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// FbMenu.cc for fluxbox
// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
// and Simon Bowden (rathnor at users.sourceforge.net)
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id$
#include "FbMenu.hh"
#include "fluxbox.hh"
#include "MenuTheme.hh"
#include "Screen.hh"
#include "FbTk/Shape.hh"
FbMenu::FbMenu(MenuTheme &tm, FbTk::ImageControl &imgctrl,
FbTk::XLayer &layer):
FbTk::Menu(tm, imgctrl),
m_layeritem(fbwindow(), layer),
m_shape(new FbTk::Shape(fbwindow(), tm.shapePlaces())) {
}
FbMenu::~FbMenu() {
}
void FbMenu::updateMenu(int index) {
FbTk::Menu::updateMenu(index);
m_shape->update();
}
void FbMenu::clearWindow() {
FbTk::Menu::clearWindow();
m_shape->update();
}
void FbMenu::reconfigure() {
m_shape->setPlaces(dynamic_cast<const MenuTheme&>(theme()).shapePlaces());
FbTk::Menu::reconfigure();
}
void FbMenu::buttonReleaseEvent(XButtonEvent &be) {
BScreen *screen = Fluxbox::instance()->findScreen(screenNumber());
if (be.window == titleWindow() && isMoving() && screen) {
// menu stopped moving, so update head
int head = screen->getHead(be.x_root, be.y_root);
setScreen(screen->getHeadX(head),
screen->getHeadY(head),
screen->getHeadWidth(head),
screen->getHeadHeight(head));
}
// now get on with the show
FbTk::Menu::buttonReleaseEvent(be);
}
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