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// Shape.hh
// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef SHAPE_HH
#define SHAPE_HH
#include "FbPixmap.hh"
#include <X11/Xlib.h>
#include <memory>
#include <vector>
namespace FbTk {
class FbWindow;
/// creates round corners on windows
class Shape {
public:
enum ShapePlace {
NONE = 0,
BOTTOMRIGHT = 0x01,
TOPRIGHT = 0x02,
BOTTOMLEFT = 0x04,
TOPLEFT = 0x08
};
Shape(FbWindow &win, int shapeplaces);
~Shape();
/// set new shape places
void setPlaces(int shapeplaces);
/// update our shape
void update();
/// assign a new window
void setWindow(FbWindow &win);
/// Assign a window to merge our shape with.
/// (note that this is currently specific to frames)
void setShapeSource(FbWindow *win, int xoff, int yoff, bool always_update);
void setShapeOffsets(int xoff, int yoff);
unsigned int width() const;
unsigned int height() const;
unsigned int clipWidth() const;
unsigned int clipHeight() const;
// sets shape notify mask
static void setShapeNotify(const FbWindow &win);
/// @return true if window has shape
static bool isShaped(const FbWindow &win);
private:
FbWindow *m_win; ///< window to be shaped
FbWindow *m_shapesource; ///< window to pull shape from
int m_shapesource_xoff, m_shapesource_yoff;
void initCorners(int screen_num);
struct CornerPixmaps {
FbPixmap topleft;
FbPixmap topright;
FbPixmap botleft;
FbPixmap botright;
};
// unfortunately, we need a separate pixmap per screen
static std::vector<CornerPixmaps> s_corners;
int m_shapeplaces; ///< places to shape
};
}; // end namespace FbTk
#endif // SHAPE_HH
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