// FbWindow.cc for FbTk - fluxbox toolkit
// Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

// $Id$

#include "FbWindow.hh"
#include "FbPixmap.hh"

#include "EventManager.hh"
#include "Color.hh"
#include "App.hh"
#include "Transparent.hh"

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H

#include <X11/Xutil.h>
#include <X11/Xatom.h>

#ifdef HAVE_CASSERT
  #include <cassert>
#else
  #include <assert.h>
#endif

namespace FbTk {

FbWindow::FbWindow():FbDrawable(), m_parent(0), m_screen_num(0), m_window(0), m_x(0), m_y(0), 
                     m_width(0), m_height(0), m_border_width(0), m_depth(0), m_destroy(true),
                     m_buffer_pm(0){

}

FbWindow::FbWindow(const FbWindow& the_copy):m_parent(the_copy.parent()), 
                                             m_screen_num(the_copy.screenNumber()), m_window(the_copy.window()), 
                                             m_x(the_copy.x()), m_y(the_copy.y()), 
                                             m_width(the_copy.width()), m_height(the_copy.height()),
                                             m_border_width(the_copy.borderWidth()), 
                                             m_depth(the_copy.depth()), m_destroy(true),
                                             m_buffer_pm(0) {
    the_copy.m_window = 0;
}

FbWindow::FbWindow(int screen_num,
                   int x, int y, 
                   unsigned int width, unsigned int height, 
                   long eventmask, 
                   bool override_redirect,
                   bool save_unders,
                   int depth,
                   int class_type):
    FbDrawable(),
    m_parent(0),
    m_screen_num(screen_num),
    m_destroy(true),
    m_buffer_pm(0) {
	
    create(RootWindow(display(), screen_num), 
           x, y, width, height, eventmask,
           override_redirect, save_unders, depth, class_type);
};

FbWindow::FbWindow(const FbWindow &parent,
                   int x, int y, unsigned int width, unsigned int height, 
                   long eventmask,
                   bool override_redirect,
                   bool save_unders,
                   int depth, int class_type):
    m_parent(&parent),
    m_screen_num(parent.screenNumber()), 
    m_destroy(true),
    m_buffer_pm(0) { 

    create(parent.window(), x, y, width, height, eventmask, 
           override_redirect, save_unders, depth, class_type);
	
	
};

FbWindow::FbWindow(Window client):FbDrawable(), m_parent(0), 
                                  m_screen_num(0),
                                  m_window(0),
                                  m_x(0), m_y(0),
                                  m_width(1), m_height(1),
                                  m_border_width(0),
                                  m_depth(0),
                                  m_destroy(false),  // don't destroy this window
                                  m_buffer_pm(0) {

    setNew(client);
}

FbWindow::~FbWindow() {

    // Need to free xrender pics before destroying window
    if (m_transparent.get() != 0)
        m_transparent.reset(0);

    if (m_window != 0) {
        // so we don't get any dangling eventhandler for this window
        FbTk::EventManager::instance()->remove(m_window); 
        if (m_destroy)
            XDestroyWindow(display(), m_window);     
    }
}


void FbWindow::setBackgroundColor(const FbTk::Color &bg_color) {
    XSetWindowBackground(display(), m_window, bg_color.pixel());
}

void FbWindow::setBackgroundPixmap(Pixmap bg_pixmap) {
    XSetWindowBackgroundPixmap(display(), m_window, bg_pixmap);
}

void FbWindow::setBorderColor(const FbTk::Color &border_color) {
    XSetWindowBorder(display(), m_window, border_color.pixel());
}

void FbWindow::setBorderWidth(unsigned int size) {	
    XSetWindowBorderWidth(display(), m_window, size);
    m_border_width = size;
}

void FbWindow::setName(const char *name) {
    XStoreName(display(), m_window, name);
}

void FbWindow::setEventMask(long mask) {
    XSelectInput(display(), m_window, mask);
}

void FbWindow::clear() {
    XClearWindow(display(), m_window);
}

void FbWindow::clearArea(int x, int y, 
                         unsigned int width, unsigned int height, 
                         bool exposures) {
    XClearArea(display(), window(), x, y, width, height, exposures);
}

void FbWindow::updateTransparent(int the_x, int the_y, unsigned int the_width, unsigned int the_height) {
#ifdef HAVE_XRENDER
    if (!m_transparent.get())
        return;

    if (width() == 0 || height() == 0)
        return;

    if (the_width == 0 || the_height == 0) {
        the_width = width();
        the_height = height();
    }

    if (the_x < 0 || the_y < 0) {
        the_x = 0;
        the_y = 0;
    }

    // update source and destination if needed
    Pixmap root = FbPixmap::getRootPixmap(screenNumber());
    if (m_transparent->source() != root)
        m_transparent->setSource(root, screenNumber());

    if (m_buffer_pm) {
        if (m_transparent->dest() != m_buffer_pm) {
            m_transparent->setDest(m_buffer_pm, screenNumber());
        }
    } else if (m_transparent->dest() != window())
        m_transparent->setDest(window(), screenNumber());


    // get root position

    const FbWindow *root_parent = parent();
    // our position in parent ("root")
    int root_x = x() + borderWidth(), root_y = y() + borderWidth();
    if (root_parent != 0) {
        root_x += root_parent->x() + root_parent->borderWidth();
        root_y += root_parent->y() + root_parent->borderWidth();
        while (root_parent->parent() != 0) {
            root_parent = root_parent->parent();
            root_x += root_parent->x() + root_parent->borderWidth();
            root_y += root_parent->y() + root_parent->borderWidth();
        }

    } // else toplevel window so we already have x, y set

    // render background image from root pos to our window
    m_transparent->render(root_x + the_x, root_y + the_y,
                          the_x, the_y,
                          the_width, the_height);
#endif // HAVE_XRENDER
}

void FbWindow::setAlpha(unsigned char alpha) {
#ifdef HAVE_XRENDER
    if (FbTk::Transparent::haveComposite()) {
        if (m_transparent.get() != 0)
            m_transparent.reset(0);

        // don't setOpaque, let controlling objects do that
        // since it's only needed on toplevel windows
    } else if (m_transparent.get() == 0 && alpha < 255) {
        m_transparent.reset(new Transparent(FbPixmap::getRootPixmap(screenNumber()), window(), alpha, screenNumber()));
    } else if (alpha < 255 && alpha != m_transparent->alpha())
        m_transparent->setAlpha(alpha);
    else if (alpha == 255)
        m_transparent.reset(0); // destroy transparent object
#endif // HAVE_XRENDER
}

unsigned char FbWindow::alpha() const {
#ifdef HAVE_XRENDER
    if (m_transparent.get())
        return m_transparent->alpha();
#endif // HAVE_XRENDER
    return 255;
}

FbWindow &FbWindow::operator = (const FbWindow &win) {
    m_parent = win.parent();
    m_screen_num = win.screenNumber();
    m_window = win.window();
    m_x = win.x();
    m_y = win.y();
    m_width = win.width();
    m_height = win.height();
    m_border_width = win.borderWidth();
    m_depth = win.depth();
    // take over this window
    win.m_window = 0;
    return *this;
}

FbWindow &FbWindow::operator = (Window win) {
    setNew(win);	
    return *this;
}

void FbWindow::setNew(Window win) {

    if (m_window != 0 && m_destroy)
        XDestroyWindow(display(), m_window);

    m_window = win;

    if (m_window != 0) {
        updateGeometry();
        XWindowAttributes attr;
        attr.screen = 0;
        //get screen number
        if (XGetWindowAttributes(display(),
                                 m_window,
                                 &attr) != 0 && attr.screen != 0) {
            m_screen_num = XScreenNumberOfScreen(attr.screen);
            if (attr.width <= 0)
                m_width = 1;
            else
                m_width = attr.width;

            if (attr.height <= 0)
                m_height = 1;
            else
                m_height = attr.height;

            m_x = attr.x;
            m_y = attr.y;
            m_depth = attr.depth;
            m_border_width = attr.border_width;
        }
        
    }
}

void FbWindow::show() {
    XMapWindow(display(), m_window);
}

void FbWindow::showSubwindows() {
    XMapSubwindows(display(), m_window);
}

void FbWindow::hide() {
    XUnmapWindow(display(), m_window);
}

void FbWindow::lower() {
    XLowerWindow(display(), window());
}

void FbWindow::raise() {
    XRaiseWindow(display(), window());
}

void FbWindow::setInputFocus(int revert_to, int time) {
    XSetInputFocus(display(), window(), revert_to, time);
}

void FbWindow::setCursor(Cursor cur) {
    XDefineCursor(display(), window(), cur); 
}

void FbWindow::unsetCursor() {
    XUndefineCursor(display(), window());
}

void FbWindow::reparent(const FbWindow &parent, int x, int y, bool continuing) {
    XReparentWindow(display(), window(), parent.window(), x, y);
    m_parent = &parent;
    if (continuing) // we will continue managing this window after reparent
        updateGeometry();
}

std::string FbWindow::textProperty(Atom property) const {
    XTextProperty text_prop;
    char ** stringlist;
    int count;
    std::string ret;

    if (XGetTextProperty(display(), window(), &text_prop, property) == 0)
        return "";

    if (text_prop.value == 0 || text_prop.nitems == 0)
        return "";

    if (text_prop.encoding != XA_STRING) {
        // still returns a "StringList" despite the different name
        if (XmbTextPropertyToTextList(display(), &text_prop, &stringlist, &count) == 0 || count == 0)
            return "";
    } else {
        if (XTextPropertyToStringList(&text_prop, &stringlist, &count) == 0 || count == 0)
            return "";

    }

    ret = stringlist[0];
    XFreeStringList(stringlist);
    return ret;
}

bool FbWindow::property(Atom property,
                        long long_offset, long long_length,
                        bool do_delete,
                        Atom req_type,
                        Atom *actual_type_return,
                        int *actual_format_return,
                        unsigned long *nitems_return,
                        unsigned long *bytes_after_return,
                        unsigned char **prop_return) const {
    if (XGetWindowProperty(display(), window(), 
                           property, long_offset, long_length, do_delete, 
                           req_type, actual_type_return,
                           actual_format_return, nitems_return,
                           bytes_after_return, prop_return) == Success)
        return true;

    return false;
}

void FbWindow::changeProperty(Atom property, Atom type,
                              int format,
                              int mode,
                              unsigned char *data,
                              int nelements) {
    
    XChangeProperty(display(), m_window, property, type,
                    format, mode, 
                    data, nelements);
}

int FbWindow::screenNumber() const {
    return m_screen_num;
}

long FbWindow::eventMask() const {
    XWindowAttributes attrib;
    XGetWindowAttributes(display(), window(), 
                         &attrib);
    return attrib.your_event_mask;

}

void FbWindow::setOpaque(unsigned char alpha) {
#ifdef HAVE_XRENDER
    static Atom m_alphaatom = XInternAtom(display(), "_NET_WM_WINDOW_OPACITY", False);
    unsigned int opacity = alpha << 24;
    changeProperty(m_alphaatom, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &opacity, 1l);
#endif // HAVE_XRENDER
}

void FbWindow::setBufferPixmap(Pixmap pm) {
    m_buffer_pm = pm;
}

void FbWindow::updateGeometry() {
    if (m_window == 0)
        return;

    Window root;
    unsigned int border_width, depth;
    XGetGeometry(display(), m_window, &root, &m_x, &m_y,
                 (unsigned int *)&m_width, (unsigned int *)&m_height, 
                 &border_width, &depth);
    m_depth = depth;
}

void FbWindow::create(Window parent, int x, int y,
                      unsigned int width, unsigned int height, 
                      long eventmask, bool override_redirect,
                      bool save_unders, int depth, int class_type) {
                     

    m_border_width = 0;

    long valmask = CWEventMask;
    XSetWindowAttributes values;
    values.event_mask = eventmask;

    if (override_redirect) {        
        valmask |= CWOverrideRedirect;
        values.override_redirect = True;
    }

    if (save_unders) {
        valmask |= CWSaveUnder;
        values.save_under = True;
    }

    m_window = XCreateWindow(display(), parent, x, y, width, height,
                             0, // border width  
                             depth, // depth
                             class_type, // class
                             CopyFromParent, // visual
                             valmask, // create mask
                             &values); // create atrribs
    
    assert(m_window);

    updateGeometry();
    FbWindow::setBackgroundColor(Color("gray", screenNumber()));
}

bool operator == (Window win, const FbWindow &fbwin) {
    return win == fbwin.window();
}

};