// LayerMenu.hh for Fluxbox - fluxbox toolkit // Copyright (c) 2003-2004 Henrik Kinnunen (fluxgen at users.sourceforge.net) // and Simon Bowden (rathnor at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef LAYERMENU_HH #define LAYERMENU_HH #include "MenuItem.hh" #include "ToggleMenu.hh" #include "RefCount.hh" #include "SimpleCommand.hh" #include "I18n.hh" #include "fluxbox.hh" // provides a generic way for giving an object a layer menu /// this class holds the layermenu items template class LayerMenuItem : public FbTk::MenuItem { public: LayerMenuItem(const char *label, ItemType *object, int layernum, FbTk::RefCount &cmd): FbTk::MenuItem(label,cmd), m_object(object), m_layernum(layernum) {} LayerMenuItem(const char *label, ItemType *object, int layernum): FbTk::MenuItem(label), m_object(object), m_layernum(layernum) {} bool isEnabled() const { return m_object->layerItem().getLayerNum() != m_layernum; } void click(int button, int time) { m_object->moveToLayer(m_layernum); FbTk::MenuItem::click(button, time); } private: ItemType *m_object; int m_layernum; }; /// Create a layer menu inside from the given menu template class LayerMenu : public ToggleMenu { public: LayerMenu(MenuTheme &tm, FbTk::ImageControl &imgctrl, FbTk::XLayer &layer, ItemType *item, bool save_rc); private: ItemType *m_object; }; template LayerMenu::LayerMenu(MenuTheme &tm, FbTk::ImageControl &imgctrl, FbTk::XLayer &layer, ItemType *item, bool save_rc): ToggleMenu(tm, imgctrl, layer), m_object(item) { _FB_USES_NLS; Fluxbox *fluxbox = Fluxbox::instance(); struct { int set; int base; const char *default_str; int layernum; } layer_menuitems[] = { //TODO: nls {0, 0, _FBTEXT(Layer, AboveDock, "Above Dock", "Layer above dock"), fluxbox->getAboveDockLayer()}, {0, 0, _FBTEXT(Layer, Dock, "Dock", "Layer dock"), fluxbox->getDockLayer()}, {0, 0, _FBTEXT(Layer, Top, "Top", "Layer top"), fluxbox->getTopLayer()}, {0, 0, _FBTEXT(Layer, Normal, "Normal", "Layer normal"), fluxbox->getNormalLayer()}, {0, 0, _FBTEXT(Layer, Bottom, "Bottom", "Layer bottom"), fluxbox->getBottomLayer()}, {0, 0, _FBTEXT(Layer, Desktop, "Desktop", "Layer desktop"), fluxbox->getDesktopLayer()}, }; FbTk::RefCount saverc_cmd(new FbTk::SimpleCommand( *Fluxbox::instance(), &Fluxbox::save_rc)); for (size_t i=0; i < 6; ++i) { // TODO: fetch nls string if (save_rc) { insert(new LayerMenuItem(layer_menuitems[i].default_str, m_object, layer_menuitems[i].layernum, saverc_cmd)); } else { insert(new LayerMenuItem(layer_menuitems[i].default_str, m_object, layer_menuitems[i].layernum)); } } updateMenu(); } #endif // LAYERMENU_HH