// WorkspaceCmd.cc for Fluxbox - an X11 Window manager // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #include "WorkspaceCmd.hh" #include "Layer.hh" #include "Workspace.hh" #include "Window.hh" #include "Screen.hh" #include "fluxbox.hh" #include "WinClient.hh" #include "FocusControl.hh" #include "WindowCmd.hh" #include "FbTk/KeyUtil.hh" #include "FbTk/CommandParser.hh" #include "FbTk/stringstream.hh" #include "FbTk/StringUtil.hh" #ifdef HAVE_CMATH #include #else #include #endif #include #include #include using std::string; REGISTER_COMMAND_PARSER(map, WindowListCmd::parse, void); REGISTER_COMMAND_PARSER(foreach, WindowListCmd::parse, void); FbTk::Command *WindowListCmd::parse(const string &command, const string &args, bool trusted) { FbTk::Command *cmd = 0; FbTk::Command *filter = 0; std::vector tokens; int opts; string pat; FbTk::StringUtil::stringTokensBetween(tokens, args, pat, '{', '}'); if (tokens.empty()) return 0; cmd = FbTk::CommandParser::instance().parse(tokens[0], trusted); if (!cmd) return 0; if (tokens.size() > 1) { FocusableList::parseArgs(tokens[1], opts, pat); filter = FbTk::CommandParser::instance().parse(pat, trusted); } return new WindowListCmd(FbTk::RefCount >(cmd), opts, FbTk::RefCount >(filter)); } void WindowListCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) { FocusableList::Focusables win_list(FocusableList::getListFromOptions(*screen, m_opts)->clientList()); FocusableList::Focusables::iterator it = win_list.begin(), it_end = win_list.end(); // save old value, so we can restore it later WinClient *old = WindowCmd::client(); for (; it != it_end; ++it) { if (typeid(**it) == typeid(FluxboxWindow)) WindowCmd::setWindow((*it)->fbwindow()); else if (typeid(**it) == typeid(WinClient)) WindowCmd::setClient(dynamic_cast(*it)); if (!m_filter || m_filter->execute()) m_cmd->execute(); } WindowCmd::setClient(old); } } FbTk::Command *SomeCmd::parse(const string &command, const string &args, bool trusted) { FbTk::Command *boolcmd = FbTk::CommandParser::instance().parse(args, trusted); if (!boolcmd) return 0; if (command == "some") return new SomeCmd(FbTk::RefCount >(boolcmd)); return new EveryCmd(FbTk::RefCount >(boolcmd)); } REGISTER_COMMAND_PARSER(some, SomeCmd::parse, bool); REGISTER_COMMAND_PARSER(every, SomeCmd::parse, bool); bool SomeCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) { FocusControl::Focusables win_list(screen->focusControl().creationOrderList().clientList()); FocusControl::Focusables::iterator it = win_list.begin(), it_end = win_list.end(); // save old value, so we can restore it later WinClient *old = WindowCmd::client(); for (; it != it_end; ++it) { WinClient *client = dynamic_cast(*it); if (!client) continue; WindowCmd::setClient(client); if (m_cmd->execute()) { WindowCmd::setClient(old); return true; } } WindowCmd::setClient(old); } return false; } bool EveryCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) { FocusControl::Focusables win_list(screen->focusControl().creationOrderList().clientList()); FocusControl::Focusables::iterator it = win_list.begin(), it_end = win_list.end(); // save old value, so we can restore it later WinClient *old = WindowCmd::client(); for (; it != it_end; ++it) { WinClient *client = dynamic_cast(*it); if (!client) continue; WindowCmd::setClient(client); if (!m_cmd->execute()) { WindowCmd::setClient(old); return false; } } WindowCmd::setClient(old); } return true; } namespace { FbTk::Command *parseWindowList(const string &command, const string &args, bool trusted) { int opts; string pat; FocusableList::parseArgs(args, opts, pat); if (command == "attach") return new AttachCmd(pat); else if (command == "nextwindow") return new NextWindowCmd(opts, pat); else if (command == "nextgroup") { opts |= FocusableList::LIST_GROUPS; return new NextWindowCmd(opts, pat); } else if (command == "prevwindow") return new PrevWindowCmd(opts, pat); else if (command == "prevgroup") { opts |= FocusableList::LIST_GROUPS; return new PrevWindowCmd(opts, pat); } else if (command == "arrangewindows") { int method = ArrangeWindowsCmd::UNSPECIFIED; return new ArrangeWindowsCmd(method,pat); } else if (command == "arrangewindowsvertical") { int method = ArrangeWindowsCmd::VERTICAL; return new ArrangeWindowsCmd(method,pat); } else if (command == "arrangewindowshorizontal") { int method = ArrangeWindowsCmd::HORIZONTAL; return new ArrangeWindowsCmd(method,pat); } else if (command == "arrangewindowsstackleft") { int method = ArrangeWindowsCmd::STACKLEFT; return new ArrangeWindowsCmd(method,pat); } else if (command == "arrangewindowsstackright") { int method = ArrangeWindowsCmd::STACKRIGHT; return new ArrangeWindowsCmd(method,pat); } else if (command == "arrangewindowsstacktop") { int method = ArrangeWindowsCmd::STACKTOP; return new ArrangeWindowsCmd(method,pat); } else if (command == "arrangewindowsstackbottom") { int method = ArrangeWindowsCmd::STACKBOTTOM; return new ArrangeWindowsCmd(method,pat); } return 0; } REGISTER_COMMAND_PARSER(attach, parseWindowList, void); REGISTER_COMMAND_PARSER(nextwindow, parseWindowList, void); REGISTER_COMMAND_PARSER(nextgroup, parseWindowList, void); REGISTER_COMMAND_PARSER(prevwindow, parseWindowList, void); REGISTER_COMMAND_PARSER(prevgroup, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindows, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindowsvertical, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindowshorizontal, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindowsstackleft, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindowsstackright, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindowsstacktop, parseWindowList, void); REGISTER_COMMAND_PARSER(arrangewindowsstackbottom, parseWindowList, void); } // end anonymous namespace void AttachCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) { FocusControl::Focusables win_list(screen->focusControl().focusedOrderWinList().clientList()); FocusControl::Focusables::iterator it = win_list.begin(), it_end = win_list.end(); FluxboxWindow *first = 0; for (; it != it_end; ++it) { if (m_pat.match(**it) && (*it)->fbwindow()) { if (first == 0) first = (*it)->fbwindow(); else first->attachClient((*it)->fbwindow()->winClient()); } } } } void NextWindowCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) screen->cycleFocus(m_option, &m_pat, false); } void PrevWindowCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) screen->cycleFocus(m_option, &m_pat, true); } FbTk::Command *GoToWindowCmd::parse(const string &command, const string &arguments, bool trusted) { int num, opts; string args, pat; FbTk_istringstream iss(arguments.c_str()); iss >> num; string::size_type pos = arguments.find_first_of("({"); if (pos != string::npos && pos != arguments.size()) args = arguments.c_str() + pos; FocusableList::parseArgs(args, opts, pat); return new GoToWindowCmd(num, opts, pat); } REGISTER_COMMAND_PARSER(gotowindow, GoToWindowCmd::parse, void); void GoToWindowCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen != 0) { const FocusableList *win_list = FocusableList::getListFromOptions(*screen, m_option); screen->focusControl().goToWindowNumber(*win_list, m_num, &m_pat); } } FbTk::Command *DirFocusCmd::parse(const string &command, const string &args, bool trusted) { if (command == "focusup") return new DirFocusCmd(FocusControl::FOCUSUP); else if (command == "focusdown") return new DirFocusCmd(FocusControl::FOCUSDOWN); else if (command == "focusleft") return new DirFocusCmd(FocusControl::FOCUSLEFT); else if (command == "focusright") return new DirFocusCmd(FocusControl::FOCUSRIGHT); return 0; } REGISTER_COMMAND_PARSER(focusup, DirFocusCmd::parse, void); REGISTER_COMMAND_PARSER(focusdown, DirFocusCmd::parse, void); REGISTER_COMMAND_PARSER(focusleft, DirFocusCmd::parse, void); REGISTER_COMMAND_PARSER(focusright, DirFocusCmd::parse, void); void DirFocusCmd::execute() { BScreen *screen = Fluxbox::instance()->keyScreen(); if (screen == 0) return; FluxboxWindow *win = FocusControl::focusedFbWindow(); if (win) screen->focusControl().dirFocus(*win, m_dir); } REGISTER_COMMAND(addworkspace, AddWorkspaceCmd, void); void AddWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) screen->addWorkspace(); } REGISTER_COMMAND(removelastworkspace, RemoveLastWorkspaceCmd, void); void RemoveLastWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) screen->removeLastWorkspace(); } namespace { FbTk::Command *parseIntCmd(const string &command, const string &args, bool trusted) { int num = 1; FbTk_istringstream iss(args.c_str()); iss >> num; if (command == "nextworkspace") return new NextWorkspaceCmd(num); else if (command == "prevworkspace") return new PrevWorkspaceCmd(num); else if (command == "rightworkspace") return new RightWorkspaceCmd(num); else if (command == "leftworkspace") return new LeftWorkspaceCmd(num); else if (command == "workspace") // workspaces appear 1-indexed to the user, hence the minus 1 return new JumpToWorkspaceCmd(num - 1); return 0; } REGISTER_COMMAND_PARSER(nextworkspace, parseIntCmd, void); REGISTER_COMMAND_PARSER(prevworkspace, parseIntCmd, void); REGISTER_COMMAND_PARSER(rightworkspace, parseIntCmd, void); REGISTER_COMMAND_PARSER(leftworkspace, parseIntCmd, void); REGISTER_COMMAND_PARSER(workspace, parseIntCmd, void); } // end anonymous namespace void NextWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) screen->nextWorkspace(m_option == 0 ? 1 : m_option); } void PrevWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) screen->prevWorkspace(m_option == 0 ? 1 : m_option); } void LeftWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) screen->leftWorkspace(m_param); } void RightWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) screen->rightWorkspace(m_param); } JumpToWorkspaceCmd::JumpToWorkspaceCmd(int workspace_num):m_workspace_num(workspace_num) { } void JumpToWorkspaceCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen != 0) { int num = screen->numberOfWorkspaces(); int actual = m_workspace_num; // we need an extra +1, since it's subtracted in FbCommandFactory if (actual < 0) actual += num+1; if (actual < 0) actual = 0; if (actual >= num) actual = num - 1; screen->changeWorkspaceID(actual); } } /** try to arrange the windows on the current workspace in a 'clever' way. we take the shaded-windows and put them ontop of the workspace and put the normal windows underneath it. */ void ArrangeWindowsCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen == 0) return; Workspace *space = screen->currentWorkspace(); if (space->windowList().empty()) return; // TODO: choice between // - arrange using all windows on all heads // - arrange for each head // - only on current head const int head = screen->getCurrHead(); Workspace::Windows::iterator win; Workspace::Windows normal_windows; Workspace::Windows shaded_windows; FluxboxWindow* main_window = NULL; // Main (big) window for stacked modes for(win = space->windowList().begin(); win != space->windowList().end(); ++win) { int winhead = screen->getHead((*win)->fbWindow()); if ((winhead == head || winhead == 0) && m_pat.match(**win)) { // If using stacked tiling, and this window is focused, set it as main window if (((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT) || (m_tile_method == STACKBOTTOM) || (m_tile_method == STACKTOP)) && (*win)->isFocused()){ main_window = (*win); } else{ if ((*win)->isShaded()) shaded_windows.push_back(*win); else normal_windows.push_back(*win); } } } // if using stacked-left/right/top/bottom and we don't have a main window yet // (no focused window?), we'll fall back on using the last window in the // window list. if (main_window == NULL) { if ((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT) || (m_tile_method == STACKTOP) || (m_tile_method == STACKBOTTOM)) { main_window = normal_windows.back(); normal_windows.pop_back(); } } // to arrange only shaded windows is a bit pointless imho (mathias) size_t win_count = normal_windows.size(); if (win_count == 0) return; unsigned int max_width = screen->maxRight(head) - screen->maxLeft(head); // If stacked left or right, max width is divided in 2 if ((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT)){ max_width = max_width / 2; } unsigned int max_height = screen->maxBottom(head) - screen->maxTop(head); // If stacked top or bottom, max height is divided in 2 if ((m_tile_method == STACKTOP) || (m_tile_method == STACKBOTTOM)){ max_height = max_height / 2; } // try to get the same number of rows as columns. unsigned int cols = int(sqrt((float)win_count)); // truncate to lower unsigned int rows = int(0.99 + float(win_count) / float(cols)); if ( (m_tile_method == VERTICAL) || // rotate if the user has asked for it or automagically ( (m_tile_method == UNSPECIFIED) && (max_widthmaxLeft(head); // window position offset in x unsigned int y_offs = screen->maxTop(head); // window position offset in y // Stacked mode only uses half the screen for tiled windows, so adjust offset to half the screen // (horizontal or vertical depending on stacking mode) switch(m_tile_method) { case STACKRIGHT: x_offs = int(abs((screen->maxLeft(head)-screen->maxRight(head)))/2); break; case STACKBOTTOM: y_offs = int(abs(screen->maxBottom(head) - screen->maxTop(head))/2); break; default: // no change needed for STACKLEFT/STACKTOP break; } // Since the placing algorithm loop below modifies the offsets, but we still need them to // position the main window, we save the calculated values. const unsigned int orig_x_offs = x_offs; const unsigned int orig_y_offs = y_offs; // unsigned int window = 0; // current window const unsigned int cal_width = max_width/cols; // calculated width ratio (width of every window) unsigned int i; unsigned int j; // place the shaded windows // TODO: until i resolve the shadedwindow->moveResize() issue to place // them in the same columns as the normal windows i just place the shaded // windows unchanged ontop of the current head for (i = 0, win = shaded_windows.begin(); win != shaded_windows.end(); ++win, ++i) { if (i & 1) (*win)->move(x_offs, y_offs); else (*win)->move(screen->maxRight(head) - (*win)->frame().width(), y_offs); y_offs += (*win)->frame().height(); } // TODO: what if the number of shaded windows is really big and we end up // with really little space left for the normal windows? how to handle // this? if (!shaded_windows.empty()) max_height -= i * (*shaded_windows.begin())->frame().height(); const unsigned int cal_height = max_height/rows; // height ratio (height of every window) // Resizes and sets windows positions in columns and rows. for (i = 0; i < rows; ++i) { x_offs = orig_x_offs; for (j = 0; j < cols && !normal_windows.empty(); ++j) { int cell_center_x = x_offs + (x_offs + cal_width) / 2; int cell_center_y = y_offs + (y_offs + cal_height) / 2; unsigned int closest_dist = ~0; Workspace::Windows::iterator closest = normal_windows.end(); for (win = normal_windows.begin(); win != normal_windows.end(); ++win) { int win_center_x = (*win)->frame().x() + ((*win)->frame().x() + (*win)->frame().width() / 2); int win_center_y = (*win)->frame().y() + ((*win)->frame().y() + (*win)->frame().height() / 2); unsigned int dist = (win_center_x - cell_center_x) * (win_center_x - cell_center_x) + (win_center_y - cell_center_y) * (win_center_y - cell_center_y); if (dist < closest_dist) { closest = win; closest_dist = dist; } } if (normal_windows.size() > 1) { (*closest)->moveResize(x_offs + (*closest)->xOffset(), y_offs + (*closest)->yOffset(), cal_width - (*closest)->widthOffset(), cal_height - (*closest)->heightOffset()); } else { // the last window gets everything that is left. (*closest)->moveResize(x_offs + (*closest)->xOffset(), y_offs + (*closest)->yOffset(), max_width - x_offs - (*closest)->widthOffset(), cal_height - (*closest)->heightOffset()); } normal_windows.erase(closest); // next x offset x_offs += cal_width; } // next y offset y_offs += cal_height; } // If using a stacked mechanism we now need to place the main window. if (main_window != NULL){ switch (m_tile_method){ case STACKLEFT: main_window->moveResize(max_width,orig_y_offs,max_width,max_height); break; case STACKRIGHT: main_window->moveResize(screen->maxLeft(head),screen->maxTop(head),max_width,max_height); break; case STACKTOP: main_window->moveResize(screen->maxLeft(head),max_height,max_width,max_height); break; case STACKBOTTOM: main_window->moveResize(screen->maxLeft(head),screen->maxTop(head),max_width,max_height); break; default: // Shouldn't happen. break; } } } REGISTER_COMMAND(showdesktop, ShowDesktopCmd, void); void ShowDesktopCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen == 0) return; // iconify windows in focus order, so it gets restored properly const std::list wins = screen->focusControl().focusedOrderWinList().clientList(); std::list::const_iterator it = wins.begin(), it_end = wins.end(); unsigned int space = screen->currentWorkspaceID(); unsigned int count = 0; for (; it != it_end; ++it) { if (!(*it)->fbwindow()->isIconic() && ((*it)->fbwindow()->isStuck() || (*it)->fbwindow()->workspaceNumber() == space) && (*it)->fbwindow()->layerNum() < ResourceLayer::DESKTOP) { (*it)->fbwindow()->iconify(); count++; } } if (count == 0) { BScreen::Icons icon_list = screen->iconList(); BScreen::Icons::reverse_iterator iconit = icon_list.rbegin(); BScreen::Icons::reverse_iterator itend= icon_list.rend(); for(; iconit != itend; ++iconit) { if ((*iconit)->workspaceNumber() == space || (*iconit)->isStuck()) (*iconit)->deiconify(false); } } else FocusControl::revertFocus(*screen); } REGISTER_COMMAND(closeallwindows, CloseAllWindowsCmd, void); void CloseAllWindowsCmd::execute() { BScreen *screen = Fluxbox::instance()->mouseScreen(); if (screen == 0) return; Workspace::Windows windows; BScreen::Workspaces::iterator workspace_it = screen->getWorkspacesList().begin(); BScreen::Workspaces::iterator workspace_it_end = screen->getWorkspacesList().end(); for (; workspace_it != workspace_it_end; ++workspace_it) { windows = (*workspace_it)->windowList(); std::for_each(windows.begin(), windows.end(), std::mem_fun(&FluxboxWindow::close)); } windows = screen->iconList(); std::for_each(windows.begin(), windows.end(), std::mem_fun(&FluxboxWindow::close)); }