// TextureRender.hh for fluxbox // Copyright (c) 2002 - 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Image.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef FBTK_TEXTURRENDER_HH #define FBTK_TEXTURRENDER_HH #include "Orientation.hh" #include <X11/Xlib.h> namespace FbTk { class Color; class ImageControl; class Texture; /// Renders texture to pixmap /** This is used with BImageControl to render textures */ class TextureRender { public: TextureRender(ImageControl &ic, unsigned int width, unsigned int height, Orientation orient = ROT0, XColor *_colors=0, size_t num_colors=0); ~TextureRender(); /// render to pixmap Pixmap render(const FbTk::Texture &src_texture); /// render solid texture to pixmap Pixmap renderSolid(const FbTk::Texture &src_texture); /// render gradient texture to pixmap Pixmap renderGradient(const FbTk::Texture &src_texture); /// scales and renders a pixmap Pixmap renderPixmap(const FbTk::Texture &src_texture); private: /// allocates red, green and blue for gradient rendering void allocateColorTables(); /** Render to pixmap @return rendered pixmap */ Pixmap renderPixmap(); /** Render to XImage @returns allocated and rendered XImage, user is responsible to deallocate */ XImage *renderXImage(); /** @name render functions */ //@{ void invert(); void bevel1(); void bevel2(); void dgradient(); void egradient(); void hgradient(); void pgradient(); void rgradient(); void vgradient(); void cdgradient(); void pcgradient(); //@} ImageControl &control; bool interlaced; XColor *colors; // color table const FbTk::Color *from, *to; int red_offset, green_offset, blue_offset, red_bits, green_bits, blue_bits, ncolors, cpc, cpccpc; unsigned char *red, *green, *blue; const unsigned char *red_table, *green_table, *blue_table; Orientation orientation; unsigned int width, height; unsigned int *xtable, *ytable; }; } // end namespace FbTk #endif // FBTK_TEXTURERENDER_HH