// PlacementStrategy.hh // Copyright (c) 2006 Fluxbox Team (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef PLACEMENTSTRATEGY_HH #define PLACEMENTSTRATEGY_HH #include <vector> class FluxboxWindow; struct PlacementStrategy { /** * Calculates a placement for @win and returns suggested placement in @place_x and @place_y * @param windowlist the windows that are on the same workspace * @param win the window that needs to be placed * @param place_x x placement of specific strategy * @param place_y y placement of specific strategy * @return true if the strategy found a placement for the window */ virtual bool placeWindow(const std::vector<FluxboxWindow *> &windowlist, const FluxboxWindow &win, int &place_x, int &place_y) = 0; virtual ~PlacementStrategy() { } }; #endif // PLACEMENTSTRATEGY_HH