// TextButton.cc for Fluxbox Window Manager // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #include "TextButton.hh" #include "TextUtils.hh" #include "Font.hh" #include "GContext.hh" #include namespace FbTk { TextButton::TextButton(const FbTk::FbWindow &parent, FbTk::Font &font, const FbTk::BiDiString &text): FbTk::Button(parent, 0, 0, 10, 10), m_font(&font), m_text(text), m_justify(FbTk::LEFT), m_orientation(FbTk::ROT0), m_bevel(1), m_left_padding(0), m_right_padding(0) { setRenderer(*this); } void TextButton::resize(unsigned int width, unsigned int height) { if (this->width() == width && height == this->height()) return; Button::resize(width, height); } void TextButton::moveResize(int x, int y, unsigned int width, unsigned int height) { if (this->width() == width && height == this->height() && x == this->x() && y == this->y()) return; Button::moveResize(x, y, width, height); } void TextButton::setJustify(FbTk::Justify just) { m_justify = just; } bool TextButton::setOrientation(FbTk::Orientation orient) { if (orient == m_orientation || !m_font->validOrientation(orient)) return false; invalidateBackground(); if (((m_orientation == FbTk::ROT0 || m_orientation == FbTk::ROT180) && (orient == FbTk::ROT90 || orient == FbTk::ROT270)) || ((m_orientation == FbTk::ROT90 || m_orientation == FbTk::ROT270) && (orient == FbTk::ROT0 || orient == FbTk::ROT180))) { m_orientation = orient; resize(height(), width()); } else { m_orientation = orient; } return true; } void TextButton::setText(const FbTk::BiDiString &text) { if (m_text.logical() != text.logical()) { m_text = text; updateBackground(false); clear(); } } void TextButton::setFont(FbTk::Font &font) { // no need to set new font if it's the same if (&font == m_font) return; m_font = &font; font.validOrientation(m_orientation); // load the orientation! } void TextButton::setTextPaddingLeft(unsigned int leftpadding) { m_left_padding = leftpadding; } void TextButton::setTextPaddingRight(unsigned int rightpadding) { m_right_padding = rightpadding; } void TextButton::setTextPadding(unsigned int padding) { setTextPaddingLeft(padding/2); setTextPaddingRight(padding/2); } /// clear window and redraw text void TextButton::clear() { TextButton::clearArea(0, 0, width(), height()); } void TextButton::clearArea(int x, int y, unsigned int width, unsigned int height, bool exposure) { Button::clearArea(x, y, width, height, exposure); } unsigned int TextButton::textWidth() const { return font().textWidth(text()); } void TextButton::renderForeground(FbWindow &win, FbDrawable &drawable) { // (win should always be *this, no need to check) drawText(0, 0, &drawable); } void TextButton::drawText(int x_offset, int y_offset, FbDrawable *drawable) { if (drawable == 0) drawable = this; const FbString& visual = text().visual(); unsigned int textlen = visual.size(); unsigned int button_width = width(); unsigned int button_height = height(); translateSize(m_orientation, button_width, button_height); // horizontal alignment, cut off text if needed int align_x = FbTk::doAlignment(button_width - x_offset - m_left_padding - m_right_padding, bevel(), justify(), font(), visual.data(), visual.size(), textlen); // return new text len // // we center the text vertically. to do this we have to nudge the // baseline a little bit down so the "middle" of the glyph is placed // on the middle of the button. we "assume", that ascent/2 is roughly // the middle of the glyph. example: // // +== ascent <--------->== +===================== // | | | | // | | ggggg | | ascent <---------> // | | g gg | | | | // | baseline < glyph | | | ggggg | // | | g | -- middle of button -- | | g gg | // | descent < ggggg | | baseline < glyph | // | height |_________| | | g | // | | descent < ggggg | // | | height |_________| // | | // +======================= +===================== // // ascent = 4 // button_height = 11 // baseline = (11 + 4) / 2 - 1 = 6 // int baseline_x = align_x + x_offset + m_left_padding; int baseline_y = ((button_height + font().ascent()) / 2) - 1 + y_offset; // TODO: remove debug output fprintf(stderr, "%d | %d %d %d\n", height(), font().height(), font().ascent(), font().descent()); // give it ROT0 style coords translateCoords(m_orientation, baseline_x, baseline_y, button_width, button_height); font().drawText(*drawable, screenNumber(), gc(), visual.c_str(), textlen, baseline_x, baseline_y, m_orientation); } bool TextButton::textExceeds(int x_offset) { const FbString& visual = text().visual(); unsigned int textlen = visual.size(); unsigned int button_width = width(); unsigned int button_height = height(); translateSize(m_orientation, button_width, button_height); FbTk::doAlignment(button_width - x_offset - m_left_padding - m_right_padding, bevel(), justify(), font(), visual.data(), visual.size(), textlen); // return new text len return visual.size() > textlen; } void TextButton::exposeEvent(XExposeEvent &event) { clearArea(event.x, event.y, event.width, event.height, false); } } // end namespace FbTk