// WinButton.hh for Fluxbox Window Manager // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef WINBUTTON_HH #define WINBUTTON_HH #include "FbTk/Button.hh" #include "FbTk/Observer.hh" #include "FbTk/FbPixmap.hh" class FluxboxWindow; class WinButtonTheme; namespace FbTk{ class Color; template <class T> class ThemeProxy; } /// draws and handles basic window button graphic class WinButton:public FbTk::Button, public FbTk::Observer { public: /// draw type for the button enum Type {MAXIMIZE, MINIMIZE, SHADE, STICK, CLOSE, MENUICON}; WinButton(const FluxboxWindow &listen_to, FbTk::ThemeProxy<WinButtonTheme> &theme, FbTk::ThemeProxy<WinButtonTheme> &pressed, Type buttontype, const FbTk::FbWindow &parent, int x, int y, unsigned int width, unsigned int height); /// override for drawing void exposeEvent(XExposeEvent &event); void buttonReleaseEvent(XButtonEvent &event); void setBackgroundPixmap(Pixmap pm); void setPressedPixmap(Pixmap pm); void setBackgroundColor(const FbTk::Color &color); void setPressedColor(const FbTk::Color &color); Pixmap getBackgroundPixmap() const; Pixmap getPressedPixmap() const; /// override for redrawing void clear(); void update(FbTk::Subject *subj); private: void drawType(); Type m_type; ///< the button type const FluxboxWindow &m_listen_to; FbTk::ThemeProxy<WinButtonTheme> &m_theme, &m_pressed_theme; FbTk::FbPixmap m_icon_pixmap; FbTk::FbPixmap m_icon_mask; bool overrode_bg, overrode_pressed; }; #endif // WINBUTTON_HH