// WinButton.cc for Fluxbox Window Manager // Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /// $Id: WinButton.cc,v 1.10 2003/08/22 21:33:13 fluxgen Exp $ #include "WinButton.hh" #include "App.hh" #include "Window.hh" #include "WinButtonTheme.hh" WinButton::WinButton(const FluxboxWindow &listen_to, WinButtonTheme &theme, Type buttontype, const FbTk::FbWindow &parent, int x, int y, unsigned int width, unsigned int height): FbTk::Button(parent, x, y, width, height), m_type(buttontype), m_listen_to(listen_to), m_theme(theme) { theme.reconfigSig().attach(this); } void WinButton::exposeEvent(XExposeEvent &event) { FbTk::Button::exposeEvent(event); drawType(); updateTransparent(); } void WinButton::buttonReleaseEvent(XButtonEvent &event) { FbTk::Button::buttonReleaseEvent(event); clear(); } void WinButton::drawType() { switch (m_type) { case MAXIMIZE: if (m_theme.maximizePixmap().pixmap().drawable() != 0) { if (pressed()) { FbTk::FbWindow::setBackgroundPixmap(m_theme. maximizePressedPixmap(). pixmap().drawable()); } else if (m_theme.maximizePixmap().pixmap().drawable()) { // check focus if (!m_listen_to.isFocused() && m_theme.maximizeUnfocusPixmap().pixmap().drawable() != 0) { // not focused FbTk::FbWindow::setBackgroundPixmap(m_theme. maximizeUnfocusPixmap(). pixmap().drawable()); } else { // focused FbTk::FbWindow::setBackgroundPixmap(m_theme. maximizePixmap(). pixmap().drawable()); } } FbTk::FbWindow::clear(); } else { if (gc() == 0) // must have valid graphic context return; drawRectangle(gc(), 2, 2, width() - 5, height() - 5); drawLine(gc(), 2, 3, width() - 3, 3); } break; case MINIMIZE: if (m_theme.iconifyPixmap().pixmap().drawable() != 0) { if (pressed()) { FbTk::FbWindow::setBackgroundPixmap(m_theme. iconifyPressedPixmap(). pixmap().drawable()); } else if (m_theme.iconifyPixmap().pixmap().drawable()){ // check focus if (!m_listen_to.isFocused() && m_theme.iconifyUnfocusPixmap().pixmap().drawable() != 0) { // not focused FbTk::FbWindow::setBackgroundPixmap(m_theme. iconifyUnfocusPixmap(). pixmap().drawable()); } else { // focused FbTk::FbWindow::setBackgroundPixmap(m_theme. iconifyPixmap(). pixmap().drawable()); } } FbTk::FbWindow::clear(); } else { if (gc() == 0) // must have valid graphic context return; FbTk::FbWindow::drawRectangle(gc(), 2, height() - 5, width() - 5, 2); } break; case STICK: if (m_theme.stickPixmap().pixmap().drawable() != 0) { if (m_listen_to.isStuck() && m_theme.stuckPixmap().pixmap().drawable() && ! pressed()) { // we're using the same pixmap for pressed as in not stuck // check focus if (!m_listen_to.isFocused() && m_theme.stuckUnfocusPixmap().pixmap().drawable() != 0) { // not focused FbTk::FbWindow::setBackgroundPixmap(m_theme. stuckUnfocusPixmap(). pixmap().drawable()); } else { // focused FbTk::FbWindow::setBackgroundPixmap(m_theme. stuckPixmap(). pixmap().drawable()); } } else { // not stuck if (pressed()) { FbTk::FbWindow::setBackgroundPixmap(m_theme. stickPressedPixmap(). pixmap().drawable()); } else if (m_theme.stickPixmap().pixmap().drawable()) { // check focus if (!m_listen_to.isFocused() && m_theme.stickUnfocusPixmap().pixmap().drawable() != 0) { // not focused FbTk::FbWindow::setBackgroundPixmap(m_theme. stickUnfocusPixmap(). pixmap().drawable()); } else { // focused FbTk::FbWindow::setBackgroundPixmap(m_theme. stickPixmap(). pixmap().drawable()); } } } // end if stuck FbTk::FbWindow::clear(); } else { if (m_listen_to.isStuck()) { fillRectangle(gc(), width()/2 - width()/4, height()/2 - height()/4, width()/2, height()/2); } else { if (gc() == 0) // must have valid graphic context return; fillRectangle(gc(), width()/2 - width()/10, height()/2 - height()/10, width()/5, height()/5); } } break; case CLOSE: if (m_theme.closePixmap().pixmap().drawable() != 0) { if (pressed()) { FbTk::FbWindow::setBackgroundPixmap(m_theme. closePressedPixmap(). pixmap().drawable()); } else if (m_theme.closePixmap().pixmap().drawable()) { // check focus if (!m_listen_to.isFocused() && m_theme.closeUnfocusPixmap().pixmap().drawable() != 0) { // not focused FbTk::FbWindow::setBackgroundPixmap(m_theme. closeUnfocusPixmap(). pixmap().drawable()); } else { // focused FbTk::FbWindow::setBackgroundPixmap(m_theme. closePixmap(). pixmap().drawable()); } } FbTk::FbWindow::clear(); } else { if (gc() == 0) // must have valid graphic context return; drawLine(gc(), 2, 2, width() - 3, height() - 3); drawLine(gc(), 2, width() - 3, height() - 3, 2); } break; case SHADE: if (m_theme.shadePixmap().pixmap().drawable() != 0) { if (pressed()) { FbTk::FbWindow::setBackgroundPixmap(m_theme. shadePressedPixmap(). pixmap().drawable()); } else if (m_theme.shadePixmap().pixmap().drawable()) { // check focus if (!m_listen_to.isFocused() && m_theme.shadeUnfocusPixmap().pixmap().drawable() != 0) { // not focused FbTk::FbWindow::setBackgroundPixmap(m_theme. shadeUnfocusPixmap(). pixmap().drawable()); } else { // focused FbTk::FbWindow::setBackgroundPixmap(m_theme. shadePixmap(). pixmap().drawable()); } } FbTk::FbWindow::clear(); } break; } } void WinButton::clear() { FbTk::Button::clear(); drawType(); } void WinButton::update(FbTk::Subject *subj) { clear(); drawType(); }