// Timer.hh for FbTk - Fluxbox Toolkit // Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Timer.hh for Blackbox - An X11 Window Manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef FBTK_TIMER_HH #define FBTK_TIMER_HH #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif //HAVE_CONFIG_H #ifdef HAVE_INTTYPES_H #include #include #endif // HAVE_INTTYPES_H #include #include #include #include namespace FbTk { /// Handles timeouts /** Inherit this to have a timed object, that calls timeout function when the time is out */ class TimeoutHandler { public: /// called when the time is out virtual void timeout() = 0; }; /** Handles TimeoutHandles */ class Timer { public: explicit Timer(TimeoutHandler *handler); virtual ~Timer(); inline int isTiming() const { return m_timing; } inline int doOnce() const { return m_once; } inline const timeval &getTimeout() const { return m_timeout; } inline const timeval &getStartTime() const { return m_start; } inline void fireOnce(bool once) { m_once = once; } /// set timeout void setTimeout(long val); /// set timeout void setTimeout(timeval val); /// start timing void start(); /// stop timing void stop(); /// update all timers static void updateTimers(int file_descriptor); protected: /// force a timeout void fireTimeout(); private: /// add a timer to the static list static void addTimer(Timer *timer); /// remove a timer from the static list static void removeTimer(Timer *timer); typedef std::list TimerList; static TimerList m_timerlist; ///< list of all timers TimeoutHandler *m_handler; ///< handler bool m_timing; ///< clock running? bool m_once; ///< do timeout only once? timeval m_start; ///< start time timeval m_timeout; ///< time length }; }; // end namespace FbTk #endif // FBTK_TIMER_HH