// Remember.cc for Fluxbox Window Manager // Copyright (c) 2002 Xavier Brouckaert // Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // and Simon Bowden (rathnor at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Remember.cc,v 1.24 2003/06/12 15:12:19 rathnor Exp $ #include "Remember.hh" #include "ClientPattern.hh" #include "StringUtil.hh" #include "Screen.hh" #include "Window.hh" #include "WinClient.hh" #include "FbMenu.hh" #include "MenuItem.hh" #include "App.hh" #include //use GNU extensions #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif // _GNU_SOURCE #include #include #include #include #include using namespace std; #ifndef MAXPATHLEN #define MAXPATHLEN 255 #endif // MAXPATHLEN namespace { class RememberMenuItem : public FbTk::MenuItem { public: RememberMenuItem(const char *label, Remember &remember, FluxboxWindow &fbwin, Remember::Attribute attrib) : FbTk::MenuItem(label), m_remember(remember), m_win(fbwin), m_attrib(attrib) {} bool isSelected() const { return m_remember.isRemembered(m_win.winClient(), m_attrib); } bool isEnabled() const { if (m_attrib != Remember::REM_JUMPWORKSPACE) return true; else return (m_remember.isRemembered(m_win.winClient(), Remember::REM_WORKSPACE)); } void click(int button, int time) { if (isSelected()) { m_remember.forgetAttrib(m_win.winClient(), m_attrib); } else { m_remember.rememberAttrib(m_win.winClient(), m_attrib); } m_remember.save(); FbTk::MenuItem::click(button, time); } private: // my remember manager Remember &m_remember; FluxboxWindow &m_win; Remember::Attribute m_attrib; }; FbTk::Menu *createRememberMenu(Remember &remember, FluxboxWindow &win) { // each fluxboxwindow has its own windowmenu // so we also create a remember menu just for it... BScreen &screen = win.screen(); FbTk::Menu *menu = new FbMenu(*screen.menuTheme(), screen.screenNumber(), screen.imageControl(), *screen.layerManager().getLayer(Fluxbox::instance()->getMenuLayer())); menu->disableTitle(); // TODO: nls menu->insert(new RememberMenuItem("Workspace", remember, win, Remember::REM_WORKSPACE)); menu->insert(new RememberMenuItem("Jump to workspace", remember, win, Remember::REM_JUMPWORKSPACE)); menu->insert(new RememberMenuItem("Dimensions", remember, win, Remember::REM_DIMENSIONS)); menu->insert(new RememberMenuItem("Position", remember, win, Remember::REM_POSITION)); menu->insert(new RememberMenuItem("Sticky", remember, win, Remember::REM_STUCKSTATE)); menu->insert(new RememberMenuItem("Decorations", remember, win, Remember::REM_DECOSTATE)); menu->insert(new RememberMenuItem("Shaded", remember, win, Remember::REM_SHADEDSTATE)); menu->insert(new RememberMenuItem("Layer", remember, win, Remember::REM_LAYER)); // menu->insert(new RememberMenuItem("Tab", remember, win, // Remember::REM_TABSTATE)); menu->insert(new RememberMenuItem("Save on close", remember, win, Remember::REM_SAVEONCLOSE)); menu->update(); return menu; }; }; // end anonymous namespace Application::Application() { workspace_remember = dimensions_remember = position_remember = stuckstate_remember = decostate_remember = shadedstate_remember = tabstate_remember = jumpworkspace_remember = layer_remember = save_on_close_remember = false; } /******************************************************** * Remember * ************/ Remember::Remember() { load(); } Remember::~Remember() { // free our resources // the patterns free the "Application"s // the client mapping shouldn't need cleaning Patterns::iterator it; while (!m_pats.empty()) { it = m_pats.begin(); delete it->first; // ClientPattern delete it->second; // Application m_pats.erase(it); } } Application* Remember::find(WinClient &winclient) { // if it is already associated with a application, return that one // otherwise, check it against every pattern that we've got Clients::iterator wc_it = m_clients.find(&winclient); if (wc_it != m_clients.end()) return wc_it->second; else { Patterns::iterator it = m_pats.begin(); for (; it != m_pats.end(); it++) if (it->first->match(winclient)) { it->first->addMatch(); m_clients[&winclient] = it->second; return it->second; } } // oh well, no matches return 0; } Application * Remember::add(WinClient &winclient) { ClientPattern *p = new ClientPattern(); Application *app = new Application(); // by default, we match against the WMClass of a window. p->addTerm(p->getProperty(ClientPattern::NAME, winclient), ClientPattern::NAME); m_clients[&winclient] = app; p->addMatch(); m_pats.push_back(make_pair(p, app)); return app; } int Remember::parseApp(ifstream &file, Application &app) { string line; int row = 0; while (! file.eof()) { if (getline(file, line)) { row++; if (line[0] != '#') { //the line is commented int parse_pos = 0, err = 0; string str_key, str_label; err = FbTk::StringUtil::getStringBetween(str_key, line.c_str(), '[', ']'); if (err > 0 ) { parse_pos += err; err = FbTk::StringUtil::getStringBetween(str_label, line.c_str() + parse_pos, '{', '}'); if (err>0) { parse_pos += err; } } else continue; //read next line if (!str_key.size()) continue; //read next line if (str_key == "Workspace") { unsigned int w; istringstream iss(str_label.c_str()); iss >> w; app.rememberWorkspace(w); } else if (str_key == "Layer") { unsigned int l; istringstream iss(str_label.c_str()); iss >> l; app.rememberLayer(l); } else if (str_key == "Dimensions") { unsigned int h,w; istringstream iss(str_label.c_str()); iss >> w >> h; app.rememberDimensions(w,h); } else if (str_key == "Position") { unsigned int x,y; istringstream iss(str_label); iss >> x >> y; app.rememberPosition(x,y); } else if (str_key == "Shaded") { app.rememberShadedstate((str_label=="yes")); } else if (str_key == "Tab") { app.rememberTabstate((str_label=="yes")); } else if (str_key == "Deco") { if (str_label == "NONE") { app.rememberDecostate((unsigned int) 0); } else if (str_label == "NORMAL") { app.rememberDecostate((unsigned int) 0xfffffff); } else if (str_label == "TINY") { app.rememberDecostate((unsigned int) FluxboxWindow::DECORM_TITLEBAR | FluxboxWindow::DECORM_ICONIFY | FluxboxWindow::DECORM_MENU ); } else if (str_label == "TOOL") { app.rememberDecostate((unsigned int) FluxboxWindow::DECORM_TITLEBAR | FluxboxWindow::DECORM_MENU ); } else if (str_label == "BORDER") { app.rememberDecostate((unsigned int) FluxboxWindow::DECORM_BORDER | FluxboxWindow::DECORM_MENU ); } else { unsigned int mask; const char * str = str_label.c_str(); // it'll have at least one char and \0, so this is safe istringstream iss(str); // check for hex if (str[0] == '0' && str[1] == 'x') { iss.seekg(2); iss >> hex; } iss >> mask ; app.rememberDecostate(mask); } } else if (str_key == "Sticky") { app.rememberStuckstate((str_label=="yes")); } else if (str_key == "Jump") { app.rememberJumpworkspace((str_label=="yes")); } else if (str_key == "Close") { app.rememberSaveOnClose((str_label=="yes")); } else if (str_key == "end") { return row; } else { cerr << "Unsupported apps key = " << str_key << endl; } } } } return row; } void Remember::load() { string apps_string; Fluxbox::instance()->getDefaultDataFilename("apps", apps_string); #ifdef DEBUG cerr<<__FILE__<<"("<<__FUNCTION__<<"): Loading apps file ["< 0 && key == "app") { ClientPattern *pat = new ClientPattern(line.c_str() + pos); if ((err = pat->error()) == 0) { Application *app = new Application(); m_pats.push_back(make_pair(pat, app)); row += parseApp(apps_file, *app); } else { cerr<<"Error reading apps file at line "<getDefaultDataFilename("apps", apps_string); ofstream apps_file(apps_string.c_str()); Patterns::iterator it = m_pats.begin(); Patterns::iterator it_end = m_pats.end(); for (; it != it_end; ++it) { apps_file << "[app]"<first->toString()<second; if (a.workspace_remember) { apps_file << " [Workspace]\t{" << a.workspace << "}" << endl; } if (a.dimensions_remember) { apps_file << " [Dimensions]\t{" << a.w << " " << a.h << "}" << endl; } if (a.position_remember) { apps_file << " [Position]\t{" << a.x << " " << a.y << "}" << endl; } if (a.shadedstate_remember) { apps_file << " [Shaded]\t{" << ((a.shadedstate)?"yes":"no") << "}" << endl; } if (a.tabstate_remember) { apps_file << " [Tab]\t\t{" << ((a.tabstate)?"yes":"no") << "}" << endl; } if (a.decostate_remember) { switch (a.decostate) { case (0) : apps_file << " [Deco]\t{NONE}" << endl; break; case (0xffffffff): case (FluxboxWindow::DECORM_LAST - 1): apps_file << " [Deco]\t{NORMAL}" << endl; break; case (FluxboxWindow::DECORM_TITLEBAR | FluxboxWindow::DECORM_ICONIFY | FluxboxWindow::DECORM_MENU): apps_file << " [Deco]\t{TOOL}" << endl; break; case (FluxboxWindow::DECORM_TITLEBAR | FluxboxWindow::DECORM_MENU): apps_file << " [Deco]\t{TINY}" << endl; break; case (FluxboxWindow::DECORM_BORDER | FluxboxWindow::DECORM_MENU): apps_file << " [Deco]\t{BORDER}" << endl; break; default: apps_file << " [Deco]\t{0x"<workspace_remember; break; case REM_DIMENSIONS: return app->dimensions_remember; break; case REM_POSITION: return app->position_remember; break; case REM_STUCKSTATE: return app->stuckstate_remember; break; case REM_DECOSTATE: return app->decostate_remember; break; case REM_SHADEDSTATE: return app->shadedstate_remember; break; // case REM_TABSTATE: // return app->tabstate_remember; // break; case REM_JUMPWORKSPACE: return app->jumpworkspace_remember; break; case REM_LAYER: return app->layer_remember; break; case REM_SAVEONCLOSE: return app->save_on_close_remember; break; case REM_LASTATTRIB: default: return false; // should never get here } } void Remember::rememberAttrib(WinClient &winclient, Attribute attrib) { FluxboxWindow *win = winclient.fbwindow(); if (!win) return; Application *app = find(winclient); if (!app) { app = add(winclient); if (!app) return; } switch (attrib) { case REM_WORKSPACE: app->rememberWorkspace(win->workspaceNumber()); break; case REM_DIMENSIONS: app->rememberDimensions(win->width(), win->height()); break; case REM_POSITION: app->rememberPosition(win->x(), win->y()); break; case REM_SHADEDSTATE: app->rememberShadedstate(win->isShaded()); break; case REM_DECOSTATE: app->rememberDecostate(win->decorationMask()); break; case REM_STUCKSTATE: app->rememberStuckstate(win->isStuck()); break; // case REM_TABSTATE: // break; case REM_JUMPWORKSPACE: app->rememberJumpworkspace(true); break; case REM_LAYER: app->rememberLayer(win->layerNum()); break; case REM_SAVEONCLOSE: app->rememberSaveOnClose(true); break; case REM_LASTATTRIB: default: // nothing break; } } void Remember::forgetAttrib(WinClient &winclient, Attribute attrib) { FluxboxWindow *win = winclient.fbwindow(); if (!win) return; Application *app = find(winclient); if (!app) { app = add(winclient); if (!app) return; } switch (attrib) { case REM_WORKSPACE: app->forgetWorkspace(); break; case REM_DIMENSIONS: app->forgetDimensions(); break; case REM_POSITION: app->forgetPosition(); break; case REM_STUCKSTATE: app->forgetStuckstate(); break; case REM_DECOSTATE: app->forgetDecostate(); break; case REM_SHADEDSTATE: app->forgetShadedstate(); break; // case REM_TABSTATE: // break; case REM_JUMPWORKSPACE: app->forgetJumpworkspace(); break; case REM_LAYER: app->forgetLayer(); break; case REM_SAVEONCLOSE: app->forgetSaveOnClose(); break; case REM_LASTATTRIB: default: // nothing break; } } void Remember::setupWindow(FluxboxWindow &win) { WinClient &winclient = win.winClient(); // we don't touch the window if it is a transient // of something else int menupos = win.menu().numberOfItems()-2; if (menupos < -1) menupos = -1; if (winclient.transientFor()) { // still put something in the menu so people don't get confused // so, we add a disabled item... // TODO: nls FbTk::MenuItem *item = new FbTk::MenuItem("Remember..."); item->setEnabled(false); win.menu().insert(item, menupos); win.menu().update(); return; } // add the menu, this -2 is somewhat dodgy... :-/ // All windows get the remember menu. // TODO: nls win.menu().insert("Remember...", createRememberMenu(*this, win), menupos); win.menu().reconfigure(); Application *app = find(winclient); if (app == 0) return; // nothing to do BScreen &screen = win.screen(); if (app->workspace_remember) { // TODO: fix placement to initialise properly screen.reassociateWindow(&win, app->workspace, true); if (app->jumpworkspace_remember) screen.changeWorkspaceID(app->workspace); } if (app->dimensions_remember) win.resize(app->w, app->h); if (app->position_remember) win.move(app->x, app->y); if (app->shadedstate_remember) // if inconsistent... if (win.isShaded() && !app->shadedstate || !win.isShaded() && app->shadedstate) win.shade(); // toggles // external tabs aren't available atm... //if (app->tabstate_remember) ... if (app->decostate_remember) win.setDecorationMask(app->decostate); if (app->stuckstate_remember) // if inconsistent... if (win.isStuck() && !app->stuckstate || !win.isStuck() && app->stuckstate) win.stick(); // toggles if (app->layer_remember) win.moveToLayer(app->layer); } void Remember::updateWindowClose(FluxboxWindow &win) { // This doesn't work at present since fluxbox.cc is missing the windowclose stuff. // I don't trust it (particularly winClient()) while this is the case return; WinClient &winclient = win.winClient(); Application *app = find(winclient); Clients::iterator wc_it = m_clients.find(&win.winClient()); if (wc_it != m_clients.end()) m_clients.erase(wc_it); if (!app || !(app->save_on_close_remember && app->save_on_close)) return; for (int attrib = 0; attrib <= REM_LASTATTRIB; attrib++) { if (isRemembered(winclient, (Attribute) attrib)) { rememberAttrib(winclient, (Attribute) attrib); } } save(); }