrno>
#else
#include <errno.h>
#endif
#ifdef HAVE_CSTRING
#include <cstring>
#else
#include <string.h>
#endif
#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif // HAVE_SYS_TYPES_H
#ifdef HAVE_SYS_WAIT_H
#include <sys/wait.h>
#endif // HAVE_SYS_WAIT_H
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif // HAVE_UNISTD_H
#ifdef HAVE_SYS_STAT_H
#include <sys/stat.h>
#endif // HAVE_SYS_STAT_H
#include <X11/Xproto.h>
#include <X11/keysym.h>
#include <X11/Xutil.h>
#include <X11/XKBlib.h>
#include <iostream>
#include <fstream>
#include <list>
#include <vector>
#include <memory>
using std::cerr;
using std::endl;
using std::string;
using std::vector;
using std::ifstream;
using std::pair;
using FbTk::STLUtil::destroyAndClearSecond;
namespace {
// enforces the linking of FbTk/LogicCommands
FbTk::Command<void>* link_helper = FbTk::IfCommand::parse("", "", false);
// candidate for FbTk::StringUtil ?
int extractKeyFromString(const std::string& in, const char* start_pattern, unsigned int& key) {
int ret = 0;
if (strstr(in.c_str(), start_pattern) != 0) {
unsigned int tmp_key = 0;
if (FbTk::StringUtil::extractNumber(in.substr(strlen(start_pattern)), tmp_key)) {
key = tmp_key;
ret = 1;
}
}
return ret;
}
} // end of anonymous namespace
// helper class 'keytree'
class Keys::t_key {
public:
// typedefs
typedef std::list<RefKey> keylist_t;
// constructor / destructor
t_key(int type = 0, unsigned int mod = 0, unsigned int key = 0,
const std::string &key_str = std::string(), int context = 0,
bool isdouble = false);
RefKey find(int type_, unsigned int mod_, unsigned int key_,
int context_, bool isdouble_) {
// t_key ctor sets context_ of 0 to GLOBAL, so we must here too
context_ = context_ ? context_ : GLOBAL;
keylist_t::iterator it = keylist.begin(), it_end = keylist.end();
for (; it != it_end; ++it) {
if (*it && (*it)->type == type_ && (*it)->key == key_ &&
((*it)->context & context_) > 0 &&
isdouble_ == (*it)->isdouble && (*it)->mod ==
FbTk::KeyUtil::instance().isolateModifierMask(mod_))
return *it;
}
return RefKey();
}
// member variables
int type; // KeyPress or ButtonPress
unsigned int mod;
unsigned int key; // key code or button number
std::string key_str; // key-symbol, needed for regrab()
int context; // ON_TITLEBAR, etc.: bitwise-or of all desired contexts
bool isdouble;
FbTk::RefCount<FbTk::Command<void> > m_command;
keylist_t keylist;
};
Keys::t_key::t_key(int type_, unsigned int mod_, unsigned int key_,
const std::string &key_str_,
int context_, bool isdouble_) :
type(type_),
mod(mod_),
key(key_),
key_str(key_str_),
context(context_),
isdouble(isdouble_),
m_command(0) {
context = context_ ? context_ : GLOBAL;
}
Keys::Keys():
m_reloader(new FbTk::AutoReloadHelper()),
m_keylist(0),
next_key(0), saved_keymode(0) {
m_reloader->setReloadCmd(FbTk::RefCount<FbTk::Command<void> >(new FbTk::SimpleCommand<Keys>(*this, &Keys::reload)));
}
Keys::~Keys() {
ungrabKeys();
ungrabButtons();
deleteTree();
delete m_reloader;
}
/// Destroys the keytree
void Keys::deleteTree() {
m_map.clear();
m_keylist.reset();
next_key.reset();
saved_keymode.reset();
}
// keys are only grabbed in global context
void Keys::grabKey(unsigned int key, unsigned int mod) {
WindowMap::iterator it = m_window_map.begin();
WindowMap::iterator it_end = m_window_map.end();
for (; it != it_end; ++it) {
if ((it->second & Keys::GLOBAL) > 0)
FbTk::KeyUtil::grabKey(key, mod, it->first);
}
}
// keys are only grabbed in global context
void Keys::ungrabKeys() {
WindowMap::iterator it = m_window_map.begin();
WindowMap::iterator it_end = m_window_map.end();
for (; it != it_end; ++it) {
if ((it->second & Keys::GLOBAL) > 0)
FbTk::KeyUtil::ungrabKeys(it->first);
}
}
// ON_DESKTOP context doesn't need to be grabbed
void Keys::grabButton(unsigned int button, unsigned int mod, int context) {
WindowMap::iterator it = m_window_map.begin();
WindowMap::iterator it_end = m_window_map.end();
for (; it != it_end; ++it) {
if ((context & it->second & ~Keys::ON_DESKTOP) > 0)
FbTk::KeyUtil::grabButton(button, mod, it->first,
ButtonPressMask|ButtonReleaseMask|ButtonMotionMask);
}
}
void Keys::ungrabButtons() {
WindowMap::iterator it = m_window_map.begin();
WindowMap::iterator it_end = m_window_map.end();
for (; it != it_end; ++it)
FbTk::KeyUtil::ungrabButtons(it->first);
}
void Keys::grabWindow(Window win) {
if (!m_keylist)
return;
// make sure the window is in our list
WindowMap::iterator win_it = m_window_map.find(win);
if (win_it == m_window_map.end())
return;
m_handler_map[win]->grabButtons();
t_key::keylist_t::iterator it = m_keylist->keylist.begin();
t_key::keylist_t::iterator it_end = m_keylist->keylist.end();
for (; it != it_end; ++it) {
// keys are only grabbed in global context
if ((win_it->second & Keys::GLOBAL) > 0 && (*it)->type == KeyPress)
FbTk::KeyUtil::grabKey((*it)->key, (*it)->mod, win);
// ON_DESKTOP buttons don't need to be grabbed
else if ((win_it->second & (*it)->context & ~Keys::ON_DESKTOP) > 0) {
if ((*it)->type == ButtonPress || (*it)->type == ButtonRelease || (*it)->type == MotionNotify) {
FbTk::KeyUtil::grabButton((*it)->key, (*it)->mod, win, ButtonPressMask|ButtonReleaseMask|ButtonMotionMask);
}
}
}
}
/**
Load and grab keys
TODO: error checking
*/
void Keys::reload() {
// an intentionally empty file will still have one root mapping
bool firstload = m_map.empty();
if (m_filename.empty()) {
if (firstload)
loadDefaults();
return;
}
FbTk::App::instance()->sync(false);
if (! FbTk::FileUtil::isRegularFile(m_filename.c_str())) {
return;
}
// open the file
ifstream infile(m_filename.c_str());
if (!infile) {
if (firstload)
loadDefaults();
return; // failed to open file
}
// free memory of previous grabs
deleteTree();
m_map["default:"] = FbTk::makeRef<t_key>();
unsigned int current_line = 0; //so we can tell the user where the fault is
while (!infile.eof()) {
string linebuffer;
getline(infile, linebuffer);
current_line++;
if (!addBinding(linebuffer)) {
_FB_USES_NLS;
cerr<<_FB_CONSOLETEXT(Keys, InvalidKeyMod,
"Keys: Invalid key/modifier on line",
"A bad key/modifier string was found on line (number following)")<<" "<<
current_line<<"): "<<linebuffer<<endl;
}
} // end while eof
keyMode("default");
}
/**
* Load critical key/mouse bindings for when there are fatal errors reading the keyFile.
*/
void Keys::loadDefaults() {
fbdbg<<"Loading default key bindings"<<endl;
deleteTree();
m_map["default:"] = FbTk::makeRef<t_key>();
addBinding("OnDesktop Mouse1 :HideMenus");
addBinding("OnDesktop Mouse2 :WorkspaceMenu");
addBinding("OnDesktop Mouse3 :RootMenu");
addBinding("OnTitlebar Mouse3 :WindowMenu");
addBinding("OnWindow Mouse1 :MacroCmd {Focus} {Raise} {StartMoving}");
addBinding("OnTitlebar Mouse1 :MacroCmd {Focus} {Raise} {ActivateTab}");
addBinding("OnTitlebar Move1 :StartMoving");
addBinding("OnLeftGrip Move1 :StartResizing bottomleft");
addBinding("OnRightGrip Move1 :StartResizing bottomright");
addBinding("OnWindowBorder Move1 :StartMoving");
addBinding("Mod1 Tab :NextWindow (workspace=[current])");
addBinding("Mod1 Shift Tab :PrevWindow (workspace=[current])");
keyMode("default");
}
bool Keys::addBinding(const string &linebuffer) {
// Parse arguments
vector<string> val;
FbTk::StringUtil::stringtok(val, linebuffer);
// must have at least 1 argument
if (val.empty())
return true; // empty lines are valid.
if (val[0][0] == '#' || val[0][0] == '!' ) //the line is commented
return true; // still a valid line.
unsigned int key = 0, mod = 0;
int type = 0, context = 0;
bool isdouble = false;
size_t argc = 0;
RefKey current_key = m_map["default:"];
RefKey first_new_keylist = current_key, first_new_key;
if (val[0][val[0].length()-1] == ':') {
argc++;
keyspace_t::iterator it = m_map.find(val[0]);
if (it == m_map.end())
m_map[val[0]] = FbTk::makeRef<t_key>();
current_key = m_map[val[0]];
}
// for each argument
for (; argc < val.size(); argc++) {
std::string arg = FbTk::StringUtil::toLower(val[argc]);
if (arg[0] != ':') { // parse key(s)
std::string key_str;
int tmpmod = FbTk::KeyUtil::getModifier(arg.c_str());
if(tmpmod)
mod |= tmpmod; //If it's a modifier
else if (arg == "ondesktop")
context |= ON_DESKTOP;
else if (arg == "ontoolbar")
context |= ON_TOOLBAR;
else if (arg == "onwindow")
context |= ON_WINDOW;
else if (arg == "ontitlebar")
context |= ON_TITLEBAR;
else if (arg == "onwindowborder")
context |= ON_WINDOWBORDER;
else if (arg == "onleftgrip")
context |= ON_LEFTGRIP;
else if (arg == "onrightgrip")
context |= ON_RIGHTGRIP;
else if (arg == "ontab")
context |= ON_TAB;
else if (arg == "double")
isdouble = true;
else if (arg != "none") {
if (arg == "focusin") {
context = ON_WINDOW;
mod = key = 0;
type = FocusIn;
} else if (arg == "focusout") {
context = ON_WINDOW;
mod = key = 0;
type = FocusOut;
} else if (arg == "changeworkspace") {
context = ON_DESKTOP;
mod = key = 0;
type = FocusIn;
} else if (arg == "mouseover") {
type = EnterNotify;
if (!(context & (ON_WINDOW|ON_TOOLBAR)))
context |= ON_WINDOW;
key = 0;
} else if (arg == "mouseout") {
type = LeaveNotify;
if (!(context & (ON_WINDOW|ON_TOOLBAR)))
context |= ON_WINDOW;
key = 0;
// check if it's a mouse button
} else if (extractKeyFromString(arg, "mouse", key)) {
type = ButtonPress;
// fluxconf mangles things like OnWindow Mouse# to Mouse#ow
if (strstr(arg.c_str(), "top"))
context = ON_DESKTOP;
else if (strstr(arg.c_str(), "ebar"))
context = ON_TITLEBAR;
else if (strstr(arg.c_str(), "bar"))
context = ON_TOOLBAR;
else if (strstr(arg.c_str(), "ow"))
context = ON_WINDOW;
} else if (extractKeyFromString(arg, "click", key)) {
type = ButtonRelease;
} else if (extractKeyFromString(arg, "move", key)) {
type = MotionNotify;
} else if ((key = FbTk::KeyUtil::getKey(val[argc].c_str()))) { // convert from string symbol
type = KeyPress;
key_str = val[argc];
// keycode covers the following three two-byte cases:
// 0x - hex
// +[1-9] - number between +1 and +9
// numbers 10 and above
//
} else {
FbTk::StringUtil::extractNumber(arg, key);
type = KeyPress;
}
if (key == 0 && (type == KeyPress || type == ButtonPress || type == ButtonRelease))
return false;
if (type != ButtonPress)
isdouble = false;
if (!first_new_key) {
first_new_keylist = current_key;
current_key = current_key->find(type, mod, key, context,
isdouble);
if (!current_key) {
first_new_key.reset( new t_key(type, mod, key, key_str, context,
isdouble) );
current_key = first_new_key;
} else if (current_key->m_command) // already being used
return false;
} else {
RefKey temp_key( new t_key(type, mod, key, key_str, context,
isdouble) );
current_key->keylist.push_back(temp_key);
current_key = temp_key;
}
mod = 0;
key = 0;
context = 0;
isdouble = false;
}
} else { // parse command line
if (!first_new_key)
return false;
const char *str = FbTk::StringUtil::strcasestr(linebuffer.c_str(),
val[argc].c_str());
if (str) // +1 to skip ':'
current_key->m_command.reset(FbTk::CommandParser<void>::instance().parse(str + 1));
if (!str || current_key->m_command == 0 || mod)
return false;
// success
first_new_keylist->keylist.push_back(first_new_key);
return true;
} // end if
} // end for
return false;
}
// return true if bound to a command, else false
bool Keys::doAction(int type, unsigned int mods, unsigned int key,
int context, WinClient *current, Time time) {
if (!m_keylist)
return false;
static Time first_key_time = 0;
static Time last_button_time = 0;
static unsigned int last_button = 0;
// need to remember whether or not this is a double-click, e.g. when
// double-clicking on the titlebar when there's an OnWindow Double command
// we just don't update it if timestamp is the same
static bool double_click = false;
// actual value used for searching
bool isdouble = false;
if (type == ButtonPress) {
if (time > last_button_time) {
double_click = (time - last_button_time <
Fluxbox::instance()->getDoubleClickInterval()) &&
last_button == key;
}
last_button_time = time;
last_button = key;
isdouble = double_click;
}
auto resetKeyChain = [&]() {
first_key_time = 0;
next_key.reset();
if (saved_keymode) {
setKeyMode(saved_keymode);
saved_keymode.reset();
}
};
if (type == KeyPress && first_key_time && time - first_key_time > 5000)
resetKeyChain();
if (!next_key)
next_key = m_keylist;
mods = FbTk::KeyUtil::instance().cleanMods(mods);
RefKey temp_key = next_key->find(type, mods, key, context, isdouble);
// just because we double-clicked doesn't mean we shouldn't look for single
// click commands
if (!temp_key && isdouble)
temp_key = next_key->find(type, mods, key, context, false);
if (!temp_key && type == ButtonPress && // unassigned button press
next_key->find(MotionNotify, mods, key, context, false))
return true; // if there's a motion action, prevent replay to the client (but do nothing)
if (temp_key && !temp_key->keylist.empty()) { // emacs-style
if (!saved_keymode) {
first_key_time = time;
saved_keymode = m_keylist;
}
next_key = temp_key;
setKeyMode(next_key);
return true;
}
if (!temp_key || temp_key->m_command == 0) {
if (type == KeyPress &&
!FbTk::KeyUtil::instance().keycodeToModmask(key)) {
// if we're in the middle of an emacs-style keychain, exit it
resetKeyChain();
}
return false;
}
// if focus changes, windows will get NotifyWhileGrabbed,
// which they tend to ignore
if (type == KeyPress) {
XUngrabKeyboard(Fluxbox::instance()->display(), CurrentTime);
}
WinClient *old = WindowCmd<void>::client();
WindowCmd<void>::setClient(current);
temp_key->m_command->execute();
WindowCmd<void>::setClient(old);
if (saved_keymode) {
if (next_key == m_keylist) // don't reset keymode if command changed it
setKeyMode(saved_keymode);
saved_keymode.reset();
}
next_key.reset();
return true;
}
/// adds the window to m_window_map, so we know to grab buttons on it
void Keys::registerWindow(Window win, FbTk::EventHandler &h, int context) {
m_window_map[win] = context;
m_handler_map[win] = &h;
grabWindow(win);
}
/// remove the window from the window map, probably being deleted
void Keys::unregisterWindow(Window win) {
FbTk::KeyUtil::ungrabKeys(win);
FbTk::KeyUtil::ungrabButtons(win);
m_handler_map.erase(win);
m_window_map.erase(win);
}
/**
deletes the tree and load configuration
returns true on success else false
*/
void Keys::reconfigure() {
m_filename = FbTk::StringUtil::expandFilename(Fluxbox::instance()->getKeysFilename());
m_reloader->setMainFile(m_filename);
m_reloader->checkReload();
}
void Keys::regrab() {
setKeyMode(m_keylist);
}
void Keys::keyMode(const string& keyMode) {
keyspace_t::iterator it = m_map.find(keyMode + ":");
if (it == m_map.end())
setKeyMode(m_map["default:"]);
else
setKeyMode(it->second);
}
void Keys::setKeyMode(const FbTk::RefCount<t_key> &keyMode) {
ungrabKeys();
ungrabButtons();
// notify handlers that their buttons have been ungrabbed
HandlerMap::iterator h_it = m_handler_map.begin(),
h_it_end = m_handler_map.end();
for (; h_it != h_it_end; ++h_it)
h_it->second->grabButtons();
t_key::keylist_t::iterator it = keyMode->keylist.begin();
t_key::keylist_t::iterator it_end = keyMode->keylist.end();
for (; it != it_end; ++it) {
RefKey t = *it;
if (t->type == KeyPress) {
if (!t->key_str.empty()) {
int key = FbTk::KeyUtil::getKey(t->key_str.c_str());
t->key = key;
}
grabKey(t->key, t->mod);
} else {
grabButton(t->key, t->mod, t->context);
}
}
m_keylist = keyMode;
}
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