// Texture.hh for Fluxbox Window Manager // Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // from Image.cc for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #include "Texture.hh" #include "App.hh" #include "StringUtil.hh" #include #ifdef HAVE_CSTRING #include #else #include #endif #include "ColorLUT.hh" namespace { unsigned short inline brighten(unsigned short c) { return 0x101 * FbTk::ColorLUT::BRIGHTER_8[c]; } unsigned short inline darken(unsigned short c) { return 0x101 * FbTk::ColorLUT::PRE_MULTIPLY_0_75[c]; } } namespace FbTk { void Texture::setFromString(const char * const texture_str) { if (texture_str == 0) return; const std::string t = FbTk::StringUtil::toLower(texture_str); const char* ts = t.c_str(); if (strstr(ts, "parentrelative")) { setType(Texture::PARENTRELATIVE); } else { setType(Texture::NONE); if (strstr(ts, "gradient")) { addType(Texture::GRADIENT); if (strstr(ts, "crossdiagonal")) addType(Texture::CROSSDIAGONAL); else if (strstr(ts, "rectangle")) addType(Texture::RECTANGLE); else if (strstr(ts, "pyramid")) addType(Texture::PYRAMID); else if (strstr(ts, "pipecross")) addType(Texture::PIPECROSS); else if (strstr(ts, "elliptic")) addType(Texture::ELLIPTIC); else if (strstr(ts, "diagonal")) addType(Texture::DIAGONAL); else if (strstr(ts, "horizontal")) addType(Texture::HORIZONTAL); else if (strstr(ts, "vertical")) addType(Texture::VERTICAL); else addType(Texture::DIAGONAL); } else if (strstr(ts, "solid")) addType(Texture::SOLID); else addType(Texture::DEFAULT_TEXTURE); if (strstr(ts, "raised")) addType(Texture::RAISED); else if (strstr(ts, "sunken")) addType(Texture::SUNKEN); else if (strstr(ts, "flat")) addType(Texture::FLAT); else addType(Texture::DEFAULT_LEVEL); if (! (type() & Texture::FLAT)) { if (strstr(ts, "bevel2")) addType(Texture::BEVEL2); else addType(Texture::BEVEL1); } if (strstr(ts, "invert")) addType(Texture::INVERT); if (strstr(ts, "interlaced")) addType(Texture::INTERLACED); if (strstr(ts, "tiled")) addType(Texture::TILED); } } void Texture::calcHiLoColors(int screen_num) { Display *disp = FbTk::App::instance()->display(); Colormap colm = DefaultColormap(disp, screen_num); XColor xcol; xcol.red = ::brighten(m_color.red()); xcol.green = ::brighten(m_color.green()); xcol.blue = ::brighten(m_color.blue()); if (! XAllocColor(disp, colm, &xcol)) xcol.pixel = 0; m_hicolor.setPixel(xcol.pixel); xcol.red = ::darken(m_color.red()); xcol.green = ::darken(m_color.green()); xcol.blue = ::darken(m_color.blue()); if (! XAllocColor(disp, colm, &xcol)) xcol.pixel = 0; m_locolor.setPixel(xcol.pixel); } } // end namespace FbTk