// FbWinFrame.cc for Fluxbox Window Manager // Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: FbWinFrame.cc,v 1.21 2003/04/16 12:26:21 fluxgen Exp $ #include "FbWinFrame.hh" #include "ImageControl.hh" #include "EventManager.hh" #include "TextButton.hh" #include "App.hh" #ifdef SHAPE //#include "Shape.hh" #endif // SHAPE #include <algorithm> #include <iostream> using namespace std; FbWinFrame::FbWinFrame(FbWinFrameTheme &theme, FbTk::ImageControl &imgctrl, int screen_num, int x, int y, unsigned int width, unsigned int height): m_theme(theme), m_imagectrl(imgctrl), m_window(screen_num, x, y, width, height, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask, true), m_titlebar(m_window, 0, 0, 100, 16, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask | EnterWindowMask | LeaveWindowMask), m_label(m_titlebar, 0, 0, 100, 16, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask | EnterWindowMask | LeaveWindowMask), m_grip_right(m_window, 0, 0, 10, 4, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask | EnterWindowMask | LeaveWindowMask), m_grip_left(m_window, 0, 0, 10, 4, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask | EnterWindowMask | LeaveWindowMask), m_handle(m_window, 0, 0, 100, 5, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask | EnterWindowMask | LeaveWindowMask), m_clientarea(m_window, 0, 0, 100, 100, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask | EnterWindowMask | LeaveWindowMask), m_bevel(1), m_use_titlebar(true), m_use_handle(true), m_focused(false), m_button_pm(0), m_themelistener(*this) { // m_shape(new Shape(m_window, 0)) { //Shape::TOPLEFT | Shape::TOPRIGHT)) { theme.addListener(m_themelistener); init(); } /* FbWinFrame::FbWinFrame(FbWinFrameTheme &theme, FbTk::ImageControl &imgctrl, const FbTk::FbWindow &parent, int x, int y, unsigned int width, unsigned int height): m_theme(theme), m_imagectrl(imgctrl), m_window(parent, x, y, width, height, ExposureMask | StructureNotifyMask), m_titlebar(m_window, 0, 0, 100, 16, ExposureMask | ButtonPressMask | ButtonReleaseMask), m_label(m_titlebar, 0, 0, 100, 16, ExposureMask | ButtonPressMask | ButtonReleaseMask), m_grip_right(m_window, 0, 0, 100, 100, ExposureMask | ButtonPressMask | ButtonReleaseMask), m_grip_left(m_window, 0, 0, 100, 100, ExposureMask | ButtonPressMask | ButtonReleaseMask), m_handle(m_window, 0, 0, 100, 100, ExposureMask | ButtonPressMask | ButtonReleaseMask), m_clientarea(m_window, 0, 0, 100, 100, SubstructureRedirectMask), m_bevel(1), m_use_titlebar(true), m_use_handles(true), m_button_pm(0) { init(); } */ FbWinFrame::~FbWinFrame() { removeEventHandler(); removeAllButtons(); } bool FbWinFrame::setOnClickTitlebar(FbTk::RefCount<FbTk::Command> &ref, int mousebutton_num, bool double_click, bool pressed) { // find mousebutton_num if (mousebutton_num < 1 || mousebutton_num > 5) return false; if (double_click) m_commands[mousebutton_num - 1].double_click = ref; else { if (pressed) m_commands[mousebutton_num - 1].click_pressed = ref; else m_commands[mousebutton_num - 1].click = ref; } return true; } void FbWinFrame::hide() { m_window.hide(); } void FbWinFrame::show() { m_window.showSubwindows(); m_window.show(); reconfigure(); } /** Toggle shade state, and resize window */ void FbWinFrame::shade() { if (!m_use_titlebar) return; // toggle shade m_shaded = !m_shaded; if (m_shaded) { // i.e. should be shaded now m_width_before_shade = m_window.width(); m_height_before_shade = m_window.height(); m_window.resize(m_window.width(), m_titlebar.height()); } else { // should be unshaded m_window.resize(m_width_before_shade, m_height_before_shade); reconfigure(); } } void FbWinFrame::move(int x, int y) { m_window.move(x, y); } void FbWinFrame::resize(unsigned int width, unsigned int height) { // update unshaded size if we're in shaded state and just resize width if (m_shaded) { m_width_before_shade = width; m_height_before_shade = height; m_window.resize(width, m_window.height()); } else { m_window.resize(width, height); } reconfigure(); } void FbWinFrame::resizeForClient(unsigned int width, unsigned int height) { // total height for frame unsigned int total_height = height; // having a titlebar = 1 extra border + titlebar height if (m_use_titlebar) total_height += m_titlebar.height() + m_titlebar.borderWidth(); // having a handle = 1 extra border + handle height if (m_use_handle) total_height += m_handle.height() + m_handle.borderWidth(); resize(width, total_height); } void FbWinFrame::moveResize(int x, int y, unsigned int width, unsigned int height) { move(x, y); resize(width, height); } void FbWinFrame::setTitle(const std::string &titletext) { m_titletext = titletext; redrawTitle(); } void FbWinFrame::setFocus(bool newvalue) { if (m_focused == newvalue) // no need to change focus return; m_focused = newvalue; reconfigure(); // reconfigure rendering for new focus value } void FbWinFrame::setDoubleClickTime(unsigned int time) { m_double_click_time = time; } void FbWinFrame::setBevel(int bevel) { m_bevel = bevel; reconfigure(); } void FbWinFrame::addLeftButton(FbTk::Button *btn) { if (btn == 0) // valid button? return; setupButton(*btn); // setup theme and other stuff m_buttons_left.push_back(btn); } void FbWinFrame::addRightButton(FbTk::Button *btn) { if (btn == 0) // valid button? return; setupButton(*btn); // setup theme and other stuff m_buttons_right.push_back(btn); } void FbWinFrame::removeAllButtons() { // destroy left side while (!m_buttons_left.empty()) { delete m_buttons_left.back(); m_buttons_left.pop_back(); } // destroy right side while (!m_buttons_right.empty()) { delete m_buttons_right.back(); m_buttons_right.pop_back(); } } void FbWinFrame::addLabelButton(FbTk::Button &btn) { ButtonList::iterator found_it = find(m_labelbuttons.begin(), m_labelbuttons.end(), &btn); if (found_it != m_labelbuttons.end()) return; m_labelbuttons.push_back(&btn); } void FbWinFrame::removeLabelButton(FbTk::Button &btn) { ButtonList::iterator erase_it = remove(m_labelbuttons.begin(), m_labelbuttons.end(), &btn); if (erase_it == m_labelbuttons.end()) return; m_labelbuttons.erase(erase_it); } void FbWinFrame::setLabelButtonFocus(FbTk::Button &btn) { ButtonList::iterator it = find(m_labelbuttons.begin(), m_labelbuttons.end(), &btn); if (it == m_labelbuttons.end()) return; m_current_label = *it; // current focused button renderLabelButtons(); } void FbWinFrame::setClientWindow(FbTk::FbWindow &win) { setClientWindow(win.window()); } void FbWinFrame::setClientWindow(Window win) { Display *display = FbTk::App::instance()->display(); XSetWindowBorderWidth(display, win, 0); XChangeSaveSet(display, win, SetModeInsert); XSelectInput(display, m_clientarea.window(), NoEventMask); // we need to mask this so we don't get unmap event XSelectInput(display, win, NoEventMask); XReparentWindow(display, win, m_clientarea.window(), 0, 0); // remask window so we get events XSelectInput(display, win, PropertyChangeMask | StructureNotifyMask | FocusChangeMask ); XSelectInput(display, m_clientarea.window(), SubstructureRedirectMask); XFlush(display); XSetWindowAttributes attrib_set; attrib_set.event_mask = PropertyChangeMask | StructureNotifyMask | FocusChangeMask; attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask | ButtonMotionMask; XChangeWindowAttributes(display, win, CWEventMask|CWDontPropagate, &attrib_set); m_clientarea.raise(); m_clientarea.showSubwindows(); } void FbWinFrame::hideTitlebar() { if (!m_use_titlebar) return; m_titlebar.hide(); m_use_titlebar = false; m_clientarea.raise(); // only take away one borderwidth (as the other border is still the "top" border) m_window.resize(m_window.width(), m_window.height() - m_titlebar.height() - m_titlebar.borderWidth()); #ifdef DEBUG cerr<<__FILE__<<": Hide Titlebar"<<endl; #endif // DEBUG } void FbWinFrame::showTitlebar() { if (m_use_titlebar) return; m_titlebar.show(); m_use_titlebar = true; // only add one borderwidth (as the other border is still the "top" border) m_window.resize(m_window.width(), m_window.height() + m_titlebar.height() + m_titlebar.borderWidth()); #ifdef DEBUG cerr<<__FILE__<<": Show Titlebar"<<endl; #endif // DEBUG } void FbWinFrame::hideHandle() { if (!m_use_handle) return; m_handle.hide(); m_grip_left.hide(); m_grip_right.hide(); m_use_handle = false; m_window.resize(m_window.width(), m_window.height() - m_handle.height() - m_handle.borderWidth()); } void FbWinFrame::showHandle() { if (m_use_handle) return; m_handle.show(); m_grip_left.show(); m_grip_right.show(); m_use_handle = true; m_window.resize(m_window.width(), m_window.height() + m_handle.height() + m_handle.borderWidth()); } void FbWinFrame::hideAllDecorations() { hideHandle(); hideTitlebar(); // resize done by hide* reconfigure(); } void FbWinFrame::showAllDecorations() { if (!m_use_handle) showHandle(); if (!m_use_titlebar) showTitlebar(); // resize shouldn't be necessary reconfigure(); } /** Set new event handler for the frame's windows */ void FbWinFrame::setEventHandler(FbTk::EventHandler &evh) { FbTk::EventManager &evm = *FbTk::EventManager::instance(); evm.add(evh, m_label); evm.add(evh, m_titlebar); evm.add(evh, m_handle); evm.add(evh, m_grip_right); evm.add(evh, m_grip_left); evm.add(evh, m_window); evm.add(evh, m_clientarea); } /** remove event handler from windows */ void FbWinFrame::removeEventHandler() { FbTk::EventManager &evm = *FbTk::EventManager::instance(); evm.remove(m_label); evm.remove(m_titlebar); evm.remove(m_handle); evm.remove(m_grip_right); evm.remove(m_grip_left); evm.remove(m_window); evm.remove(m_clientarea); } void FbWinFrame::buttonPressEvent(XButtonEvent &event) { // we can ignore which window the event was generated for ButtonList::iterator btn_it = m_labelbuttons.begin(); ButtonList::iterator btn_it_end = m_labelbuttons.end(); for (; btn_it != btn_it_end; ++btn_it) { if ((*btn_it)->window() == event.window) { (*btn_it)->buttonPressEvent(event); break; } } if (event.window == m_grip_right.window() || event.window == m_grip_left.window() || event.window == m_clientarea.window() || event.window == m_handle.window() || event.window == m_window.window()) return; if (event.button > 5 || event.button < 1) return; if (*m_commands[event.button - 1].click_pressed) m_commands[event.button - 1].click_pressed->execute(); } void FbWinFrame::buttonReleaseEvent(XButtonEvent &event) { // we can ignore which window the event was generated for ButtonList::iterator btn_it = m_labelbuttons.begin(); ButtonList::iterator btn_it_end = m_labelbuttons.end(); for (; btn_it != btn_it_end; ++btn_it) { if ((*btn_it)->window() == event.window) { (*btn_it)->buttonReleaseEvent(event); break; } } if (event.window == m_grip_right.window() || event.window == m_grip_left.window() || event.window == m_clientarea.window() || event.window == m_handle.window() || event.window == m_window.window()) return; if (event.button < 1 || event.button > 5) return; static int last_release_time = 0; bool double_click = (event.time - last_release_time <= m_double_click_time); last_release_time = event.time; int real_button = event.button - 1; if (double_click && *m_commands[real_button].double_click) m_commands[real_button].double_click->execute(); else if (*m_commands[real_button].click) m_commands[real_button].click->execute(); } void FbWinFrame::exposeEvent(XExposeEvent &event) { if (m_label == event.window) redrawTitle(); else if (m_handle == event.window || m_grip_left == event.window || m_grip_right == event.window) renderHandles(); else redrawTitlebar(); } void FbWinFrame::handleEvent(XEvent &event) { if (event.type == ConfigureNotify) configureNotifyEvent(event.xconfigure); } void FbWinFrame::configureNotifyEvent(XConfigureEvent &event) { resize(event.width, event.height); } void FbWinFrame::reconfigure() { m_window.clear(); // if (m_shape.get()) // m_shape->update(); // align titlebar and render it if (m_use_titlebar) reconfigureTitlebar(); // leave client+grips alone if we're shaded (it'll get fixed when we unshade) if (!m_shaded) { int client_top = 0; int client_height = m_window.height(); if (m_use_titlebar) { // only one borderwidth as titlebar is really at -borderwidth int titlebar_height = m_titlebar.height() + m_titlebar.borderWidth(); client_top += titlebar_height; client_height -= titlebar_height; } if (m_use_handle) { client_height -= m_handle.height() + m_handle.borderWidth(); } m_clientarea.moveResize(0, client_top, m_window.width(), client_height); if (m_use_handle) { // align handle and grips const int grip_height = m_handle.height(); const int grip_width = 20; //TODO const int ypos = m_window.height() - grip_height - m_handle.borderWidth(); m_grip_left.moveResize(-m_handle.borderWidth(), ypos, grip_width, grip_height); m_handle.moveResize(grip_width, ypos, m_window.width() - grip_width*2 - m_handle.borderWidth()*2, grip_height); m_grip_right.moveResize(m_window.width() - grip_width - m_handle.borderWidth(), ypos, grip_width, grip_height); } } // render the theme renderButtons(); if (!m_shaded) renderHandles(); redrawTitle(); redrawTitlebar(); } unsigned int FbWinFrame::titleHeight() const { return m_theme.font().height(); } unsigned int FbWinFrame::buttonHeight() const { return m_titlebar.height() - m_bevel*2; } //--------------------- private area /** aligns and redraws title */ void FbWinFrame::redrawTitle() { if (m_labelbuttons.size() == 0) return; int button_width = label().width()/m_labelbuttons.size(); //!! TODO: bevel int border_width = m_labelbuttons.size() != 0 ? m_labelbuttons.front()->window().borderWidth() : 0; ButtonList::iterator btn_it = m_labelbuttons.begin(); ButtonList::iterator btn_it_end = m_labelbuttons.end(); for (unsigned int last_x = 0; btn_it != btn_it_end; ++btn_it, last_x += button_width + border_width) { // since we add border width pixel we should remove // the same size for inside width so we can fit all buttons into label (*btn_it)->moveResize(last_x - border_width, - border_width, button_width, label().height() + border_width); (*btn_it)->clear(); } } void FbWinFrame::redrawTitlebar() { if (!m_use_titlebar) return; m_titlebar.clear(); m_label.clear(); redrawTitle(); } /** Align buttons with title text window */ void FbWinFrame::reconfigureTitlebar() { if (!m_use_titlebar) return; // resize titlebar to window size with font height m_titlebar.moveResize(-m_titlebar.borderWidth(), -m_titlebar.borderWidth(), m_window.width(), m_theme.font().height() == 0 ? 16 : m_theme.font().height() + m_bevel*2 + 2); // draw left buttons first unsigned int next_x = m_bevel; unsigned int button_size = buttonHeight(); m_button_size = button_size; for (size_t i=0; i < m_buttons_left.size(); i++, next_x += button_size + m_bevel) { m_buttons_left[i]->moveResize(next_x, m_bevel, button_size, button_size); } next_x += m_bevel; // space left on titlebar between left and right buttons unsigned int space_left = m_titlebar.width() - next_x; if (m_buttons_right.size() != 0) space_left -= m_buttons_right.size() * (button_size + m_bevel); space_left -= m_bevel; m_label.moveResize( next_x, m_bevel, space_left, button_size); next_x += m_label.width() + m_bevel;; // finaly set new buttons to the right for (size_t i=0; i < m_buttons_right.size(); ++i, next_x += button_size + m_bevel) { m_buttons_right[i]->moveResize(next_x, m_bevel, button_size, button_size); } renderTitlebar(); m_titlebar.raise(); // always on top } void FbWinFrame::renderTitlebar() { if (!m_use_titlebar) return; // render pixmaps render(m_theme.titleFocusTexture(), m_title_focused_color, m_title_focused_pm, m_titlebar.width(), m_titlebar.height()); render(m_theme.titleUnfocusTexture(), m_title_unfocused_color, m_title_unfocused_pm, m_titlebar.width(), m_titlebar.height()); render(m_theme.labelFocusTexture(), m_label_focused_color, m_label_focused_pm, m_label.width(), m_label.height()); render(m_theme.labelUnfocusTexture(), m_label_unfocused_color, m_label_unfocused_pm, m_label.width(), m_label.height()); // finaly set up pixmaps for titlebar windows Pixmap label_pm = None; Pixmap title_pm = None; FbTk::Color label_color; FbTk::Color title_color; getCurrentFocusPixmap(label_pm, title_pm, label_color, title_color); if (label_pm != 0) m_label.setBackgroundPixmap(label_pm); else m_label.setBackgroundColor(label_color); if (title_pm != 0) m_titlebar.setBackgroundPixmap(title_pm); else m_titlebar.setBackgroundColor(title_color); renderLabelButtons(); redrawTitle(); } void FbWinFrame::renderHandles() { if (!m_use_handle) return; render(m_theme.handleFocusTexture(), m_handle_focused_color, m_handle_focused_pm, m_handle.width(), m_handle.height()); render(m_theme.handleUnfocusTexture(), m_handle_unfocused_color, m_handle_unfocused_pm, m_handle.width(), m_handle.height()); if (m_focused) { if (m_handle_focused_pm) { m_handle.setBackgroundPixmap(m_handle_focused_pm); } else { m_handle.setBackgroundColor(m_handle_focused_color); } } else { if (m_handle_unfocused_pm) { m_handle.setBackgroundPixmap(m_handle_unfocused_pm); } else { m_handle.setBackgroundColor(m_handle_unfocused_color); } } render(m_theme.gripFocusTexture(), m_grip_focused_color, m_grip_focused_pm, m_grip_left.width(), m_grip_left.height()); render(m_theme.gripUnfocusTexture(), m_grip_unfocused_color, m_grip_unfocused_pm, m_grip_left.width(), m_grip_left.height()); if (m_focused) { if (m_grip_focused_pm) { m_grip_left.setBackgroundPixmap(m_grip_focused_pm); m_grip_right.setBackgroundPixmap(m_grip_focused_pm); } else { m_grip_left.setBackgroundColor(m_grip_focused_color); m_grip_right.setBackgroundColor(m_grip_focused_color); } } else { if (m_grip_unfocused_pm) { m_grip_left.setBackgroundPixmap(m_grip_unfocused_pm); m_grip_right.setBackgroundPixmap(m_grip_unfocused_pm); } else { m_grip_left.setBackgroundColor(m_grip_unfocused_color); m_grip_right.setBackgroundColor(m_grip_unfocused_color); } } /* TODO: set border color */ m_grip_left.clear(); m_grip_right.clear(); m_handle.clear(); } void FbWinFrame::renderButtons() { render(m_theme.buttonFocusTexture(), m_button_color, m_button_pm, m_button_size, m_button_size); render(m_theme.buttonUnfocusTexture(), m_button_unfocused_color, m_button_unfocused_pm, m_button_size, m_button_size); render(m_theme.buttonPressedTexture(), m_button_pressed_color, m_button_pressed_pm, m_button_size, m_button_size); // setup left and right buttons for (size_t i=0; i < m_buttons_left.size(); ++i) setupButton(*m_buttons_left[i]); for (size_t i=0; i < m_buttons_right.size(); ++i) setupButton(*m_buttons_right[i]); } void FbWinFrame::init() { // clear pixmaps m_current_label = 0; // no focused button at first m_title_focused_pm = m_title_unfocused_pm = 0; m_label_focused_pm = m_label_unfocused_pm = 0; m_button_unfocused_pm = m_button_pressed_pm = 0; m_double_click_time = 200; m_button_pm = 0; m_button_size = 26; m_handle_focused_pm = m_handle_unfocused_pm = 0; m_grip_unfocused_pm = m_grip_focused_pm = 0; m_shaded = false; m_label.show(); showHandle(); showTitlebar(); // note: we don't show clientarea yet setEventHandler(*this); reconfigureTitlebar(); reconfigure(); } /** Setups upp background, pressed pixmap/color of the button to current theme */ void FbWinFrame::setupButton(FbTk::Button &btn) { if (m_button_pressed_pm) { btn.setPressedPixmap(m_button_pressed_pm); } else { // cerr<<"No pixmap for button pressed"<<endl; } //TODO button pressed color if (m_focused) { btn.setGC(m_theme.buttonPicFocusGC()); if (m_button_pm) btn.setBackgroundPixmap(m_button_pm); else btn.setBackgroundColor(m_button_color); } else { btn.setGC(m_theme.buttonPicUnfocusGC()); if (m_button_unfocused_pm) btn.setBackgroundPixmap(m_button_unfocused_pm); else btn.setBackgroundColor(m_button_color); } btn.clear(); } void FbWinFrame::render(const FbTk::Texture &tex, FbTk::Color &col, Pixmap &pm, unsigned int w, unsigned int h) { Pixmap tmp = pm; if (tex.type() == (FbTk::Texture::FLAT | FbTk::Texture::SOLID)) { pm = None; col = tex.color(); } else pm = m_imagectrl.renderImage(w, h, tex); if (tmp) m_imagectrl.removeImage(tmp); } void FbWinFrame::getCurrentFocusPixmap(Pixmap &label_pm, Pixmap &title_pm, FbTk::Color &label_color, FbTk::Color &title_color) { if (m_focused) { if (m_label_focused_pm != 0) label_pm = m_label_focused_pm; else label_color = m_label_focused_color; if (m_title_focused_pm != 0) title_pm = m_title_focused_pm; else title_color = m_title_focused_color; } else { getUnFocusPixmap(label_pm, title_pm, label_color, title_color); } } void FbWinFrame::getUnFocusPixmap(Pixmap &label_pm, Pixmap &title_pm, FbTk::Color &label_color, FbTk::Color &title_color) { if (m_label_unfocused_pm != 0) label_pm = m_label_unfocused_pm; else label_color = m_label_unfocused_color; if (m_title_unfocused_pm != 0) title_pm = m_title_unfocused_pm; else title_color = m_title_unfocused_color; } void FbWinFrame::renderLabelButtons() { Pixmap label_pm = None; Pixmap not_used_pm = None; FbTk::Color label_color; FbTk::Color not_used_color; getCurrentFocusPixmap(label_pm, not_used_pm, label_color, not_used_color); ButtonList::iterator btn_it = m_labelbuttons.begin(); ButtonList::iterator btn_it_end = m_labelbuttons.end(); for (; btn_it != btn_it_end; ++btn_it) { (*btn_it)->setGC(theme().labelTextFocusGC()); (*btn_it)->window().setBorderWidth(1); if ((*btn_it) != m_current_label) { if (m_label_unfocused_pm != 0) (*btn_it)->setBackgroundPixmap(m_label_unfocused_pm); else (*btn_it)->setBackgroundColor(m_label_unfocused_color); } else { if (label_pm) (*btn_it)->setBackgroundPixmap(label_pm); else (*btn_it)->setBackgroundColor(label_color); } (*btn_it)->clear(); } }