#ifndef WINDOWCMD_HH #define WINDOWCMD_HH #include "FbTk/Command.hh" #include "Window.hh" /// holds context for WindowCmd class WindowCmd_base { public: static void setWindow(FluxboxWindow *win) { s_win = win; } static FluxboxWindow *window() { return s_win; } protected: static FluxboxWindow *s_win; }; /// executes action for a dynamic context set in WindowCmd_base template class WindowCmd: public WindowCmd_base, public FbTk::Command { public: typedef ReturnType (FluxboxWindow::* Action)(); WindowCmd(Action a):m_action(a) {} void execute() { if (window() != 0) (*window().*m_action)(); } private: Action m_action; }; #endif // WINDOWCMD_HH