// WinClient.hh for Fluxbox - an X11 Window manager // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef WINCLIENT_HH #define WINCLIENT_HH #include "Focusable.hh" #include "Window.hh" #include "Subject.hh" #include "FbWindow.hh" #include "FbTk/FbString.hh" #include <X11/Xutil.h> class BScreen; class Strut; /// Holds client window info class WinClient: public Focusable, public FbTk::FbWindow { public: typedef std::list<WinClient *> TransientList; // this structure only contains 3 elements... the Motif 2.0 structure contains // 5... we only need the first 3... so that is all we will define typedef struct MwmHints { unsigned long flags; // Motif wm flags unsigned long functions; // Motif wm functions unsigned long decorations; // Motif wm decorations } MwmHints; WinClient(Window win, BScreen &screen, FluxboxWindow *fbwin = 0); ~WinClient(); bool sendFocus(); // returns whether we sent a message or not // i.e. whether we assume the focus will get taken bool acceptsFocus() const; // will this window accept focus (according to hints) void sendClose(bool forceful = false); // not aware of anything that makes this false at present inline bool isClosable() const { return true; } /// updates from wm class hints void updateWMClassHint(); void updateWMProtocols(); // override the title with this void setTitle(FbTk::FbString &title); void updateTitle(); /// updates transient window information void updateTransientInfo(); void updateMWMHints(); void updateWMHints(); void updateWMNormalHints(); void setStrut(Strut *strut); void clearStrut(); bool focus(); // calls Window->setCurrentClient to give focus to this client bool isFocused() const; void setAttentionState(bool value); const std::string &title() const { return m_title; } /** * Changes width and height to the nearest (lower) value * that conforms to it's size hints. * * display_* give the values that would be displayed * to the user when resizing. * We use pointers for display_* since they are optional. */ void applySizeHints(int &width, int &height, int *display_width = 0, int *display_height = 0, bool maximizing = false); bool checkSizeHints(unsigned int width, unsigned int height); void setGroupLeftWindow(Window win); void saveBlackboxAttribs(FluxboxWindow::BlackboxAttributes &blackbox_attribs); void setFluxboxWindow(FluxboxWindow *win); // does this client have a pending unmap or destroy event? bool validateClient() const; // // accessors // bool getAttrib(XWindowAttributes &attr) const; bool getWMName(XTextProperty &textprop) const; bool getWMIconName(XTextProperty &textprop) const; std::string getWMRole() const; Focusable::WindowType getWindowType() const { return m_window_type; } void setWindowType(Focusable::WindowType type) { m_window_type = type; } inline WinClient *transientFor() { return transient_for; } inline const WinClient *transientFor() const { return transient_for; } inline TransientList &transientList() { return transients; } inline const TransientList &transientList() const { return transients; } inline bool isTransient() const { return transient_for != 0; } inline bool isModal() const { return m_modal_count > 0; } inline bool isStateModal() const { return m_modal; } void setStateModal(bool state); inline int gravity() const { return m_win_gravity; } bool hasGroupLeftWindow() const; // grouping is tracked by remembering the window to the left in the group Window getGroupLeftWindow() const; inline const MwmHints *getMwmHint() const { return m_mwm_hint; } inline unsigned int maxWidth() const { return max_width; } inline unsigned int maxHeight() const { return max_height; } static const int PropMwmHintsElements = 3; /** !! TODO !! remove or move these to private */ WinClient *transient_for; // which window are we a transient for? std::list<WinClient *> transients; // which windows are our transients? Window window_group; int x, y, old_bw; unsigned int min_width, min_height, max_width, max_height, width_inc, height_inc, min_aspect_x, min_aspect_y, max_aspect_x, max_aspect_y, base_width, base_height; unsigned long initial_state, normal_hint_flags, wm_hint_flags; private: /// removes client from any waiting list and clears empty waiting lists void removeTransientFromWaitingList(); // some transient of ours (or us) is modal void addModal() { ++m_modal_count; } // some transient (or us) is no longer modal void removeModal() { --m_modal_count; } // number of transients which we are modal for int m_modal_count; bool m_modal; bool accepts_input, send_focus_message, send_close_message; int m_win_gravity; bool m_title_override; Focusable::WindowType m_window_type; MwmHints *m_mwm_hint; Strut *m_strut; // map transient_for X window to winclient transient // (used if transient_for FbWindow was created after transient) // Since a lot of transients can be created before transient_for // we need to map transient_for window to a list of transients // // Stuff to worry about: // 1) If transients die before the transient_for is created // 2) If transients changes to a new transient_for before old transient_for is created // ( 3) Transient_for is never created // This is not a big deal since the key value will be cleared // once the list is empty ) typedef std::map<Window, TransientList> TransientWaitMap; static TransientWaitMap s_transient_wait; }; #endif // WINCLIENT_HH