// Text.hh for FbTk - text utils // Copyright (c) 2002 - 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef FBTK_TEXT_HH #define FBTK_TEXT_HH #include <sys/types.h> namespace FbTk { class Font; enum Justify {LEFT, RIGHT, CENTER}; // clockwise enum Orientation { ROT0=0, ROT90, ROT180, ROT270 }; /** Aligns the text after max width and bevel */ int doAlignment(int max_width, int bevel, FbTk::Justify justify, const FbTk::Font &font, const char * const text, size_t textlen, size_t &newlen); /** There are 3 interesting translations: 1) Coords = simple rotation of coordinates 2) Position = adjusting (x,y) coordinates to use to position a box with X coords 3) Size = swapping of width and height if necessary */ // translate coordinates from ROT0 into different orientations // coords are relative to rot0 0,0 position // Need width and height of the area being rotated (in ROT0 coords) inline void translateCoords(Orientation orient, int &x, int &y, unsigned int w, unsigned int h) { int orig_x = x; int orig_y = y; switch(orient) { case ROT0: break; case ROT90: x = h - orig_y; y = orig_x; break; case ROT180: x = w - orig_x; y = h - orig_y; break; case ROT270: x = orig_y; y = w - orig_x; break; } } // still require w and h in ROT0 coords inline void untranslateCoords(Orientation orient, int &orig_x, int &orig_y, unsigned int w, unsigned int h) { int x = orig_x; int y = orig_y; switch(orient) { case ROT0: break; case ROT90: orig_y = h - x; orig_x = y; break; case ROT180: orig_x = w - x; orig_y = h - y; break; case ROT270: orig_y = x; orig_x = w - y; break; } } // When positioning an X11 box inside another area, we need to // relocate the x,y coordinates inline void translatePosition(Orientation orient, int &x, int &y, unsigned int w, unsigned int h, unsigned int bw) { switch(orient) { case ROT0: break; case ROT90: x -= h + 2*bw; break; case ROT180: x -= w + 2*bw; y -= h + 2*bw; break; case ROT270: y -= w + 2*bw; break; } } inline void translateSize(Orientation orient, unsigned int &w, unsigned int &h) { if (orient == ROT0 || orient == ROT180) return; unsigned int tmp; tmp = w; w = h; h = tmp; } } // end namespace FbTk #endif // FBTK_TEXT_HH