// WindowState.hh // Copyright (c) 2008 Fluxbox Team (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef WINDOWSTATE_HH #define WINDOWSTATE_HH #include "Layer.hh" #include <X11/Xutil.h> #include <string> class SizeHints { public: SizeHints(): min_width(1), max_width(0), min_height(1), max_height(0), width_inc(1), height_inc(1), base_width(0), base_height(0), min_aspect_x(0), max_aspect_x(1), min_aspect_y(1), max_aspect_y(0), win_gravity(0) { } void reset(const XSizeHints &sizehint); void apply(unsigned int &w, unsigned int &h, bool maximizing = false) const; bool valid(unsigned int width, unsigned int height) const; void displaySize(unsigned int &i, unsigned int &j, unsigned int width, unsigned int height) const; bool isResizable() const; unsigned int min_width, max_width, min_height, max_height, width_inc, height_inc, base_width, base_height, min_aspect_x, max_aspect_x, min_aspect_y, max_aspect_y; int win_gravity; }; class WindowState { public: /** * Types of maximization */ enum MaximizeMode { MAX_NONE = 0, ///< normal state MAX_HORZ = 1, ///< maximize horizontal MAX_VERT = 2, ///< maximize vertical MAX_FULL = 3 ///< maximize full }; /** This enumeration represents individual decoration attributes, they can be OR-d together to get a mask. Useful for saving. */ enum DecorationMask { DECORM_TITLEBAR = (1<<0), DECORM_HANDLE = (1<<1), DECORM_BORDER = (1<<2), DECORM_ICONIFY = (1<<3), DECORM_MAXIMIZE = (1<<4), DECORM_CLOSE = (1<<5), DECORM_MENU = (1<<6), DECORM_STICKY = (1<<7), DECORM_SHADE = (1<<8), DECORM_TAB = (1<<9), DECORM_ENABLED = (1<<10), DECORM_LAST = (1<<11) // useful for getting "All" }; enum Decoration { DECOR_NONE = 0, DECOR_NORMAL = DECORM_LAST - 1, DECOR_TINY = DECORM_TITLEBAR|DECORM_ICONIFY|DECORM_MENU|DECORM_TAB, DECOR_TOOL = DECORM_TITLEBAR|DECORM_MENU, DECOR_BORDER = DECORM_BORDER|DECORM_MENU, DECOR_TAB = DECORM_BORDER|DECORM_MENU|DECORM_TAB }; enum WindowType { TYPE_NORMAL, TYPE_DOCK, TYPE_DESKTOP, TYPE_SPLASH, TYPE_DIALOG, TYPE_MENU, TYPE_TOOLBAR }; WindowState(): size_hints(), deco_mask(DECOR_NORMAL), type(TYPE_NORMAL), focused(false), shaded(false), fullscreen(false), stuck(false), iconic(false), focus_hidden(false), icon_hidden(false), maximized(0), layernum(Layer::NORMAL), x(0), y(0), width(1), height(1) { } void saveGeometry(int x, int y, unsigned int width, unsigned int height, bool force = false); // returns what the state should be set to, without actually setting it int queryToggleMaximized(int type) const; bool useBorder() const; bool useHandle() const; bool useTabs() const; bool useTitlebar() const; bool isMaximized() const { return maximized == MAX_FULL; } bool isMaximizedHorz() const { return maximized & MAX_HORZ; } bool isMaximizedVert() const { return maximized & MAX_VERT; } static int getDecoMaskFromString(const std::string &str); SizeHints size_hints; unsigned int deco_mask; WindowType type; bool focused, shaded, fullscreen, stuck, iconic, focus_hidden, icon_hidden; int maximized, layernum; int x, y; unsigned int width, height; }; #endif // WINDOWSTATE_HH