// UnderMousePlacement.cc // Copyright (c) 2006 Fluxbox Team (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #include "UnderMousePlacement.hh" #include "FbTk/App.hh" #include "Screen.hh" #include "Window.hh" bool UnderMousePlacement::placeWindow(const FluxboxWindow &win, int head, int &place_x, int &place_y) { int root_x, root_y, ignore_i; unsigned int ignore_ui; Window ignore_w; XQueryPointer(FbTk::App::instance()->display(), win.screen().rootWindow().window(), &ignore_w, &ignore_w, &root_x, &root_y, &ignore_i, &ignore_i, &ignore_ui); // 2*border = border on each side of the screen // not using offset ones because we won't let tabs influence the "centre" int win_w = win.width() + win.fbWindow().borderWidth()*2, win_h = win.height() + win.fbWindow().borderWidth()*2; int test_x = root_x - (win_w / 2); int test_y = root_y - (win_h / 2); // keep the window inside the screen int head_left = (signed) win.screen().maxLeft(head); int head_right = (signed) win.screen().maxRight(head); int head_top = (signed) win.screen().maxTop(head); int head_bot = (signed) win.screen().maxBottom(head); if (test_x < head_left) test_x = head_left; if (test_x + win_w > head_right) test_x = head_right - win_w; if (test_y < head_top) test_y = head_top; if (test_y + win_h > head_bot) test_y = head_bot - win_h; place_x = test_x; place_y = test_y; return true; }