// TextureRender.hh for fluxbox // Copyright (c) 2002 - 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Image.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef FBTK_TEXTURRENDER_HH #define FBTK_TEXTURRENDER_HH #include "Orientation.hh" #include namespace FbTk { class ImageControl; class Texture; /// Renders texture to pixmap /** This is used with ImageControl to render textures */ struct RGBA; class TextureRender { public: TextureRender(ImageControl &ic, unsigned int width, unsigned int height, Orientation orient = ROT0); ~TextureRender(); /// render to pixmap Pixmap render(const FbTk::Texture &src_texture); /// render solid texture to pixmap Pixmap renderSolid(const FbTk::Texture &src_texture); /// render gradient texture to pixmap Pixmap renderGradient(const FbTk::Texture &src_texture); /// scales and renders a pixmap Pixmap renderPixmap(const FbTk::Texture &src_texture); private: /// allocates red, green and blue for gradient rendering void allocateColorTables(); /** Render to pixmap @return rendered pixmap */ Pixmap renderPixmap(); /** Render to XImage @returns allocated and rendered XImage, user is responsible to deallocate */ XImage *renderXImage(); ImageControl &control; int cpc, cpccpc; RGBA* rgba; //unsigned char *red, *green, *blue; Orientation orientation; unsigned int width, height; }; } // end namespace FbTk #endif // FBTK_TEXTURERENDER_HH